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    posted a message on Minecraft Story Mode Mash-up Pack


    A mash up pack isn't for PC- they are for CONSOLE! Consoles don't have ANY of that! Listen, a mashup pack is literally only a pack of skins. Nothing more, nothing less.


    Anyways, this wouldn't be impossible to do, but since this is suggesting a mash up pack, this should go into one of the console sections. If you wanted a resource pack, try asking for one in the resource pack section. Mojang won't ever make mash up packs for PC.


    Yes I am completely aware that mahup packs are skin packs for console MC. But he stated that the MC: Story Mode's models and textures are impossible even though they are completely possible to make.
    Posted in: Suggestions
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    posted a message on Help Needed

    Your 'factions server requirements' doesn't seem like a 'factions server AT ALL.

    Posted in: Server Recruitment
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    posted a message on Help me!
    Quote from X_Player_X»

    I have allocated 2944Mb Ram for Minecraft but when I play Minecraft, I press F3 my Minecraft only uses only 100Mb of Ram, can anyone help me so my Minecraft will use 2944Mb of Ram, in default world I only get 15 - 20 fps. Please help me! Answer as soon as possible!


    'Have you tried plugging it in and out?'
    I'm kidding.
    Have you tried using optifine?
    Please screenshot your computer's specs.
    And press f3 while on minecraft and screenshot it also.
    And tell us your computer's model and brand. Thanks
    Posted in: Java Edition Support
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    posted a message on Tons Of Stuff

    You were asked to removed this post on the Suggestions because it disobeyed one of the forum rules. Reposting it here in the discussions forum is no exception.


    Anyways, lets get on topic:

    1. This is a minor feature. I can't see why not. Though it should be toggled on and off.

    2. Personally, no need. Land mines? Put a hollow space below a TNT. A sand above the TNT and a pressure plate on top of the sand. There, land mine. Get creative in making traps, there is no necessity for new blocks that only have specific purposes.

    3. I do agree on this one.

    4. Vague. What kind of mobs? If you're going to suggest mobs, give an example.

    5. Same reason with #4

    6. No need for this. Although it would take alot of coding for the devs.

    7. Yeah, and let players bypass chat censors by writing and drawing inappropriate things on it on multiplayer servers. Although, this would help alot of mapmakers. But I still cant see this being a 'good' idea.

    8. Less lag? Go replace your crappy PC with a new one with a good graphics card.

    9. /fly? Are you freaking kidding me? No In a million times. Have you considered what chaos this will do to (mostly) donors on multi servers that have access to commands? Arena PvPs will be a noob farm for them.

    10. I agree with you on this but they considered realism over gameplay even though gameplay > realism. Though I think it's a good move by Mojang to reduce lag by adding delay between attacks.

    11. Xrayers gonna xray. There's nothing you could do about it, just deal with it.


    Of course most servers will wait for an anti-hack 1.9 plug-in before updating the server to 1.9. Server owners can (somehow) make their servers compatible with 1.8.x and 1.9 meaning their servers are compatible with 1.8.x and 1.9 plug-in but not all do.


    World gen. will remain as is. Seeds will generate the same world generation but will add the new overworld features on the new 1.9 update. And durrrr, commands are very easy to learn.. -_-


    We'll never know. Maybe Mojang has a game-changing idea for v2.0. Maybe, maybe not. Time will tell ;)

    Posted in: Suggestions
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    posted a message on A proper ceiling for dungeons.

    I do have to agree with this. Dungeons should have a solid, non-gravity-affected block as a ceiling. At times, it is difficult to spot a dungeon because it is covered with fallen sand/gravel.

    Posted in: Suggestions
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    posted a message on Minecraft Story Mode Mash-up Pack
    Quote from chrispang»

    1. Mash up packs are not for pc edition.

    2. Story mode is not canon

    3. Story mode uses impossible models, textures, mobs, and others to make it unique, which texture packs CANNOT REPLICATE.


    NO SUPPORT




    IMPOSSIBLE MODELS AND TEXTURES?
    Redstone and command blocks can make it POSSIBLE.
    Vanilla FNaF 4 with 3D Models by TheIronCommander?
    Countless Pokemon map remakes?
    Epic command block codes that can add portal 2 in vanilla MC?

    The Unseen Forces?


    Seriously, do you live under the rock?

    Posted in: Suggestions
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    posted a message on So Many Problems With Beds

    I can't understand what you mean.. The way you type and explain it is very confusing

    Posted in: Suggestions
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    posted a message on Cleaning Wool

    Can't see why not. Support

    Can't see why not. Support

    Posted in: Suggestions
  • 0

    posted a message on Make Redstone go up walls in 1.9

    Like what AThingWithAThing said, you could use Redstone torches. It'll take up the same space as vertical Redstone.


    Personally, I wouldn't mind this getting added but having Redstone go vertical will have players demand for repeaters/comparators going vertical as well.

    Posted in: Suggestions
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    posted a message on Tall Tales - The Lost Dungeoneers (Beta Testing)
    Quote from Smooth_G»

    Thank you, sorry if it's still buggy. I just started developing it. I hope this won't affect future maps!


    Sure no prob. Hoping to play the game more :)
    Posted in: Maps
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    posted a message on Chemical Bombs
    Quote from Chameleonred5»
    The cost is very inexpensive in comparison with splash potions, and it would be overpowered regardless of what you changed the cost to. It's intriguing, but unfortunately is a bit too much. This does not have my support.


    I completely agree. I mean, look at its ingredients. Sand, gunpowder and a potion. The only hard (a bit) thing to get there is the potion of whatever that is. Sand is very abundant in the overworld. Creepers are always present at night. For the potion, just get a brewing stand and the ingredients. And bam, you've got this 'bomb'. This is very easy to craft, therefore very easy to exploit, thus making it OP.

    Posted in: Suggestions
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    posted a message on Tall Tales - The Lost Dungeoneers (Beta Testing)

    Ok so first of all, there were LOOOOTS of errors and bugs.

    -I spawned in the wrong location

    -I spawned in Creative Mode

    -I seriously didn't know what was happening

    -There were no signs as guide

    -I DO NOT understand the storyline

    -There are exposed redstone mechanisms and command blocks.

    -The buttons are confusing. No idea where they will lead me to and what they'll do


    That's all. Hope you patch all these things up :)

    Posted in: Maps
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    posted a message on Minecraft Low FPS
    Quote from Loxer150Gaming»

    My Minecraft/Java is using the NVIDIA GeForce GTX 970M not the intergrated graphics. I also have changed the settings on the NVIDIA Control Panel to make it run faster and also change all my Minecraft video settings to the minimum but I still get around 30-40 FPS but I saw other people's video playing Minecraft with the same GPU as me and they have around 400-1000 FPS.

    At the scale of 1-10, how crappy is your PC?
    Posted in: Java Edition Support
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    posted a message on Tall Tales - The Lost Dungeoneers (Beta Testing)

    I'll beta test. I'll hit you up by PM if I see some bugs.

    Posted in: Maps
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    posted a message on Minecraft Low FPS

    8GB RAM? try putting -Xmx4G to JVM Arguments. DELETE EVERYTHING EXCEPT "-Xmx4G" on JVM ARGUMENTS.


    You have two graphics cards huh, which one are you currently using? And switch the graphics from Fancy to Fast. Particles from All to Minimal. And try using render distance 4-8.

    Posted in: Java Edition Support
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