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posted a message on Use system time for day/night cycle

Well, you aren't wrong necessarily with your math, but that isn't how ticks work. The game is locked to 20 ticks per game second (afaik, it might have changed). However if your game lags so that it is 4x slower, then you as a user would only experience 5 ticks per real life second, but there would still be 20 ticks per game second, game seconds would just take 4x as long as a real second.

Locking the day night cycle to system time would be an interesting way to resolve that, although I would guess that it would make lag worse (potentially, and only by a little bit). Say the day/night cycle is the same, taking 20 minutes. How it currently works is every tick it advances the day and night cycle 1/24000, and once it reaches step 23999 it resets to 0. If it were to be tied to the clock, it would need to keep a record of when the world was loaded, then every tick (it would still be dictated by ticks because all in game logic is) it would need to check the in game time against the system time and adjust accordingly. So instead of a simple counting loop it would be repeatedly calling the system time, which is more work.

But my main issue with this is it would make the day and night cycle move erratically if you lag. If you are running at a consistent 1:1 ratio of in game seconds to real life seconds, it would be no different than the current system. But if you were moving at 25% speed because of lag the sky would lurch forward more noticeably each time it updates, and it would be worse if the lag was erratic or you just had a lag spike. If you had a 5 second lag spike the game would need to adjust the skybox for those 5 seconds, which would move it forward the equivalent or 100 ticks of the current system.

I would like to adjust the length of day and night cycles, but I don't want this as it would just make the cycle more erratic imo.

it already moves erratically at 5tps
Posted in: Suggestions
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posted a message on Use system time for day/night cycle

afaik a server running at 5 ticks will have a 4x longer day than a 20 tick server so minecraft should use system time to make it always the same

Posted in: Suggestions
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posted a message on Need a simple autohotkey script

Toggle on/off with a key
hold mouse2 for 5 seconds
wait 1 minute
repeat

Posted in: Computer Science and Technology
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posted a message on Vengeance m65 sensor/surface problem
Quote from Akame»

Oh well, enjoy wasting £50 because you can't afford to spend £5 on a decent mouse mat

i ordered a qck a few days ago

and i'm gonna rma it for an m45 and i just gotta ship it

btw...
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
Quote from Akame»
Don't use the scratched up wood, or your mouse will most likely break in a few months.

NOPE
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
just started working now
Posted in: Hardware & Software Support
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posted a message on Should I get...?
Quote from karlzhao314»
Build your own. Alienware desktops have poor build quality, cheap low-quality parts, and terrible cooling. Alienware laptops are extremely restricted in upgrade potential (compared to other comparable laptops) and terrible cooling. In addition, both are extremely overpriced for what you get.

the laptops actually have pretty decent cooling
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
AND DON'T DISRESPECT MY WOOD
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
Quote from Akame»
There's obviously something wrong with your sensor, if it's not working on a mousepad then the sensor is most likely broken from you hauling it around on a scratched piece of wood.

probably the funniest thing i've read all day

i'm sure a broken sensor can work flawlessly on a steam wallet card or my monitor stand
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
Quote from Akame»

notice that there are 2 and's

go back to 3rd grade English
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
Quote from Akame»
Yes I did read, you said the sheet of paper as well as a small part of the wood works fine. Either that or your wording and sentence structure is terrible.

Why would you even use your mouse on a piece of scratched wood? You're effectively ruining the mouse as you use it

sheet of paper, and i think ipad glass has the same problem.
Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
Quote from Akame»
Probably because the Scratched up wood isn't registering as a surface for the mouse? Just use a sheet of paper and put a paper weight over it. There you go! Makeshift mousepad

Posted in: Hardware & Software Support
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posted a message on Vengeance m65 sensor/surface problem
for some reason since yesterday my mouse suddenly doesn't like my scratched up piece of wood at all but part of the wood that isn't scratched up(and monitor stand) works fine and my brother's cloth mousepad and sheet of paper, and i think ipad glass has the same problem. I've tried switching usb ports, updating firmware and adjusting lift height in the software but nothing has worked. any ideas?
Posted in: Hardware & Software Support
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posted a message on Wiping Hard Drive and Reinstalling Windows
Quote from SpicyTM»

By wiping the HDD he formats it completely obliterating anything currently on it
Also if you dont have anything at all you care about on your HDD go for it just make sure your activation key is still valid

by reinstalling windows he gets a new copy of windows
Posted in: Hardware & Software Support
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posted a message on Post your Favorite Future Tech
Wireless electricity.

it's not electricity it's magnetism that gets converted to electricity
Posted in: Computer Science and Technology