I know both where you are coming from, and where you are going, because I've seen the exact same thing happen far too often. A self-admiring prodigy who seems to think that they can get by by simply stating they are headstrong without actually proving they are by showing any amount of perserverence, instead insisting that the necessary steps they are going to need to get the requisite skills are "boring"
Can't really fault him too much for it though, can you? I certainly know the feeling, and it's quite natural to me; only suppressed by a combination of my upbringing and my personal conviction to constantly improve who I am as a person.
Perhaps fixing one's own arrogance and keeping their ego in check is the first step to becoming a better -anything-, whether it be programmer or cashier, from the most complex to the simplest things.
Really no point in trying to help those who shoo away the hand of charity, I suppose. There are core attitude issues to be fixed here before he can truly benefit from any advice.
Besides the fact that MMOs have never quite been my genre (although I must admit, guiltily, that I find Maplestory somewhat enjoyable...), ESO feels like another generic MMO, and the old-era subscription fee for what is not an exceptional game, in addition to the Imperial addition nonsense, make me extremely wary.
It doesn't help that I found the beta extremely buggy and unfinished, though I realize that most betas are like that. The extreme success of the Titanfall beta has probably increased my expectations for betas to be unrealistically high.
Picture? Well I made the build. Im just putting the parts on the forums and telling you guys it. Want to see a picture? Google up the case. Takes like 5 seconds
So you didn't actually build this?
Oh, so you're suggesting garbage builds to others in an attempt to make them waste money.
I get it now!
Yes, this build is absolute, unsalvagable trash. Everything, down to even the peripherals on this "extreme" build are pieces of crap that are either straight up garbage or overpriced for the money.
It's like you had a dart board with pictures of components on it and bought items that you hit with darts.
I don't even have words. $30 mouse in a $5500 build? I'm calling shenanigans. But please, prove me wrong and show me a picture of this build. Otherwise you're a dirty liar.
So, the Intel NUC IS a good computer. Just not for anything involving games. It is for streaming and needs upgraded?
It's not cost-effective, and is an extremely niche computer for someone who specifically needs a computer in that small a form factor, perhaps for VESA mount on a tv to use as a netflix box, but even then I'd just recommend building an HTPC, considering that the NUC isn't much less work.
The more expensive NUCs are perhaps a slightly better deal, but still very niche.
Heyo, I was at a science competition (regional Science Olympiads) and two... eccentric kids asked me about it. I laughed, gave them a weird look and walked away.
It's surprising what smart people actually believe these days. You'd think they'd be less gullible. Maybe they were just messing with me?
Okay, this needs some investigating. From as far as I knew, this was the case. I haven't tested this, I have only heard we now have a new barrier block made to protect us from jumping off the world. All I know is from a couple of threads when the block just came out, it is possible something has changed.
Whoever told you so is incorrect; no investigation is necessary.
Honestly, I take issue with this update taking this long. I sort of expected the commands that they're adding now to have been fleshed out when they did the so-called server update (when was it, 1.3?).
Better late than never, I suppose. But these features have been needed for a while.
Played a good amount of the beta today. Got to the maximum rank allowed in the beta (14).
I had a good time. The free running feels really smooth, gun play is good, the AI team mates are a nice touch (they have dialogue for different situations, but unfortunately they're dumb as bricks), and piloting the mechs reminds me of Hawken (the lighter Hawken mechs, at least). I'll probably get it a bit after launch.
Given my experience with Battlefield/CoD "hard" ai, I'd rather they implement the stupid AI. Hard for a lot of shooter developers is giving them obscene aimbot, rather than actually making them engage in more complex actions- and I'd rather not have to deal with bots one shotting me with headshots that most human players couldn't make.
English is certainly one of the most inconsistent Latin alphabet based languages, which is why I can understand why those who don't grow up with it can be confused by its many (and, at times, quite glaring) quirks.
I honestly don't think Chinese (verbally, Mandarin, since that's the dialect I find the most use out of) is that hard to learn in comparison. Not saying that I am competent at it, of course. I seem to have a knack for being garbage at linguistics as a whole.
Everything that is a solid block should have a slab and stair of the same material.
The color of wood should also always carry forth to the crafted product.
Why is it so hard to implement that?
Limited metadata for blocks; they could do it, yes, but they have avoided doing so because they would require multiple block ids for blocks with otherwise identical properties; the idea behind avoiding doing so being that implementing it like that would be completely counterintuitive code-wise (plus a likely host of other reasons that I either don't understand or have not heard of, considering the discussion was a while ago).
It was the main reason why they never introduced dyeing wood (which, incidentally, was discussed at the same time hardened clay came out, so there's that), which would have led to complications with the multitude of ids needed for stairs/slabs; same thing with no hardened clay stairs/slabs.
But actually, it gets worse as it gets larger. I suppose that's to be expected, but I personally feel that the community has changed way too much, and not in a good direction.
1
Can't really fault him too much for it though, can you? I certainly know the feeling, and it's quite natural to me; only suppressed by a combination of my upbringing and my personal conviction to constantly improve who I am as a person.
Perhaps fixing one's own arrogance and keeping their ego in check is the first step to becoming a better -anything-, whether it be programmer or cashier, from the most complex to the simplest things.
Really no point in trying to help those who shoo away the hand of charity, I suppose. There are core attitude issues to be fixed here before he can truly benefit from any advice.
0
It doesn't help that I found the beta extremely buggy and unfinished, though I realize that most betas are like that. The extreme success of the Titanfall beta has probably increased my expectations for betas to be unrealistically high.
0
Those sticks made of solid gold, or something?
0
So you didn't actually build this?
Oh, so you're suggesting garbage builds to others in an attempt to make them waste money.
I get it now!
Yes, this build is absolute, unsalvagable trash. Everything, down to even the peripherals on this "extreme" build are pieces of crap that are either straight up garbage or overpriced for the money.
0
You mean .spam, .viruses and .shadyscamwebsites?
That's what I see when I see .tk.
0
Pics or it didn't happen.
Let the guy prove he actually did this before we indulge his attempt to get a laugh.
0
I don't even have words. $30 mouse in a $5500 build? I'm calling shenanigans. But please, prove me wrong and show me a picture of this build. Otherwise you're a dirty liar.
Or, to sum it up,
Pics or it didn't happen.
0
It's not cost-effective, and is an extremely niche computer for someone who specifically needs a computer in that small a form factor, perhaps for VESA mount on a tv to use as a netflix box, but even then I'd just recommend building an HTPC, considering that the NUC isn't much less work.
The more expensive NUCs are perhaps a slightly better deal, but still very niche.
0
It's surprising what smart people actually believe these days. You'd think they'd be less gullible. Maybe they were just messing with me?
0
Whoever told you so is incorrect; no investigation is necessary.
0
Better late than never, I suppose. But these features have been needed for a while.
0
Given my experience with Battlefield/CoD "hard" ai, I'd rather they implement the stupid AI. Hard for a lot of shooter developers is giving them obscene aimbot, rather than actually making them engage in more complex actions- and I'd rather not have to deal with bots one shotting me with headshots that most human players couldn't make.
0
I honestly don't think Chinese (verbally, Mandarin, since that's the dialect I find the most use out of) is that hard to learn in comparison. Not saying that I am competent at it, of course. I seem to have a knack for being garbage at linguistics as a whole.
0
Limited metadata for blocks; they could do it, yes, but they have avoided doing so because they would require multiple block ids for blocks with otherwise identical properties; the idea behind avoiding doing so being that implementing it like that would be completely counterintuitive code-wise (plus a likely host of other reasons that I either don't understand or have not heard of, considering the discussion was a while ago).
It was the main reason why they never introduced dyeing wood (which, incidentally, was discussed at the same time hardened clay came out, so there's that), which would have led to complications with the multitude of ids needed for stairs/slabs; same thing with no hardened clay stairs/slabs.
0
/soedgy
But actually, it gets worse as it gets larger. I suppose that's to be expected, but I personally feel that the community has changed way too much, and not in a good direction.