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    posted a message on Do you smoke cigarettes?

    I used to smoke socially but I quickly stopped when I realised I wasn't as above nicotine addiction as I thought. Started getting cravings, scared the bajesus out of me. It's scary how this chemical CAN AND WILL take control of your brain.


    -Lefty

    Posted in: General Off Topic
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    posted a message on 1.13 - Six Things I DON'T Like

    So whilst I think 1.13 may just have to be my new favourite update of all time - actually dethroning 1.7 after all these years - there ARE a few issues I have with the update. This doesn't mean I hate the update (I LOVE it), but even 1.7 which for nearly five years stood as my favourite, introduced a game-breaking bug that STILL HASN'T BEEN FIXED (the overlapping music bug). So yeah, no update is perfect. In this post, I'll be detailing six things I do not like about Minecraft 1.13.


    1 - Obtaining Tridents

    They REALLY missed a trick here. What if, like the elytra, Tridents could only be obtained through completing a quest? Your reward for this REALLY powerful weapon. Imagine how rewarding it would be if maybe you could find it - VERY rarely, in buried treasure - only obtainable with the Luck Potion putting THAT to use too. Imagine if the Trident was found at the bottom of a lava ocean in the Nether. Or floating in the void in the End. Or as a prize for some really difficult dungeon. ALL these really difficult, cool things could be done to obtain the Trident. All these really cool ways they COULD have come up with to obtain the trident. And how are tridents ACTUALLY obtained? Through killing a really common ocean mob. That's. It. I dunno, I feel they really missed a trick with encouraging extreme exploration in order to obtain this really powerful weapon.


    2 - Channelling

    Also on the subject of tridents, they also really missed a trick here, by making this enchantment a thing. They could have made a SEPARATE weapon to summon lightning bolts, rather than an enchantment on an existing weapon. A weapon that summoned lightning bolts was one of my longest-standing wishlist items (still waiting on coloured lighting, mercury, crude oil, new ores, zebras and birds). As such, it was disappointing to see this idea finally used - but simply as an enchantment rather than some super exclusive new weapon that can only be crafted through some really rare and hard-to-get new Nether ore mixed with some End Acid.


    3 - Conduits

    I have no problem with the concept of the conduit, but I feel they are just... well... overpowered. Especially when compared to the Beacon. The Conduit requires very few resources compared to the Beacon. Seriously, it takes 1476 DIAMONDS to make a full-range full-power Beacon AND requires you to mob-grind for hours AND defeat a boss arguably harder than the Ender Dragon depending on your technique. The Conduit takes two very-easy-to-get new items and very few easy-to-get resources (prismarine). And what you get from a Conduit is MUCH better than what you get from a Beacon, AND at twice the range. I actually don't know if this is a shortcoming of the Beacon itself, actually. But from what I reckon, conduits give you about 5,000 times more bang for your buck than beacons.


    4 - Potions of Slow Falling

    I feel these kinda render Elytra obsolete. And they're MUCH easier to get too. There's kinda a running theme in this update, of very powerful things being far too easy to get, isn't there? Every item so far has been relating to an item that is too powerful and too easy to get.


    These next two are a bit more technical.


    5 - Biome Renames

    If it ain't broke, don't fix it. I got so used to calling the Disco Mountain biome the "Mesa". I just don't think I can get used to calling it "Badlands" now. They changed the name of almost ALL the biomes, for no reason. Some of them ARE slightly better, I guess, but most of them are just confusing.


    Before I do number 6, I was going to say that removing the Customised World Type was a TERRIBLE move, but this has been mitigated with the new Buffet world type, so I'll begrudgingly let this slide.


    6 - The Time This Update Took

    It's been a year. A YEAR. Remember when updates used to come every four months? And before that, once every two weeks? Now, I KNOW that 1.13 is basically two updates merged into one, but still. A year. A YEAR. A modder could've done this in... like... three weeks. But I've put this last because this has NOTHING on 1.9 where it took us almost a year just to get a SNAPSHOT. And they have added SO much in this update, and SO much awesome stuff. I guess I'll have to do a post now about my favourite features in 1.13, but it's going to be pretty hard to come up with just six.


    So there you have it, my six gripes with 1.13. What do you think of these features? Are they not a problem for you? Any features in 1.13 you don't like?


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on New Structure or bug?

    If this ISN'T a bug, it's gotta be Mojang's biggest troll yet. "Yeah here's a new structure for ya. It's a useless arch made of 8 blocks of snow. Have fun." :lol:


    EDIT: Loaded the world up myself, went to those co-ordinates, and saw one big fat igloo.


    Conclusion: 'Tis a bug.


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on Do you smoke cigarettes?

    Well.... do you?


    -Lefty

    Posted in: General Off Topic
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    posted a message on Minecraft 1.13 Update Opinion Thread
    Quote from ivuul»

    We are also missing the Iceberg structures and (if jeb can find a use for them as he said) penguins...


    I heard somewhere that they decided in the end to NOT have penguins.

    -Lefty
    Posted in: Recent Updates and Snapshots
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    posted a message on Do you think Mojang will change underwater visibility?

    Remember when you needed potions to be able to see round your ocean monument? Well now you basically get free night vision when you go under the water, no matter how deep you go.


    Do you think this is just for the sake of testing, ie snapshot users get better visibility to see and test the new features, and will be remedied in the pre-releases, or do you think this insane amount of underwater brightness is here to stay?


    It would honestly make more sense if they just balanced it better. Say, if you were to lose 1 light level per block instead of 3. Because I feel whereas before it was too dark underwater, now it's far too bright, it's gone to the other extreme.


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on Sea Pickles?

    I think, aside from the cool red-orange lighting effect which BY THE WAY you only observe on low brightness settings, these blocks are basically useless. If they actually fix the free night vision you get from being underwater, I will eat those words.


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.13 Update Opinion Thread

    Faceless pumpkins are FINALLY a thing now?! You have NO idea how long I've wanted this!!! It has ALWAYS bugged me that pumpkins naturally spawn/are grown with pre-carved faces.


    This is reflected in my "snapshot ritual" that I've upheld for years - that I check for new spawn eggs, new ores, the existence of oil in-game, then I check to see if faceless pumpkins are a thing. Then I go out to find a new generated structure or something like that.


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on "Update Aquatic" (Now 1.13): All Information We Have So Far

    That is speculation. There is plenty of reason to believe they can swoop down and attack you. High altitudes is a very vague term.

    I definitely read somewhere that they'll only attack you if you're at high altitudes too.

    -Lefty
    Posted in: Recent Updates and Snapshots
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    posted a message on I don't think Minecraft has gone downhill or dying or anything like that

    Okay so first off, people have been saying this for YEARS. This surge of "Minecraft has gone downhill" or "Minecraft is dying" threads is absolutely nothing new. Heck even back in 2013 people were saying Minecraft was dying - and 2011-2013 was Minecraft's peak period.


    It is true that Minecraft may not be as relevant as it once was, however. An extremely simple google trends search shows that compared to Minecraft's peak month in terms of searches - October 2012 - there has been a rather sharp decline. But even at the end of 2016, there were still 50% as many searches as there were in October 2012. It has declined more in 2017, but this month there have still been 32% of the search terms containing "Minecraft" as there were in October 2012. This may not sound like much, but don't forget Minecraft was and still is a global phenomenon. Whatever the exact number of searches were made in October 2012, it would have been a VERY LARGE NUMBER. And one third of a very large number is... still a very large number. The point is, even this month, there are still MILLIONS of people searching Minecraft, and MILLIONS of people still playing it.


    Yes, it may not be as big as it used to be, but given that Minecraft is over 8 years old now, it's done a damn good job at staying relevant. And it's still pretty damn relevant for something that supposedly peaked over 5 years ago.


    Minecraft is still going strong, just not as strongly as it used to. And between the arrival of a new generation of gamers, Minecraft's availability on a huge range of platforms, and their attempts to unite all the versions, I don't think Minecraft is going anywhere any time soon. Not to mention hopefully with all the 1.13 changes they can make bigger and better updates in future. 1.14 is already looking pretty damn promising.


    My point is, Minecraft is not as big as it used to be, sure, but for a game that's 5 years past its prime, it's doing pretty bloody well for itself.


    -Lefty

    Posted in: Discussion
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    posted a message on "Update Aquatic" (Now 1.13): All Information We Have So Far
    Quote from Timbo303»

    Insomnia is going to be disabled on vanilla servers because of Mob B. Insomnia might give u some potion effects u cant get rid of unless you sleep. The problem with this is that on a server with over 30 people IT IS IMPOSSIBLE TO HAVE EVERYONE GO TO SLEEP. There will be people logging on constantly and not to mention the mods would have to be actively watching players 24/7. So Mob B already ruins Vanilla servers with their status. Thanks for nothing player base and mojang (seriously our own player base is a problem now as of minecon earth. We have noobs, hackers, and the players who are smart. The noobs were to blame for Mob B since they probably dont realize what it will do to smp servers).



    They confirmed that Mob B only spawns at HIGH ALTITUDES - you'd have to be on the peak of an Extreme Hills biome to get attacked by one

    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on "Update Aquatic" (Now 1.13): All Information We Have So Far

    My thoughts on each of the announced new features:


    Water bubbles - Ehh, they look cool. Really I don't have many opinions on these one way or the other.


    Tridents - HELL. FREAKING. YES!! I've been wanting these in the game for at least FOUR YEARS. I've made numerous suggestions to various people about the addition of Tridents, so this is probably the feature in this update I'm most hyped for. It's been YEARS since we got an entirely new weapon in the game. I really hope they make it uncraftable and something you actually have to work hard to get - it seems pretty powerful, especially with its own special enchantments. REALLY happy about this one - can't wait to get me a trident and slash monsters to death!


    Kelp - These look awesome with their flowing animated texture. What more can I say? It's great that we're FINALLY getting some life underwater!


    Coral - Ah coral, the idea that was abandoned by Notch 7 years ago because he found them too hard to texture. I think really this is a reminder of just how far Mojang have come in the last almost-decade. As the game has grown, so have them as developers. Also I can't wait to see how many crazy variations they can make of this, now free from the shackles of the block ID limit.


    Fish - My only complaint here is that these weren't added 7 years ago.


    Water Physics - Hoo boy this one's controversial. Millions of maps and contraptions are going to be broken by this. But come on guys, the current water mechanics suck and using fences to stop water looked hideous anyway with that air pocket. As someone who never made maps or big intricate water features, this doesn't bother me so much, but I can see why this feature will annoy so many.


    Shipwrecks - We don't have enough information on this feature for me to really comment, but they have potential to be cool. It really depends what's in them or what their use is.


    Dolphins - YES. YES. YES!!! 2nd most hyped feature outside of the Trident - this game has been in dire need of this for YEARS!!! I also really like their ability to hunt treasures, and they're tameable! I'm getting me a pet dolphin!


    Icebergs - They're pretty cool I guess. Yeah.


    Mob B - Well, I wanted mob A to win - even more so now that we know that 1.14 is actually the aquatic update and would have fitted in better with the ocean theme by giving us a new ocean monster. We don't actually have any ocean monsters outside of the Ocean Monuments. But I'm just glad mob C didn't win. I guess I'll learn to like this mob when it comes.


    So yeah, all-in-all, I think this will be the best update in a long long time, and I am really hyped for this 7-year-overdue update! Better late then never, eh?


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on "Update Aquatic" (Now 1.13): All Information We Have So Far
    Quote from AMPPL50»

    I think it will most likely be crafted with Prismarine shards and crystals. In fact, I can already predict that the recipe will be something like this:

    My guess is that the trident will be uncraftable.

    At least, that's what I HOPE will be the case.

    -Lefty
    Posted in: Recent Updates and Snapshots
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    posted a message on Which mob are you going to vote for in Minecon Earth?

    It's a toss-up beween A and D for me.


    -Lefty

    Posted in: Recent Updates and Snapshots
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    posted a message on I miss Minecraft

    Another "Minecraft is dead" thread. It is not dead. It may not be as popular as it once was - but that's because the game is EIGHT years old now. It's getting old. But it's still got a few years left in it.


    -Lefty

    Posted in: Discussion
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