- Lumireaver
- Registered Member
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Member for 11 years, 2 months, and 29 days
Last active Wed, May, 29 2019 22:28:04
- 0 Followers
- 556 Total Posts
- 97 Thanks
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Apr 25, 2013Lumireaver posted a message on 1.5.2 Pre-Release and...a Snapshot Too?Here's hoping the new zombie horde spawning behavior will get it's own cool animation with new undead clawing themselves from nearby earth.Posted in: News
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Jan 26, 2013Lumireaver posted a message on Snapshot 13w04a Available for Testing!I approve of the bonemeal nerf, but feel that some autofarms created using old bonemeal may have been adversely affected.Posted in: News
I propose that bonemeal + ghast tear (or something) combine to create a new item that functions like the old bonemeal.
I like to have my cake and eat it too. -
Oct 18, 2012Lumireaver posted a message on Snapshot 12w42a Available For Testing! Early!Posted in: NewsQuote from macbeatnik
"Anvil block has been tweaked (it’s cheaper to create, minor visual changes, and you can repair tools using wood/ingots/diamonds)"
Diamonds need to be renewable, but still hard to get.
You can always get them from villagers.
They also don't need to be renewable, as diamond tools have never been, and prior to anvils repairing them was more expensive and not as effective. -
Sep 4, 2012Lumireaver posted a message on Mojang at PAX - The Panel!Posted in: NewsQuote from rem0te
I heard that as "When we change the terrain we get lots of negative feedback, so we want to avoid doing it"
Yeah, that's pretty much what he said.
See what our collective complaining has accomplished? Unprogress. If we never get a new biome again it'll be because of the community.Worth noting selectable terrain generators would please both ends of the argument. -
Aug 25, 2012Lumireaver posted a message on 12w34a Snapshot Available for Testing!I hope they allow stone frames for item pictures. :CPosted in: News
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May 24, 2012Lumireaver posted a message on Snapshot 12w21a Available for TestingDo testificates keep the same trades forever, or do they switch every day?Posted in: News
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May 11, 2012Lumireaver posted a message on Microsoft Announces Minecraft 360 has Broken All Digital Sales RecordsBefore or after the no-HD, no-splitscren refunds?Posted in: News
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Apr 26, 2012Lumireaver posted a message on Snapshot 12w17a is Ready to Test!Love for Mojang.Posted in: News
I feel books could use a sixty-four or thirty-two page limit instead of fifty. Multiples of eight are just sexy that way. The enchantment glow is a bit much, as well. (Honestly an eight page limit would be enough, I think...)
An ideal solution would be to have only books signed in creative mode glow. This way adventure map creators could have their map relevant info-books stand out, but player journals would be mundane looking. -
Feb 28, 2012Lumireaver posted a message on Bukkit Officially Joins Mojang!As long as Mojang doesn't completely rely on the community to add awesome features once this is done...Posted in: News
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Feb 23, 2012Lumireaver posted a message on 12w08a Snapshot ReleasedNot liking the green veins... Loving everything else. <3Posted in: News
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Feb 23, 2012Lumireaver posted a message on Feature Leak for Upcoming Snapshot...I love Minecraft far more than I ought to. When I saw that image I literally flew a good three feet back, threw my hand over my mouth, and gasped in sheer amazement.Posted in: News
It was as if I had just witnessed, I don't know...the most spiritually relavant think you can think of. -
Feb 15, 2012Lumireaver posted a message on Minecraft Snapshot 12w07b (updated) is Ready For Testing!My only problem is that lamps should be a bit more orangey. Red and yellow don't make dark yellow.Posted in: News
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Feb 9, 2012Lumireaver posted a message on 12w06a Snapshot Out For Testing!Does the zombie door-break chance go up with the number of zombies pounding the door?Posted in: News
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Jan 5, 2012Lumireaver posted a message on Snapshot 12w01a is Ready For Testing!It would be neat if the could throw in a layer or two of stone and an odd tree every other chunk so you could at least attempt a super-flat survival challenge.Posted in: News
But an updates an update. Mucho gusto. - To post a comment, please login.
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It's odd that both stone and wooden slabs don't craft into something nice and unique even though quartz and sandstone slabs can. Never can have too many decorative blocks.
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I'll add to that list, a unique orange sand for the new mesa biomes. Beach sand doesn't fit well with them.
(Personally, I'm not a fan of colored glass, both because it's apparently technically difficult, and because the point of glass is largely to be seen through, but I'll admit that it is coherent within game-logic and people have asked for it.)
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Prior to the release of horses, everything kind of fit together. Horses deviate from previously established conventions. To say otherwise is akin to saying that horses have always been in Minecraft, which, well... you go on thinking that.
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Start with a purpose and work backwards to discover a fun way to implement everything.
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I don't know, I feel like trading for them sounds like more work, but I enjoy spelunking so I'd probably find them primarily through dungeons anyway. Honestly I haven't used villager to trade since that feature came out even though (I think) it opens up the potential for pre-nether Glowstone, among other things.
It's just nice for some things remain exclusive to dungeons so that there are nice finds to find. Otherwise all dungeon crawlers have to forward to is stale bread.
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Good, so the clever kids get their stacks of saddles, and the whiners cry about all the toys they aren't being given for free. I don't see what the problem is.
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Right, but you've got to hope for a favorable trade, or else you'll be spending too many precious emeralds.
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In Minecraft there are certain resources that are renewable. If a product is made out of those renewable resources, you only need one in order to have infinite. Infinite saddles is uncool, therefore saddles must be dungeon loot. It's as simple as that.
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