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    posted a message on [16x][1.7.9] Cellcraft (UPDATED!)
    Would anyone even care if I updated this to 1.8? I don't have much time now, but if a lot of you wanted it, I'd do it.
    Posted in: Resource Packs
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    posted a message on [16x][1.7.9] Cellcraft (UPDATED!)
    Quote from SilliNoah

    I love this pack, nice job! You did a really good job with maintaining a constant theme.
    It deserves more views.


    Thanks! I can't deny I haven't noticed your pack too. To be honest i was planning doing something very similar to your pack, creating a 32x32 pack for more detailed shading but still keeping simple shapes.
    Posted in: Resource Packs
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    posted a message on [16x][1.7.9] Cellcraft (UPDATED!)
    made some minor tweaks and fixes, please post some feedback!
    Posted in: Resource Packs
  • 0

    posted a message on Going Back to Alpha...
    In early alpha, when minecraft looked like the strangest thing.
    Posted in: Discussion
  • 0

    posted a message on Most frustrating thing that has happened in Minecraft?
    got lost in nether with tons of quartz after saying "I can totally find my way back, just gotta know the direction I came from" Wandered around for about an hour until I starved to death, later checked the map trough mcedit to find out I ran miles to an opposite direction.
    Posted in: Survival Mode
  • 1

    posted a message on [16x][1.7.9] Cellcraft (UPDATED!)
    Quote from 98devin

    Oh yeah, by the way, why did you change cracked stone bricks? It's not like they look bad, I was just wondering.

    I think it's because I wanted to stay more faithful to the vanilla textures so vanilla builds would not lose their meaning. For example I was using cracked stone bricks as actual cracks in the walls instead of decorations.
    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.7.9] Cellcraft (UPDATED!)
    Quote from theVoid1313

    Well done! Reminds me of OCDPack, which is a good thing.


    I've never seen that pack but wow, cellcraft really looks a lot like it, it almost makes me feel bad how similar it is.
    Posted in: Resource Packs
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    posted a message on [16x][1.7.9] Cellcraft (UPDATED!)



    This is an updated version of the original texture pack here. The creator decided to abandon it and allowed me to update and make changes as I want. Please note that the majority of textures are unchanged, so give credit to 98devin for inspiration. The style of this pack are cartoon-like colors, shapes and cellshading with some extra blockyness. Feel free to post any feedback and suggestions.I also had plans for 32x version, CTM textures, or even a version with specular and bump maps for shaders, but other things are taking more of my time and minecraft is going out of my radar :/

    ~99% of textures for 1.7.9 are done. I think only the zombie and skeleton horses are missing
    Maybe you ACTUALLY use this pack and want it updated to 1.8? Please tell me!

    Download LINK
    More Screenshots





    Posted in: Resource Packs
  • 0

    posted a message on Conquest_ [WIP there is always more to come]
    Very impressive CTM work. I usually hate HD packs because they don't feel right in blocky world of minecraft, but yours and john smith's managed to slip by. I am also usually scared of HD clouds but your skybox somehow feels just right.

    One problem though, stained clay is very widely used as a smooth textured building block, often to color something in 1 smooth color on various maps and servers, but your stained clay is all over the place. It is very nicely done and wonderful to use on singleplayer, but I'd like it all to be orientated towards vanilla counterparts.

    Also how do I get rid of wood slabs transforming into dirt/gravel slabs? I have structures with them and it is all dirty now.

    Also CTM for planks is a little weird. The idea behind it is good but it does not work well when you use a lot of stairs and slabs in the structure. Here's an example of how inconsistent it is when I used tons slabs (entire floor) and stairs.
    Posted in: Resource Packs
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    posted a message on Pixel Perfection - Now with polar bears! [1.11]
    Ice blocks are all purple/black checked with optifine for me. Can't see to find a way to fix it. It really feels very mystical because I tried replacing the new ice with the old ice that worked, checked all the folders and there doesn't seem to be any CTM or anything to break.
    Posted in: Resource Packs
  • 0

    posted a message on Why I Think Jeb Needs To Take A Step Back.
    Minecraft was never supposed to be just a "building game"
    Posted in: Discussion
  • 0

    posted a message on Pixel Perfection - Now with polar bears! [1.11]
    Please keep those random textures coming, there can never be enough glorious and aesthetic randomness in various textures which are currently tiling. Also why the skybox is rotating so fast? It really doesn't make sense for planet in the background to be rotating like that.
    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ Village & Pillage Update READY
    What happened to custom sky colors, are they still there? Also are you going to add some random textures using CTM?
    Posted in: Resource Packs
  • 0

    posted a message on Pixel Perfection - Now with polar bears! [1.11]
    Diamonds from me for using random textures, please include more of them!
    Posted in: Resource Packs
  • 0

    posted a message on Snapshot 13w37a Ready For Testing!
    no improvements to the new world generation... dissappointing
    Posted in: Minecraft News
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