With far distance, max settings, and these shaders, my 590 gets me around 100-120 FPS using optifine.
You're the ONLY one getting that much of fps using your settings. Some folks have way better graphic cards then yours, and they aren't getting anywhere near what you're getting.
After I take away the // in front of #define motion_blur I get this (basically everything is now darker and when you look up the screen gets really blown out):
Thanks
There must be something going on with your setup because I can enable motion blur without any problems. I'm using MC 1.3.1, and SEUS v10 rc5
Btw, I was going to use MediaFire(like you), but it requires me to log in. The first link I gave you previously(4shared), didn't required an account, yet you(the guest), needs an account to download. How ironic.
Here's my result: http://www.mediafire...bg659t550wji8u9 took my 2hours to get some good bump maps results trying different filtes and so on. Hope you like it.
Dude, you're amazing! You even got the specular maps too. But you know something?--this is really embarrassing---, I forgot to give you "my" version of John Smith TP:(
You know that there's a customizable John Smith TP. The one you did, even though mostly spot on of what I like, it doesn't have, for example, the nice texture of the working bench with the "tools" image. Would you be so kind when you have the time--the two hours you took must have been difficult--to make this version for me:
I Found a TP that is working,BladeCraft,you can get it on his facebook.lel
Thanks for the heads up:) I've never tried that TP before. Hopefully, in the future someone does John Smith TP, I'm dying for someone to make that one. SEUS had initially wanted to do this TP, but something happened and decided to do Ovo's TP:(
I have the aux.class in my current minecraft.jar file as well. I am using winRAR for my extraction.
The problem come into fruition when I run your Installer. It unpacks its content into a temp folder. Not a temp rar, a folder. then, I imagine its trying to pack everything up, and it cannot find the file "aux.class" thus stopping the program entirely and filling out an error report.
but this is all guess work, because I do not know how your installer works, because I did not program it.
So i'll ask agian:
Is your installer creating or extracting the .class somewhere I cannot find, which possibly starts the issue in the first place?
Is there a possible manual direction I can take myself and not bother with the installer?
What is the process I need to take to start getting things working?
Lol, my installer? You mean SEUS installer, you need to ask him; not here though, but on his Facebook page.
for some reason or another, windows has "aux" reserved as a file name. meaning its probably a system file of some sort. the extension '.class' is a class file for Java. hence why there are a whole bunch of them.
its a programming thing.
I've the aux.class in my current jar and I'm having no problems. Btw, this is another thread talking about the aux.class problem. The last two post seem interesting since the OP got his problem resolved.
1) the video inside that thread is removed.
2) do I need to create a blank .txt file and have it named aux.class inside the jar?
3) If above is not true, which file do I need to have renamed to aux.class?
Does your aux.class gets renamed when you place it into your Jar? If yes, try to rename it back to aux.class while the file is inside the jar. That's how I understood that thread.
well, I test Windows by creating a Notepad file. I changed the Nopepad file to aux.class, and I got the message that such name/file is reserve for windows, and that I should try a different name.
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You're the ONLY one getting that much of fps using your settings. Some folks have way better graphic cards then yours, and they aren't getting anywhere near what you're getting.
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Yes, you need a good graphic card since the shaders are highly gpu intensive. Integrated Intel graphics are fossils for gaming.
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I believe that's ExtrabiomesXL mod:
http://www.minecraftforum.net/topic/1090288-142-extrabiomesxl-320-142-support/
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There must be something going on with your setup because I can enable motion blur without any problems. I'm using MC 1.3.1, and SEUS v10 rc5
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OMG, I didn't know that was happening from your end. Sorry. I'll find a free sharing site, asap.
UPDATE: here's a new share site.
http://www.filedropp...om/johnsmithv94
Btw, I was going to use MediaFire(like you), but it requires me to log in. The first link I gave you previously(4shared), didn't required an account, yet you(the guest), needs an account to download. How ironic.
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Dude, you're amazing! You even got the specular maps too. But you know something?--this is really embarrassing---, I forgot to give you "my" version of John Smith TP:(
You know that there's a customizable John Smith TP. The one you did, even though mostly spot on of what I like, it doesn't have, for example, the nice texture of the working bench with the "tools" image. Would you be so kind when you have the time--the two hours you took must have been difficult--to make this version for me:
http://www.4shared.c...et/_online.html
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Are you planning to do John smith TP in the near future? I'm dying for someone to do that TP.
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Ah, I see. i didn't know that. I'll try that. Thanks.
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Thanks for the heads up:) I've never tried that TP before. Hopefully, in the future someone does John Smith TP, I'm dying for someone to make that one. SEUS had initially wanted to do this TP, but something happened and decided to do Ovo's TP:(
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Lol, my installer? You mean SEUS installer, you need to ask him; not here though, but on his Facebook page.
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I've the aux.class in my current jar and I'm having no problems. Btw, this is another thread talking about the aux.class problem. The last two post seem interesting since the OP got his problem resolved.
http://www.super-earth.net/showthread.php?30963-Aux-class
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Does your aux.class gets renamed when you place it into your Jar? If yes, try to rename it back to aux.class while the file is inside the jar. That's how I understood that thread.
well, I test Windows by creating a Notepad file. I changed the Nopepad file to aux.class, and I got the message that such name/file is reserve for windows, and that I should try a different name.