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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    will this work with a nvidia 8400gs if so my pc has 2 gb ram will it work please reply
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] CraftableOres
    no pics no clicks
    Posted in: Minecraft Mods
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    posted a message on [WIP] Doctor Who Client Mod - Full Minecraft Retrofit - Coders, Pixel Artist, Modelers Needed, iKingsSGC™
    In Game Name:Celtic
    Age:12
    Short Example of Graphic Experience.:Used to make desktop backrounds for people i knew 
    Why the iSGC™ Doctor Who Client Mod :Cause i love how the creators are putting all there hard work into a mod that might take so long to make but if they have someone else help them they can get it done a bit quicker 
    Time You Can Dedicate to creating Pixel art and Textures for the mod:well most likely every day after school cause i come straight home and sit down playing minecraft and all sorts
    Do you understand that a position on the development team comes with a strict understanding that any leaks of information or confidential mod content or information will not be tolerated:Yes I do understand and if i did do it i would lose being a creator of an awesome mod
    Will you participate in all group meetings and group activities?:If its going to be over the internet yes I will be able to attend them but most likely in real life i wouldn't be able to
    Name(Username):Celtic
    Gender:male
    Age:12
    Appearance(optional):
    Fears:Spiders LOL!
    Personality:very friendly when it comes to modding and playing with different stuff
    Occupation:I love playing the computer alot so its my Occupation
    Skills:Kinda good at texturing but i wont say im the best
    Three full examples of past work and experience:n/a
    One idea in which would benefit the mod in a uniquely creative way:adding different relams to goto different places with the tardis
    Posted in: Mods Discussion
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    posted a message on ♔ ░▒▓ GangWars: Locked Up▓▒░ [WERE BACK]
    IGN: Stabye
    Location: newzealand
    What Gang Do you wish to join: Bloods
    Age: 12
    Did you read Rules?: Yes
    Secret Code: $$
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Pixel's Hardcore Challenge [NEW CHALLENGES]
    im giving it a shot its night time uhho
    Posted in: Maps
  • 0

    posted a message on PaperKraft PRE-ALPHA 3.0! *finally updated*
    60mb woah
    Posted in: General Gaming
  • 0

    posted a message on Mod help
    warning: [options] bootstrap class path not set in conjunction with -source 1.6
    src\minecraft\net\minecraft\src\mod_npc.java:6: error: class mod_Npc is public,
    should be declared in a file named mod_Npc.java
    public class mod_Npc extends BaseMod
    ^
    
    1 error
    1 warning

    package net.minecraft.src; 
     
    import java.lang.reflect.Method; 
    import java.util.Map; 
     
    public class mod_Npc extends BaseMod 
    { 
    
        public mod_Npc() 
        { 
            ModLoader.RegisterEntityID(EntityNpc.class, "Magma warrior", ModLoader.getUniqueEntityId()); 
            ModLoader.AddSpawn(EntityNpc.class, 8, 4, 10, EnumCreatureType.creature); 
        } 
        public void AddRenderer(Map map) 
        { 
            map.put(EntityNpc.class, new RenderNpc(new ModelBiped(), 0.5F)); 
        } 
         public String Version() 
        { 
            return "1.0.0"; 
        } 
    }
    Posted in: Mods Discussion
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    posted a message on What Countries will Minecraft for XBLA be available in?
    IS it for NEW ZEALAND
    Posted in: MCX360: Discussion
  • 0

    posted a message on [1.0.0] npc villager mod test
    Quote from jjthejetplane27

    downloaded and looked it over. from what i tell its just a reskin for the villagers. i did not puut it in my minecraft though

    well im creating my own right naow
    Posted in: Minecraft Mods
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    posted a message on [1.0.0] npc villager mod test
    Quote from munymuny200

    No pics, no clicks.

    EDIT: Darnit, ^^ he already beat me V_V

    okay will put them as soon as i can
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] npc villager mod test
    taking download down because creating own npc :biggrin.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on Risugami's Mods - Updated.
    why does this happen risu when i install modloader i get an error and the error is this
    Exception in thread "Thread-5" java.lang.ExceptionInInitializerError
            at gk.<init>(SourceFile:14)
            at net.minecraft.client.Minecraft.<init>(SourceFile:176)
            at nm.<init>(SourceFile:35)
            at net.minecraft.client.MinecraftApplet.init(SourceFile:33)
            at net.minecraft.Launcher.replace(Launcher.java:143)
            at net.minecraft.Launcher$1.run(Launcher.java:87)
    Caused by: java.lang.SecurityException: SHA-256 digest error for kk.class
            at sun.security.util.ManifestEntryVerifier.verify(Unknown Source)
            at java.util.jar.JarVerifier.processEntry(Unknown Source)
            at java.util.jar.JarVerifier.update(Unknown Source)
            at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)
            at sun.misc.Resource.getBytes(Unknown Source)
            at java.net.URLClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.access$100(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at yy.<clinit>(SourceFile:166)
            ... 6 more
    Posted in: Minecraft Mods
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    posted a message on NEED HELP WITH MOD CODE ERROR
    Quote from LewisCrouch

    I'd prefer to see EntityVillager's code, but I'm going to guess you forgot to change the class name "EntityVillager" to "EntityVillager2" inside EntityVillager2.

    changed them all to EntityVillager2
    // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
    // Jad home page: http://www.kpdus.com/jad.html
    // Decompiler options: packimports(3) braces deadcode fieldsfirst 
    
    package net.minecraft.src;
    
    
    // Referenced classes of package net.minecraft.src:
    //            EntityCreature, NBTTagCompound, World
    
    public class EntityVillager2 extends EntityCreature
    {
    
        private int field_40141_a;
    
        public EntityVillager2(World world)
        {
            this(world, 0);
        }
    
        public EntityVillager2(World world, int i)
        {
            super(world);
            field_40141_a = i;
            func_40140_ac();
            moveSpeed = 0.5F;
        }
    
        public int getMaxHealth()
        {
            return 20;
        }
    
        public void onLivingUpdate()
        {
            super.onLivingUpdate();
        }
    
        public void writeEntityToNBT(NBTTagCompound nbttagcompound)
        {
            super.writeEntityToNBT(nbttagcompound);
            nbttagcompound.setInteger("Profession", field_40141_a);
        }
    
        public void readEntityFromNBT(NBTTagCompound nbttagcompound)
        {
            super.readEntityFromNBT(nbttagcompound);
            field_40141_a = nbttagcompound.getInteger("Profession");
            func_40140_ac();
        }
    
        private void func_40140_ac()
        {
            texture = "/mob/villager/timmeh.png";
            if(field_40141_a == 0)
            {
            
    }
        }
    
        protected boolean canDespawn()
        {
            return false;
        }
    
        protected String getLivingSound()
        {
            return "mob.villager.default";
        }
    
        protected String getHurtSound()
        {
            return "mob.villager.defaulthurt";
        }
    
        protected String getDeathSound()
        {
            return "mob.villager.defaultdeath";
        }
    }
    Posted in: Modification Development
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    posted a message on NEED HELP WITH MOD CODE ERROR
    ERROR: duplicate entry: et.class
    > Extracting modified classes
    > New class found      : net/minecraft/src/EntityVillager2
    > File EntityVillager2.class not found
    == Reobfuscating server ==
    !! Can not find server bins !!
    Press any key to continue . . .
    Posted in: Modification Development
  • 0

    posted a message on PLEASE help with this coding error
    if u are using mcp its not out for 1.0.0 if it is idk
    Posted in: Mods Discussion
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