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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Is there a way with Forge or whatever to limit the amount of wood that an axe will break? I remember that this mod made the game crash on Mystcraft's huge trees.
    Posted in: Minecraft Mods
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    I want to use MultiMC, but I can't because when I tried to get it set up yesterday it wouldn't let me put folders into the mods folder, it had to be a zip. I don't know if it works as a zip because they said to make it a folder. Please fix it.
    Posted in: Minecraft Tools
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    posted a message on [1.5.2][Forge][ModLoader][SSP+SMP] Davidee's Updated 1.5.2 Mods! ~AutoJoin, Painting GUI, Note GUI,Toggle Sneak/Sprint~
    The Toggle Sneak and Sprint buttons reset to default whenever I load the game...

    I'm using Forge.
    Posted in: Minecraft Mods
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    posted a message on [SSP/SMP] Generate Nether Ores | 1.0 - Remade from scratch and finally updated!
    Will you add Nether Emerald Ore?
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    I have a humble request for sp614x.

    When 1.2.5 was out I made a mod called "Villager Hoods". It renders the unused hood layer on the villager, because I thought the villagers looked better that way. But, it didn't catch on. There were some texture packs (such as Faithful 32x32) that had something in the hood layer and it worked with the mod, but nobody tailored their texture packs to take advantage of it. I am hoping that you will integrate my mod into OptiFine, so that people will make villager skins for it since it is part of OptiFine anyway. Then I wouldn't have to update it myself, either.

    One popular texture pack that would benefit from villager hoods would be Sphax PureBDCraft, so that the hoods on the Jawa-like villagers in that pack would be three-dimensional. Of course, it does not work for that texture pack right now, but if Villager Hoods were part of OptiFine they might change it since people already use OptiFine to get the texture pack to work anyway.

    The villager classes that have hoods in their skins in the Default texture pack are the Priest, Librarian, and the unused green villager. See the mods page if you want to see what it looks like. The new Beekeeper from Forestry also has a hood.

    I can PM you the edited ModelVillager class from 1.2.5 (the vanilla version of which should be no different from the 1.3.2 version in their deobfuscated states) if you want to add it. You will probably have to modify it further to make it a toggle in Video Settings.

    Also, please make it so that the zoom button doesn't work when you're in a menu. It's jarring when I use it to ctrl-click items in the inventory. Even when I set it to a letter it zooms when I'm typing into the search window. You could at least make it another option.
    Posted in: Minecraft Mods
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    posted a message on Railcraft 9.2.2.0
    In Creative, Pick Block is buggy for blocks from this mod. It almost never gives you the right block.
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Perhaps the Fresh Water Bucket recipe bug could be fixed by replacing the filter's function with a block. It doesn't make sense from a logical standpoint for you to be able to get water from a container through a filter and back into the container. How does that even work? At least the bottles-to-bucket recipe makes sense.

    If it used a separate GUI process (which would require a block) it could bypass the problem of container items.
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Can you make a module for NEI that makes "Heal the Player" heal thirst and adds recipe things for Rain Collector and Drinks Brewer?
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] [SSP/SMP]Reinforced Glowstone Mod V1.1 SMP Compatibility!
    Quote from Spy227X

    I'm sure Vechs will be happy now.


    Vechs doesn't make maps for mods, though, so he won't really be happy until it's in Vanilla. But it is still a neat mod.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Can you make it so that the zoom button only works when you're not in a menu? It's annoying when every time I type the letter that I use for zoom in the Creative search, it zooms. There is no good reason for it to be able to zoom when you are in a menu.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from SkyStatic

    Do I really need Minecraft Forge? Because I want optifine but forge isn't compatible with it. And I'm still not so sure how to install it.


    Forge is compatible with Optifine. I know because I have both. You install Optifine last.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Module Request: One that makes the "Heal the Player" button work with Thirst Mod to heal your thirst too. (And if we're making a Thirst module there might as well also be one that gives Drinks Brewer and Rain Collector recipes.)
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    If this is better than wolves, what's worse than wolves?
    Posted in: Minecraft Mods
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    posted a message on [1.5.2][Forge][ModLoader][SSP+SMP] Davidee's Updated 1.5.2 Mods! ~AutoJoin, Painting GUI, Note GUI,Toggle Sneak/Sprint~
    When I use MCPatcher to patch 3D Items together with either of the GUI mods, I get this error:


    --- BEGIN ERROR REPORT 209c82b4 --------
    Generated 9/4/12 4:03 PM
    - Minecraft Version: 1.3.2
    - Operating System: Mac OS X (x86_64) version 10.7.3
    - Java Version: 1.6.0_31, Apple Inc.
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    - Memory: 469904504 bytes (448 MB) / 534708224 bytes (509 MB) up to 1060372480 bytes (1011 MB)
    - JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
    - FML: FML v3.0.159.339 Minecraft Forge 4.0.0.234 Optifine OptiFine_1.3.2_HD_U_B3 18 mods loaded, 18 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed
    mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed
    mod_Biosphere [mod_Biosphere] (minecraft.jar) Unloaded->Constructed
    3ditems [3D Items] (minecraft.jar) Unloaded->Constructed
    mod_treecapitator [mod_treecapitator] (minecraft.jar) Unloaded->Constructed
    mod_StatusEffectHUD [mod_StatusEffectHUD] (minecraft.jar) Unloaded->Constructed
    mod_ArmorStatusHUD [mod_ArmorStatusHUD] (minecraft.jar) Unloaded->Constructed
    mod_ingameInfo [mod_ingameInfo] (minecraft.jar) Unloaded->Constructed
    mod_Toggle [mod_Toggle] (minecraft.jar) Unloaded->Constructed
    PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded->Errored
    NoteSelGui [NoteSelectionGui] (minecraft.jar) Unloaded->Errored
    AutoJoin [Auto Join] (Forge_AutoJoinv1.3.2.0) Unloaded->Constructed
    IronChest [Iron Chest] (IronChests) Unloaded->Constructed
    NovaLadder [Nova's Dream Ladder] (NovaLadder) Unloaded->Constructed
    SP [SoundPacks] (SoundPacksMod V2.0.jar) Unloaded->Constructed
    ThirstMod [Thirst Mod] (ThirstMod) Unloaded->Constructed
    Forestry [Forestry for Minecraft] (forestry-A-1.5.0.0.jar) Unloaded->Constructed
    - LWJGL: 2.4.2
    - OpenGL: ATI Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-7.18.11, ATI Technologies Inc.
    - Is Modded: Definitely; 'forge,fml'
    - Type: Client
    - Texture Pack: Faithful 32x32
    - Profiler Position: N/A (disabled)
    cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: Can not set static quintinity.mods.mod3Ditems.Mod3DItems field quintinity.mods.mod3Ditems.Mod3DItems.instance to com.mcf.davidee.noteselectiongui.NoteSelectionMod
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:443)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:138)
    at net.minecraft.client.Minecraft.a(Minecraft.java:405)
    at net.minecraft.client.Minecraft.run(Minecraft.java:737)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.IllegalArgumentException: Can not set static quintinity.mods.mod3Ditems.Mod3DItems field quintinity.mods.mod3Ditems.Mod3DItems.instance to com.mcf.davidee.noteselectiongui.NoteSelectionMod
    at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:146)
    at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:150)
    at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(UnsafeStaticObjectFieldAccessorImpl.java:61)
    at java.lang.reflect.Field.set(Field.java:657)
    at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:331)
    at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:255)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:351)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:442)
    ... 4 more
    --- END ERROR REPORT a00fb924 ----------


    When I don't include 3D Items it works fine.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2][Forge][ModLoader][SSP+SMP] Davidee's Updated 1.5.2 Mods! ~AutoJoin, Painting GUI, Note GUI,Toggle Sneak/Sprint~
    When I put the GUI mods into the "mods" folder, they won't function. What gives? (using Forge)
    Posted in: Minecraft Mods
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