Waterfalls on the sides.
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Last active Thu, May, 30 2019 18:28:58
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Jan 21, 2019LordPebbleton posted a message on I'm currently deciding to live in the end city. Any downsides? (Other than enderman)Posted in: Survival Mode
Another downside is that, if you want to live in the outer regions of the end, you need a constant supply of eyes of ender to go through the portals, and you'd also need to secure them. You can try making a giant railway but good luck with it.
Your roof should be max 2 and a half blocks high, or the enderme (3 blocks tall) will just get in your house whenever they please.
May 21, 2018LordPebbleton posted a message on What do you do if there is a cave under your house ?Posted in: Survival Mode
Why would you move your house? A ravine is perfect. You just go down there, clear it up, and use it in whatever way you want. I'd personally estimate how much of it I'd need to get a good sized room to store my valuables and cut it off from the rest.
Aug 23, 2017Posted in: Discussion
My first shelter was a small room in the side of a hill, made of dirt, with no door, no lightning, no nothing. I went out looking for stuff, came back and found a creeper inside. It blew up everything and I fled into the night, dying soon after.
Then I retried with more knowledge. I carved again a room in a hillside, but this time I made doors, torches, and whatnot. I built a full-fledged house out of it, made a castle on top of it (I mined the whole hill off; I didn't mind cobblestone so I used that), walls, every kind of pens for sheeps and stuff... needless to say this is my main base even now in my survival world.
Apr 20, 2017Posted in: Survival Mode
Very elegant design. I appreciate those who can craft harmonious buildings in a landscape. I wish I could do the same, but I always end up creating cubes or underground shelters, with a very heavy/imposing look. They aren't fancy, but they are monster-proof at least.
Mar 30, 2016Posted in: Survival Mode
I first went into the Nether and, while building a road to the main body of the land, I hit the pigmen there. I dispatched their comrades, even gathered some gold.
Then it came the time to build a staircase hanging above a lava floor. I watched around me... no pigmen in sight.
I start building carefully.
A pigmen out of nowhere hit me and threw me into the lava. I was like "NNNOOOOOO!" in real life, with pigmen mercilessly pouring over me while I was dying in the fire.
I lost nothing of value (I still had nothing of value altogether), but I was really upset about it. I ended up switching to peaceful then normal mode again because they wouldn't leave me alone.
Nowadays I constantly save my progress on desktop so I don't have to suffer the consequences of my fails. Kinda cheap, I know, but I don't wanna find myself in a situation where I lose something so valuable that I delete my world out of spite.
Mar 20, 2016LordPebbleton posted a message on Which is more important to you, building nice looking houses, or building bases meant only for survival.Posted in: Survival Mode
I make use of different kind of bases to suit my needs:
1. Castle, surrounded by a wall, with many farms and cozy living places; looks heavy on the outside, and is pretty comfortable on the inside.
2. Mine base. I make a small outpost with spider-proof walls, heavy use of torches, farms, animals and whatnot. Then I build a house inside the perimeter,with a trapdoor leading to Y=11. You don't need to fend off monsters in hand-made caverns, so I just make a nice room out of wood and stone types with commodities, and another room for crops near the "main" one; then I dig my mine.
3. Outpost. See number 2, but without any farms, or ways to sustain itself; used mostly as a shelter for one night.
4. Fortified Village. Easily the most rewarding kind of base, since it's already there, with trading villagers and crops, I just add a spider-proof wall, a house of my own, stables for fast transportation, and a path to the main base.
As you can see, I value both safe zones and nice houses, and I try to mix the two to get the maximum out of my world. As of late, I've been experimenting with the Nether and the End, trying to craft the ultimate safe base, cutting out the "cozy" side somewhat.
5. Nether Castle. Imagine a castle made out of Cobblestone, with an inner courtyard and a walled out side, with the rest of the sides facing a giant lava lake, on which the castle itself hovers. Imagine corridors of glass and cobblestone connecting every section of said castle, with carpets everywhere to prevent Pigmen spawning, and ceilings made to avoid Ghasts spawning. There are chickens, watermelons, wheat, carrots, and potatoes; I could technically live forever in the Nether with that, if I added some saplings, but I have no interest in living in said place; I just wanted to prove myself I can keep everyone and everything out of my things.
Lastly, there's a tower going all the way up to Bedrock, where there's a room made of wood and various stones, a "custom" chair facing a fireplace, and pictures on the walls; carpets are everywhere. Just to prove once more that I can do what I want, even in the wild Nether.
6. Ultimate safe base. It doesn't get any safer than what I have achieved in the End. A house completely surrounded by a 2x1 water moat (so Endermen cannot get near), cactuses on top of the house (so Endermen cannot teleport up), solid rock below (so Endermen cannot teleport there too), and a 2-high space inside the house itself (so Endermen cannot teleport in). Once you enter said house, you're safe from any and all threats, granted you've killed the Dragon. I enjoy watching the Endermen from my windows so they don't get angry, or jump into the moat and hack away at one of them, helplessly trying to hit me.
There are various crop types outside, and a chest with a pumpkin to wear as a helm for maximum safety even around the perimeter.
Mar 10, 2016Posted in: Survival Mode
You make it too easy. I find the charm in Minecraft is to survive with what you have, instead of specifically wanting to spawn in it.
Of course, if I spawn in an endless desert, that's another story. But if I'm in a "normal" biome with trees and whatnot, I'll start to look for a mountainside and carve a crude room inside of it; then decorate it with wood, Granite, Diorite, Andesite.
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Mar 25, 2017Courageous_Marinade posted a message on Is there any way to arrive the end cities in survival mode?Posted in: Survival Mode
What Reboot606 is talking about is the End Gateway portal. After you first defeat the dragon you can re-summon and defeat it again up to 19 more times to get a total of 20 End Gateway portals that will take you to a different area of the outer islands. Note that the portals do not necessarily take you directly to an End City. They just take you across the void to the outer islands.
That's one way to get there...
In my older world, where I had already beat the Ender Dragon (and built some stuff on the End Island), I built a minecart rail bridge across the void.
It starts at the obsidian platform...
And ends in the side of one of the large outer end islands.
A 960 block ride that takes just under two minutes.
Feb 18, 2016AlabamahD posted a message on New to Redstone, need help with droppers and CobblestonePosted in: Redstone Discussion and Mechanisms
Here is a video. Made by the same guy who made the fish farm, except it is for cobble stone instead of fish. I have built this many times, and it works great. Hope this helps!
Feb 18, 2016nothingl_ posted a message on New to Redstone, need help with droppers and CobblestonePosted in: Redstone Discussion and Mechanisms
Both droppers and hoppers are directional. It matters what way you are facing and what side of the block you place it against. With hoppers you need to sneak to place it. Is this the problem?
Feb 17, 2016Posted in: Creative Mode
Here is a video!
World save and info in the description, (1.8.9) It was so neat I had to post it.
(for those looking for the description all ya gotta do is click the white on the video, description is on that page.)
Feb 17, 2016Notchmath posted a message on New to Redstone, need help with droppers and CobblestonePosted in: Redstone Discussion and Mechanisms
Put a hopper underneath you and fill your inventory, except one spot, with cobblestone. Have a clock connected to a dropper throwing the pickaxe at you. and the hopper goes to that droppe. Without a broken pickaxe you will not collect it, but when it breaks, you will and it is forced to entter that slot.
Feb 17, 2016Posted in: Redstone Discussion and Mechanisms
If you still can't get it I'll record a video on it specially for you.
Feb 16, 2016Posted in: Redstone Discussion and Mechanisms
Try to copy this:
Then just put a few pickaxes in the hopper and the items should flow through.
Feb 16, 2016Posted in: Redstone Discussion and Mechanisms
Just use the normal cobble generator. And then for the pickaxes, fill up every slot of your inventory with one block except for one. Put the pickaxe in the slot you left open. Make a hopper under you that picks up the pickaxes the dropper drops and then sends them back to the dropper, it will just loop around until the current pickaxe breaks. Then you'll pick up the new one with no worries of despawning.
Feb 16, 2016nothingl_ posted a message on New to Redstone, need help with droppers and CobblestonePosted in: Redstone Discussion and Mechanisms
Try looking at this AFK fishing farm that throws poles at you. Might be similar.
Feb 15, 2016TreeSaplingPMC posted a message on New to Redstone, need help with droppers and CobblestonePosted in: Redstone Discussion and Mechanisms
There is a less technical way of doing this, just fill up your inventory with an item, have one slot for a pickaxe, drop 30 picks under you, so when it breaks you'll pick up a new one. I don't know if this is the most efficient way of doing it but whatever
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