Quote from v3912
i heard about this happening to other people i think that the loading is very slow so what you think is empty space is actually dirt
No, it was actual dirt. I had to go and clean it up and re-build my farm every time it happened.
Quote from v3912
i heard about this happening to other people i think that the loading is very slow so what you think is empty space is actually dirt
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No, it was actual dirt. I had to go and clean it up and re-build my farm every time it happened.
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I'd made a big fenced-off area full of pigs and chickens, but after exploring the map for a bit, I return to find a huge chunk of dirt has grown over my farm, deleting most of the animals and fences.
After I tidied it up and cleaned the area around it some more, the same thing happened after I was killed and sent back to my spawn.
Something is up with either animals or fences.
Villager trading was super fun though. I spawned near a village and quickly got into trading pork and wheat for emeralds, and from there on worked on trading coal/meats/paper until I could afford metals from the blacksmith, but I'm not sure if I want to keep playing if I have to replace my farm/find new animals every time I wander too far from that chunk.
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Creepers are not scary either. All you do is stand in place and rapidly click the attack button, or hit them with a few running attacks.
If you look away from an enderman and they start teleporting, they actually DODGE your sword attacks at close range by teleporting once they get close.
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Grow a pair and adapt to changes, jeez. It took me all of five minutes to get used to the hunger bar and start enjoying it. Finally all that meat and bread I have saved up is worth something now. I can get the satisfaction of crafting food for a purpose other than health regeneration when I rarely need it.
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If they were violent all the time, that would be very boring. Endermen are supposed to be like Boos from the mario games. Their whole 'don't look' gimmick is what truly makes them original.
Sometimes subtly is important. Endermen are supposed to seem ominous, yet harmless UNTIL you do something wrong, that thing being looking directly at them, and then looking away from them again. If they just went about running and screaming and killing everything, that's about as scary as playing Dead Space. I.E. not at all. And no, jump scares are not as valuable as psychological scares. Anyone who reads Lovecraft should understand this principle.
If Notch really wanted the Endermen to be scary, they would behave more like the Slenderman they were based on. They'd stalk you slowly from a distance and when you looked at them, some kind of distortion effect would appear, and then they would teleport and deal a LOT of damage. They also would have a habit of just standing still in dark places and staring at YOU, not the other way around.
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Anyway, Endermen are a good mob. I love the fact that they dodge your sword attacks up close. However they are more of a challenge when there are other mobs around, specifically skeletons or creepers. I've died because a skeleton knocked my chrosshair over with an arrow, causing the enderman to teleport to me, and while I was busy trying to kill the stupid thing a Creeper came up out of nowhere and exploded. Wonderful mob teamwork.
If Notch were to make them more slenderman-ish, I'd say let them make a crackly static kind of sound instead of zombie noises. They really should hit a lot harder too. And yeah, they should definately fight back if you hit them.
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I've tried the wolves and they are incredibly fun. Yes, their pathfinding is buggy and they teleport into obstacles, but that's because you're not supposed to take them with you everywhere. I tell them to sit most of the time, and then pick them up when I'm about to go hunting for cows/pigs. They have also saved my butt from skeletons around the home base many times.
How could you want to remove something that so many other players find joy in having in the game? It's ok to have an opinion, but then say it and be done with it. Don't clamor for it to be REMOVED from the game especially when it's already popular with the majority of players. Also, it's up to Mojang how they want to spend their development time. Notch obviously felt that wolves as pets would be fun, and in the end, one of the things that makes minecraft so popular is that it is fun. (A rare treat in this day and age of corporate game design)
The litle things things, like the wolf, are one of the many things that make this game great. And those little things are just as important in the big picture as the the fundementals.
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no more. No less. no exceptions.
ALL CHICKENS.
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Make a floating block of dirt and then fire arrows into the underside of it, then look up and destroy the block. If the arrows rain down on you they'll hit you and deal damage. Same as if you fire a whole bunch of arrows up into the air and stand under it.
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I'm going to blow so much wood on these! I'm glad I made my tree farm now ^^
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or switching to 'peaceful' and letting your health refill by itself ^v^