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    posted a message on [32X32] A Piece of Fantasy, RPG texture pack. [WIP v3.0 BETA]

    Banners on the main page, and there is only one version out right now, but thanks :)


    Cheers, I had a feeling that was it, but I must have done something wrong.
    Posted in: WIP Resource Pack
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    posted a message on [32X32] A Piece of Fantasy, RPG texture pack. [WIP v3.0 BETA]
    Hey Dr. J,
    Is it possible you add download links to the major versions, or otherwise send the last one to me?
    Perhaps the latest version is better looking, but at the moment, in lacking the green wood and in having the cool, but violent, red wooden doors it's without the things I love seeing in your texturepack.
    Nonetheless, the latest version looks great, when do you think you'll get around to adding items? :)


    Cheers,
    Cormac.



    [Edit]:
    P.S. Do you have the link to the A Piece Of Fantasy banner for my use?
    P.P.S For the record, I have read your spoiler about the customiser, but knowing you, mightn't that take a while? (Not for lack of effort, but want for perfection of the texture pack in all its forms).
    Posted in: WIP Resource Pack
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    posted a message on [32X32] A Piece of Fantasy, RPG texture pack. [WIP v3.0 BETA]
    Quote from TheXzavier56

    Oh cool Cormac, can't wait to see that.


    At the moment I've got ten hours approximately, over 100 or so Gb... Well, I need to find a better, more suitable, screen-recording program. I've edited two episodes (20 min) will upload and link you once I figure out how best to optimise the compression.
    Hope it's some good anyway.
    Quote from Blackartist3

    Great improvements. Love the menu buttons


    Oh hey :)
    (Not sure whether or not to use your name on forums)
    - Cormac
    Posted in: WIP Resource Pack
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    posted a message on [32X32] A Piece of Fantasy, RPG texture pack. [WIP v3.0 BETA]

    Cheers man, wasn't sure about that graphic, I guess if it has your seal or approval it's alright.
    But seriously who are you?
    ;)


    Of course I have my problems with the new update, and I'll catch up with you and go over them. It's great you're giving the customisation options and taking in what everyone says. I imagine that will become increasingly difficult to manage as the entire Minceraft[sic] community notices this texture pack. And, for the first time in yonks - I love the cobblestone. That war, my war, on your cobblestone is over, not only do I love it, but I now serenade it at its window. Keep up the great work.

    Ps. Got Optifine. Works like a charm, thanks a bunch.
    -
    PPs. Even through the textures that perhaps don't match up as well as they might, I log into Minecraft and the world is stunningly beautiful.
    -
    PPPs. Me and Gian have been doing a Minecraft playthrough. Just started as the two of us in a world, recording. We may soon be asking others to join us. :D Hope you're not offended that I didn't ask from the beginning: But be content in that you're not the only one left out. Got ten hours of footage or so - Am seeing Gina Bombina on the weekend to edit. Thought after a shower of compliments was a good way to break it to you.
    -
    -
    PPPPs. I hope I'm better at composing than you. Else you'd just be better than me artistically. Period. And God rue the day I discover you're better at writing than me...
    Posted in: WIP Resource Pack
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    posted a message on [32X32] A Piece of Fantasy, RPG texture pack. [WIP v3.0 BETA]
    This is still the best texture pack I have ever seen. This will go far. By the way, I love the new graphics on the page ;)

    THIS IS THE BEST TEXTURE PACK EVER SEEN -
    (Completely legitimate, coming from the best friend ;)
    Posted in: WIP Resource Pack
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Revision: Neither 'mcpatcher-2.3.5.jar' or 'mcpatcher-2.3.5_01.jar' will open, and I have the latest version of Java - My computer, or my dock registers them as open, but no windows appear. I have redownloaded both several times.

    Hey Kahr,
    (I'm running a 'Mac OS X Version 10.6.8')
    In past McPatcher has never been problematic, and I am very grateful for the work you do.
    I'm trying to run the Mac 'mcpatcher-1.1.12_02' application to patch Minecraft 1.2.4, and upon reaching an error in the patcher and being instructed to re-download minecraft.jar I deleted my bin and re-downloaded, I am now receiving this error:
    Starting MCPatcher v1.1.12_02
    found /Users/cormac/Library/Application Support/minecraft/bin/minecraft.jar
    Found AnimManager: aaw.class
    Found Tessellator: adz.class
    Found StillWater: ael.class
    Found Tool3D: co.class
    Found Watch: ht.class
    Found Block: pb.class
    Found AnimTexture: tt.class
    Found Portal: zp.class
    Found Minecraft: net/minecraft/client/Minecraft.class
    Multiple classes match for Tool3D: co.class, mn.class
    No classes match for StillLava
    No classes match for FlowWater
    No classes match for Fire
    No classes match for Compass
    No classes match for FlowLava
    java.lang.NullPointerException
    at n.b(Unknown Source)
    at n.a(Unknown Source)
    at MCPatcher.a(Unknown Source)
    at MCPatcher.main(Unknown Source)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
    at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
    at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)

    It'd be great if you could tell me what I'm doing wrong,
    Thanks,
    Loraki.
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Hey Kahr,
    First of all, thanks for all your hard work.
    I've got a problem with Mcpatcher in the latest version (to accompany Minecraft 1.2.4), that I've never had before: the patcher 'opens', but no window appears. I run a Mac, and yes, I've tried turning it off an on again, and re downloading. As nothing has changed on my computer, I am assuming it is a bug with the new version.
    Any help you could give would be much appreciated,
    - Cormac
    Posted in: Resource Packs
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG

    Okey Dokey :smile.gif: He's not here though... He's on some mountain somewhere walking... I don't remember ordering him to do that...
    He should be back shortly :smile.gif:


    He is here, he arrived recently, but you wouldn't know because your phone is barred. Which must be a pain in the ****. So sorry, perhaps I'm tired but what were you asking me Xzavier? :smile.gif:
    - Cormac, Project Manager of Benevolent Duplicity (See Liam, the title does something :wink.gif: by the way, where are you?)
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG
    Quote from TheXzavier56

    Okay, you half-inspired me to make my own map!(it still needs a new name!)
    Check it out here:Clickedy click here!


    Looks good, I'd offer to help, but I'm too busy myself. :smile.gif:
    Thanks,
    - Cormac, Project Manager of Benevolent Duplicity
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG
    Quote from owltalon97

    nice map


    Thanks :smile.gif:
    - Cormac

    Quote from Noxite

    |
    | But nevertheless, I'm quite excited to play your map :smile.gif:
    | Creative things like this, are just that much extra awesome from the norm.
    V


    As we are yours. At the time we said that, we were the first to have implemented it - or at least to have announced it. And only found out about yours when someone with your banner posted on our forum page:
    Quote from jdmninjaman22

    Any idea on when this map might be close to download time?


    And I agree about the creativity. Innovative things such as cutscenes enrich such an experience, as well as a deeper focus on story than a usual adventure map.
    Thanks,
    - Cormac, Project Manager of Benevolent Duplicity
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG
    - Post removed due to duplication -
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG
    Okay, so sorry for the hold up. We'll be working full bore this weekend to get work done on a Preview map.
    Thanks for the patience.
    -Cormac, Project Manager of Benevolent Duplicity
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG
    Quote from ColdFusionGaming

    Ah, I see some more progress has been made.


    Yes, any thoughts? :smile.gif:
    -Cormac, Project Manager of Benevolent Duplicity
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG
    Yes, I would like to thank everyone deeply for their fantastic support! Also, did you like the shots and music in the trailer? (Shots and editing by Liam, music by myself)
    Thanks!
    -Cormac, Project Manager of Benevolent Duplicity
    Posted in: Maps
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    posted a message on Benevolent Duplicity: A Mini-Minecraft-Based-RPG

    Yes, I'll make Cormac do that... He's my minion :biggrin.gif: Shh! Don't tell him that! he's very touchy :wink.gif:
    I joke, But thanks, and glad you're hopefully excited for the map :smile.gif:



    You cheeky bugger :wink.gif:
    ... Don't make me pull rank. :tongue.gif:
    -Cormac, Project Manager of Benevolent Duplicity
    Posted in: Maps
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