• 87

    posted a message on Edgecraft
    This map is meant for singleplayer
    This map's Resourcepack requires Optifine or McPatcher
    Resourcepack Troubleshooting

    This resourcepack requires Optifine or McPatcher

    If you're using Optifine make sure that underneath Options -> Video Settings -> Quality that Connected Textures are set to Fancy and Custom Colors are On.

    Loading multiple resourcepacks may cause issues. If you see some funk and have done everything above then make sure the Edgecraft resourcepack is the only one loaded.

    Making Maps

    Optifine and McPatcher are needed to use the resourcepack because they both have CTM (Connected Textures Mod). CTM allows for each block face to be uniquely textured, this allows each block to have it's own shadow properties. Some blocks are textured to look like they're in shadow, others in light, and others to look like the transition between light and shadow. When placed in the right order they give the illusion of light.

    This tutorial map shows which block does what in the resourcepack
    [Download Tutorial Map]

    If you create your own Edgecraft themed level it is a good idea to use McEdit.
    Here are some McEdit schematics that you can use to populate your own level.
    [Download McEdit Schematics]

    In McEdit you can use the selection tool to find out where to accurately place shadows.

    It doesn't always need to be 100% accurate though. Use artistic license!

    If you're populating your skyline with the same building and are tired of them looking all the same you can use this trick to quickly mirror your building.

    -Create a selection of your building of choice
    -Import your selection
    -Press "G" to mirror it
    -Press "E" to rotate it

    Now that we mirrored the building we need to mirror the shadow blocks as well, right now they are swapped. To do this you can use this McEdit Filter created by Wannywanson. If you're swapping blocks without the McEdit filter you can use an intermediary block instead, I used dirt.

    -Replace Iron ore with Dirt
    -Replace Gold ore with Iron Ore
    -Replace Dirt with Gold Ore

    You will need to do this for all shadow blocks that were mirrored.

    Feel free to make your own Lets Play videos, custom maps, speedruns, custom resorucepacks, smart movement maps, whatever you want! Just be sure to link back to this page.
    Posted in: Maps
  • 1

    posted a message on Edgecraft
    Quote from killerbear452


    I am a chinese Minecraft player.I have played your map and it is wonderful!

    If I get your permission,I would like to share it on a chinese forum.

    Hopefully you can let me do it! :)

    Sure thing! Just link back to this tread.
    Quote from LunicAura106

    I'm curious how you know where to place the shadow blocks. Does the shadows always have to be that long? Like it's shown in the map or tutorial level? I really want to build; and I'll love to figure out how to use the shadeing blocks, it's a very good use.

    For consistency's sake however tall I build a structure is how far I cast the shadows. So if the structure is 4 blocks tall the shadow will be 4 blocks long, with a lot of buildings around it can get confusing fast, but you get used to it. You can definitely cheat it by making it shorter, the shadows do end up taking up a lot of space. The taller the structure the easier it is to cheat the length.
    Quote from Baj
    I saw this last night as I went to bed so planned to play this morning. I got waylaid with a family emergency and have only just managed to play it. It is amazing.

    I have a couple of comments.

    More ambient sound needed and alter the skeleton sounds.

    The only actual issue I have come across is that if you die in the green room with the row of glass cabinets you need to jump over, the respawn point is set wrong and you perpetually fall to your doom.
    It takes a lot of following the redstone to find your way back to where you need to be. Other that that, an outstanding job.

    I will be uploading a video this evening

    The main download link was updated to v1.01 last night. That should be fixed.
    Posted in: Maps
  • 2

    posted a message on Edgecraft
    Yeah, sorry for the delay. I've been busy, I just got the chance to finish it up this summer.
    Posted in: Maps
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