Seems pretty thin on features/fixes, my guess would be it's nearly ready to go live.
And bukkit was close to getting a solid 1.0.0 out...
- Lord_Aro
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Wow nobody has commented on that, amazing.
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Should pour lava on top of one sphere, perhaps the mining one. An upside down house would be nifty but wouldn't that be impossible on the bottom of a sphere? Oh and a monster trap in the sky that drops the loot w/o you actually taking it would be humorous (make it a fair walk away from your current area so it doesn't look bad as a giant floating box). Just hang out in a sphere watching items drop...
Also looks like you're going to need a cobble generator.
Last thought, what would happen if you go to the nether with that mod active?
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Loads of info here, viewtopic.php?f=1020&t=299953
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Can not get files to move in to the exe to test if mods would work using 7zip (possibly a slightly older version).
Looking at those files it seems the demo is beta 1.3 as there are no wolf references. So current minecart stuff would be difficult but texture packs are possible, and probably would be entertaining to try.
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Most services like this only take a cut not the majority. Though it can still be a large cut.
They should have thought this through more before putting it up half-baked.
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Took 60 mins to mine resources and build a level 2 Menger Sponge with a bit left over. I wanted to build a level 3 sponge but only 30 mins left won't cut it.
Looks like the demo is running beta 1.3 or 1.4. Mods may be able to work though they may need to be specially made, hmm unless an older version mod could just be poped in.
Just tried a beta 1.3 texture pack and it worked. So we can make texture packs.
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Why not use cobble half blocks?
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They started out small and cute.
Craving love they hug anything that moves.
Finding love they grow bigger and stronger.
Now they want to love you.
Main idea:
Slimes attack mobs (any) and grow larger.
If a slime gets to a certain size it will absorb hostile mobs.
Possibly gain extra abilities depending on what creature.
Get larger with more kills.
Largest could maybe absorb more mobs to get more abilities.
Slime: merge to grow larger.
Zombie: more damage.
Skelly: shoot slime balls.
Spider: climb walls / shot web.
Creeper: run silent / mini-explosion (some damage to self).
Maybe if the slime absorbs two creepers it would gain both the silent and mini-explosions, same idea if it got two spiders to be able to climb and shoot webs. Otherwise just the first ability would mix with the other types. So a spider+creeper will be a silent wall crawler and a skelly+zombie would have more damage slime balls.
Inspired by cammie827's banner shop, viewtopic.php?f=3&t=298825
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This is hilarious and should be a mod. I'mma use that image to make a mod idea post.
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Also, tracking post.
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You're using the 64bit version of java?
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