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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]

    People like to do this a lot. "Game A looks better than Game B, but Game A runs better"


    Graphic quality does not necessarily equal the game's performance. There are many other factors that culminate to how a game will perform, such as the engine, the skill of the developers, and individual hardware.


    Minecraft clearly wasn't built in mind with these shaders, therefore you can't just slap these kind of visual effects on a game like Minecraft and expect it to run like Half Life 2 (which is nearly 12 years old and used a lot of baked lighting rather than dynamic lighting). Half Life 2 is just a poor example in general. That game handles lighting and shadows completely different than SEUS does.


    I'm guilty of asking for some kind of miracle answer on how to get these shaders to run better as well, and what we need to realize is that there's already a lot of technical work being done underneath that makes these shaders run better than they really have any reason to for a project being worked on by a couple people at most for no direct monetary gain.

    Posted in: Minecraft Mods
  • 1

    posted a message on Shaders Mod (updated by karyonix)
    Nice, glad to see people are taking up on the mod to keep it updated.

    It still al works fine for me except with one thing: Does anyone possibly know why I can't use Modloader and the shaders at the same time? I've posted on the original forum to no answer as of yet... Anyway, I still get the water shaders, and the God's rays, but the actual shadows and lighting on the textures do not work anymore when I activate Modloader. Is there a way to solve this, or a workaround?
    Posted in: Minecraft Mods
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