[Ontopic at the combat]1 word for who want to see the new combat update "wait"... Im sure they will add new commands and some devs will make new plugins so some servers who is based on pvp... will kinda be helpful... for the 1.9 Update.... [Ontopic Combat Update] Dual Wielding is a good added in minecraft its always request to old players who play minecraft alpha releases i think... And I knew They will more to come mobs And some new hostilemobs ... And some new interesting like commands , Biomes and other than We know dual wielding for some pictures..
- LeihrodXD
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Member for 6 years, 5 months, and 19 days
Last active Thu, May, 25 2017 03:40:18
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- 3 Thanks
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Jun 30, 2015LeihrodXD posted a message on Community Roundtable: The Theme of MinecraftPosted in: News
This game dont have theme cause this game u can do anything u want ... do mods do maps do anything... u can actually do anything wat u want... u can make ur own mod for some more realistically doing what ur life is how to sleep even its not night anything... if ur a good coder
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Jun 8, 2015LeihrodXD posted a message on Community Roundtable: Ocean LifePosted in: News
Like other people said Mojang must put more aquatic mobs in minecraft thats actually people here correct but let meh think its hard to Put their own AI ?? in fishes but i notice so called stranded deep some aquatics mobs are huv pretty good ai so yea And i hav found a command blocker that makes fisheds items..... swims I kinda like the way its build
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Title says it all i would like to be co op and for 3 persons or so.. we would like to play parkour maybe adventure maps and survival...
but mainly adventure ...
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clearly suggested like a million times it will never happen lmao
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Is it a bad idea ? :I ?
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title says it all
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bump
im posting very new map soon until i updated it on 1.11
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Pls help it says transanction id thingy need help where do i put it
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Cool id love to watch it
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bump
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---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 3/20/16 11:29 AM
Description: Watching Server
java.lang.Error
at aia.a(SourceFile:68)
at lp.d(SourceFile:198)
at net.minecraft.server.MinecraftServer.D(SourceFile:617)
at la.D(SourceFile:339)
at net.minecraft.server.MinecraftServer.C(SourceFile:553)
at net.minecraft.server.MinecraftServer.run(SourceFile:457)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at aia.a(SourceFile:68)
at lp.d(SourceFile:198)
at net.minecraft.server.MinecraftServer.D(SourceFile:617)
at la.D(SourceFile:339)
at net.minecraft.server.MinecraftServer.C(SourceFile:553)
-- Thread Dump --
Details:
Threads: "File IO Thread" Id=39 TIMED_WAITING
at java.lang.Thread.sleep(Native Method)
at bbd.c(SourceFile:44)
at bbd.run(SourceFile:30)
at java.lang.Thread.run(Unknown Source)
"Server Watchdog" Id=35 RUNNABLE
at sun.management.ThreadImpl.dumpThreads0(Native Method)
at sun.management.ThreadImpl.dumpAllThreads(Unknown Source)
at lb.run(SourceFile:43)
at java.lang.Thread.run(Unknown Source)
"Netty Server IO #3" Id=30 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked [email protected]
- locked [email protected]
- locked [email protected]
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"Netty Server IO #2" Id=29 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked [email protected]
- locked [email protected]
- locked [email protected]
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"Netty Server IO #1" Id=28 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked [email protected]
- locked [email protected]
- locked [email protected]
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"Netty Server IO #0" Id=27 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked [email protected]
- locked [email protected]
- locked [email protected]
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"D3D Screen Updater" Id=25 TIMED_WAITING on [email protected]
at java.lang.Object.wait(Native Method)
- waiting on [email protected]
at sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
"DestroyJavaVM" Id=23 RUNNABLE
"Server thread" Id=21 RUNNABLE
at aia.a(SourceFile:68)
at lp.d(SourceFile:198)
at net.minecraft.server.MinecraftServer.D(SourceFile:617)
at la.D(SourceFile:339)
at net.minecraft.server.MinecraftServer.C(SourceFile:553)
at net.minecraft.server.MinecraftServer.run(SourceFile:457)
at java.lang.Thread.run(Unknown Source)
"TimerQueue" Id=19 TIMED_WAITING on java.u[email protected]294b6b47
at sun.misc.Unsafe.park(Native Method)
- waiting on java.u[email protected]294b6b47
at java.util.concurrent.locks.LockSupport.parkNanos(Unknown Source)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.awaitNanos(Unknown Source)
at java.util.concurrent.DelayQueue.take(Unknown Source)
at javax.swing.TimerQueue.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Number of locked synchronizers = 1
- [email protected]
"Thread-4" Id=18 WAITING on java.util.concurrent.locks.AbstractQueuedSynchronizer[email protected]
at sun.misc.Unsafe.park(Native Method)
- waiting on java.u[email protected]5452c81e
at java.util.concurrent.locks.LockSupport.park(Unknown Source)
at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(Unknown Source)
at java.util.concurrent.LinkedBlockingQueue.take(Unknown Source)
at com.mojang.util.QueueLogAppender.getNextLogEvent(QueueLogAppender.java:77)
at ld$4.run(SourceFile:129)
at java.lang.Thread.run(Unknown Source)
"AWT-EventQueue-0" Id=17 RUNNABLE
at java.lang.Object.wait(Native Method)
at java.lang.Object.wait(Unknown Source)
at sun.java2d.d3d.D3DScreenUpdateManager.runUpdateNow(Unknown Source)
at sun.java2d.d3d.D3DBlitLoops.IsoBlit(Unknown Source)
at sun.java2d.d3d.D3DRTTSurfaceToSurfaceBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
...
"AWT-Windows" Id=15 RUNNABLE (in native)
at sun.awt.windows.WToolkit.eventLoop(Native Method)
at sun.awt.windows.WToolkit.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
"AWT-Shutdown" Id=14 WAITING on [email protected]
at java.lang.Object.wait(Native Method)
- waiting on [email protected]
at java.lang.Object.wait(Unknown Source)
at sun.awt.AWTAutoShutdown.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
"Java2D Disposer" Id=13 WAITING on [email protected]
at java.lang.Object.wait(Native Method)
- waiting on [email protected]
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at sun.java2d.Disposer.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
"Server Infinisleeper" Id=12 TIMED_WAITING
at java.lang.Thread.sleep(Native Method)
at la$1.run(SourceFile:77)
"Snooper Timer" Id=11 TIMED_WAITING on [email protected]
at java.lang.Object.wait(Native Method)
- waiting on [email protected]
at java.util.TimerThread.mainLoop(Unknown Source)
at java.util.TimerThread.run(Unknown Source)
"Attach Listener" Id=5 RUNNABLE
"Signal Dispatcher" Id=4 RUNNABLE
"Finalizer" Id=3 WAITING on [email protected]
at java.lang.Object.wait(Native Method)
- waiting on [email protected]
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)
"Reference Handler" Id=2 WAITING on [email protected]
at java.lang.Object.wait(Native Method)
- waiting on [email protected]
at java.lang.Object.wait(Unknown Source)
at java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)
Stacktrace:
at lb.run(SourceFile:59)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_73, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 321756040 bytes (306 MB) / 399507456 bytes (381 MB) up to 716177408 bytes (683 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Player Count: 1 / 20; [lr['LeihrodXD'/2858, l='1.9', x=69.81, y=72.00, z=225.07]]
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
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I think 1.9 is nearly done so i think they will be doing 1.10 soon but not litterally rushing it
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Sir ill truly support this modelcreator But Can u possible add Mine-imator Support
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We did fix it :v
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Looks Good
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OK thanks
I
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Ok Yes Your Correct Can they just only delete the black effect on head ? But