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    posted a message on Redstone help needed, please.
    Quote from Drascoll

    use a t-flip flop


    I'll google that term right now, tyvm.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Redstone help needed, please.
    Looking for a hand with a redstone problem.

    I currently have a piston connected by wire to a redstone torch. The piston is of course, engaged and holding a block in place. Let's call this "LIGHTS ON".

    I want to use a *button* to send a pulse to the piston, which would shut the circuit OFF, disengaging the piston and turning the "LIGHTS OFF".

    Somewhere, between the button and the enabled wire (via redstone torch) there must be a contraction/gate/setup that will turn a wire OFF via a pulse from a button.

    Thanks, let me know and I can upload pictures.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Simple Piston Changes/Options
    Quote from bioman334

    I personally favor B, but if you didn't know, it was already suggested (by me) in this thread: http://www.minecraftforum.net/topic/421432-slimeballs-connect-blocks/page__p__5855694__fromsearch__1#entry5855694 . Your other ideas seem well thought out, but in the case of A, some people may abuse the power of the pistons and grief buildings from 50 blocks away using pistons. B, however, was an integral part of the original piston mod, and though it may or may not make pistons overpowered, it is still for Notch to decide.


    I really hadn't thought that my ideas were original. Obviously, at least one of them is not so thank you for first suggesting this. I've done a lot of work lately with pistons and I find them to be both beautiful, and annoying. Overall I'm very happy they are here, I just get very frustrated at times. Probably due to my own lack of research/ignorance but there are a few things that are beyond my control and I love control. That brings me to the second part of your response. Griefing will happen with or without stronger pistons. There are far too many tools for catching griefers, stopping them from joining your server, or backing up your server every 15-20 minutes (to name a very very few) for us to allow griefers to impede upon our suggestions or notches changes to the game. Besides, server admins would set the piston strength, not the players.

    I love control! The more options/settings I can work with, the better. No such thing as too much personalized customization/control.
    Posted in: Suggestions
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    posted a message on Simple Piston Changes/Options
    Notch,

    A. Please give us a slider bar in settings to set the strength of pistons. Currently a piston will push 12 blocks, let us choose how strong pistons are. For many of us, 12 blocks is far too weak. I understand too many blocks being pushed can create lag and such on people's PC's or servers, but allow us to choose. My rig can handle it.

    B. Please allow us to use slimeballs (which are sticky) to stick blocks together, this way, when you push 1 block with a piston, the block directly next to it will move as well. This would make life much much easier. A simple Slimeball+Block recipe would suffice.

    C. Please allow us to turn on/off in our settings, the ability for pistons to also push people up into the air. This was enabled in the "old" piston mod, why change what worked so well? Doing so would make PVP a blast, allow us to build elevators, and other great inventions.
    Posted in: Suggestions
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    posted a message on Alpha-Omega Amusement Park + Creeper Coaster Sneak Peek (Alpha-Omega Map)
    :smile.gif: It's almost done!
    Posted in: Screenshots
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    posted a message on Piston Earthquake Test Laboratory (Alpha-Omega Map)
    Quote from Kamudo

    I was hoping to see the device in action. :c

    Otherwise, nice creation.


    I've had videos where I DO show the end result and people say the opposite such as "You shouldn't show what happens! Let them try it out!".

    Can't please all of the people all of the time :tongue.gif:

    Thank you for the compliment, if you need a hand downloading the map or anything, let me know. :smile.gif:
    Posted in: Videos
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    posted a message on [CREATION] Alpha-Omega (2000+ Downloads)
    Added video link for the Earthquake Research Test Laboratory.
    Posted in: Maps
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    posted a message on Piston Earthquake Test Laboratory (Alpha-Omega Map)
    ALPHA-OMEGA MAP

    Earthquake Test Laboratory



    As featured in the Alpha-Omega map file and texture pack:

    The Earthquake Biome Test Research Laboratory tests the impact of earthquakes on forest, desert, and tundra biomes.

    It features:

    + A uniquely shaped skyscraper.

    + 3 Large floors of testing each with it's own earthquake equipment and lever to engage.

    + A fully functioning, repeatable, earthquake generator using pistons and bass note blocks to generate life-like earthquakes.


    DOWNLOAD MAP HERE
    Posted in: Videos
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    posted a message on Lava Storage Facility With Emergency Piston Shutdown Valve (Alpha-Omega Map) {HD-1080p}
    Quote from theDemobile

    Sweet thanks:)

    ~theDemobile


    np man
    Posted in: Videos
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    posted a message on Lava Storage Facility With Emergency Piston Shutdown Valve (Alpha-Omega Map)
    Quote from DARKSWORD95

    Just thought I should tell you that not all of the lava gets frozen when you pull the emergency lever.


    Thanks for pointing that out. I'll have that fixed for the next map update. :smile.gif:
    Posted in: Screenshots
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    posted a message on [CREATION] Alpha-Omega (2000+ Downloads)

    It's a town and I believe there's some sort of cooperation behind it. The buildings have but one purpose, to be grand! And so they are. A small country boy from Stockholm like me, do get that anxious feeling of being too far from Kansas. Then ”they” give me the oppurtunity to pull a lever, a building comes down and takes my computer with it. Before that I noticed that the city planners hadn't planned much. If it's a free space, build. No need of street signs, everyone should go around ooooh-ing and aaaah-ing. Roads without bridges gives a hint of WIP, which actually would please me, as I don't grade WIP:s. Still, the soul is missing, the order isn't there, so I give it an 8/10.

    But you do have a lot of downloads, so why bother reviewing it....


    GREAT review. Very articulate. I appreciate what you've done, thank you for your time. 4 :Diamond: 's for you sir!
    Posted in: Maps
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    posted a message on [CREATION] Alpha-Omega (2000+ Downloads)
    Quote from daveryanschultz

    I agree


    Hehe thanks guys!
    Posted in: Maps
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    posted a message on Lava Storage Facility With Emergency Piston Shutdown Valve (Alpha-Omega Map)
    Quote from vLoon

    Very cool build, too bad it leaves all that obsidian behind though.


    hehe

    1. save backup of map
    2. pull lever
    3. delete map
    4. restore map.
    Posted in: Screenshots
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    posted a message on Lava Storage Facility With Emergency Piston Shutdown Valve (Alpha-Omega Map)
    Quote from Ki11aWi11

    thats nice, i love the emergency shut down system!!!


    :smile.gif: thanks, glad you enjoyed
    Posted in: Screenshots
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