Quote from Hilmars
This is the biggest ******** I've read in a while. Just because one guy goes on vacation, and thousands of people have to wait for an update. I'm slowly losing my faith in Minecraft if I'm really honest.
You serious? Its a pre release, not an update. It is just for testing, not for playing, so you cant wait another week for a beta build? Rly go outside, there is what normal guys called "real life".
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Does that mean your mod does every 15 minute /Save-all on your own?
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can you Update your Recipe Remover to disable some cooking recipes?
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disable grow limit from sugar cane & cactus or a higher value than vanilla?
same for snow, that it can slowly stack if it snows. (like infi tweaks ?) more ideas comes later
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I use IC2 + GregTech + Infernal Mobs and so I can get some steel from Chain Armor. But when we can craft chain armor so easy like this, it is free steel Because of that fact I have asked for an option to disable the crafting for it.
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it goes on the next restart back to normal values.
I mean this line:
buildcraft {
####################
# fuels
####################
fuels {
I:Fuel_BurnTime=80000
I:Fuel_MJt=6
}
}
EDIT: And this true/false:
forestry {
####################
# fuels
####################
fuels {
I:Biofuel_BurnTime=32000
I:Biofuel_MJt=5
}
####################
# enables
####################
enables {
B:Biofuel_InBiogas=true
}
}
EDIT2: Okay with 12 it works, but for buildcraft there should be a disable option
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EDIT: I know there is Mob Spawn Control for it but cant you add support for extrabiomes xl or has someone a good configuration of Mob Sawpn Control? I dont know what mobs I should put in which biome ;/
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