for all those people who keep saying: "hurry up plz!" coding takes a long time, especialy if your using a language as picky as java.
It is not simply a 'copy and paste job', and i should know, i tried copying the redstone lamp mechanics for my mod and i got 100 errors!
Just to stop newbies from starting another wave of herobrine topics, that removed ghost entitys under the control of lord herobrine was a joke, and thats what i like about mojang too, they try to have fun. Just to clarify for all those non-techical people out there, a ghost entity is a mob that can be walked through, cannot be interacted with and does nothing.
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A day or so ago i got a new windows game, it didn't work, one of my friends pointed out that if i had loaded it up on a linux OS it would have said something along the lines of: "glib blablabla is needed." With windows, windows tries to install it itself, and if that fails you don't know what to try and install manually.
But i guess i may have phrased that incorrectly.
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indeed, I have noticed with linux/opensource programs, many of them, when an error occurs go: OK, here's the problem: <Full details>
I suggest: <doing this>. Then all you have to do is take the error, put it into google and most results will come up. But with windows everything is hidden and is thus harder to get at, and then when you do get to it everything is encrypted. So the only way to fix your product is to not fix it, and uninstall it and take it back to the store.
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Ok, thanks for pointing that out.
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I myself support opensource programs, as, being a linux user myself, get almost all of my programs from opensource repos. I have a couple of free games that are awesome, a 3D modeler that is free (and works really well). Advanced graphic, sound and motion picture editors (all free). Plus lots more!
So what do you think?
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EDIT: just re-read your post, and in it's current state it's a rip-off, but i do hope you flesh it out later.
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I also use that technique, but apparently, greifers will greif anything, dirt or no dirt.