Quote from Finchy_92
Hi, i have recently decided to compile my favorate mods into one Client/Game.
This includes the awesome Thaumcraft, however when i attempt to run the Mod, ForgeModLoader responds with an error message saying there is a missing file somewhere that is needed to run it.
Here below is a Screen Shot of the log file where the error is saved:
http://www.kieran-fi...-use/4575175979
Sorry for the linkk, but i was unable to stick the .png (image file) in this post, so i created a link to MY website.
My site is 100% genuine as it is my business site and because it was created with Moonfruit so i have no direct control over coding and or allowed files/data.
When launching the game i get a message saying that there is a missing file and to check the client log for more info...
"The Mod Thaumcraft ... Requires Mods [Forge] to be availible"
(Forge 6.6.0.491)
If you dont want to click the link thats fine, ill do my best to descibe the error.
Maybe, and i believe this is the reason that there is a fault; i am a noob to all this modding business and previously just used Technic Launcher to play Minecraft and use the mods.
But i am using the lastest version of minecraft 1.5.1 however Thaumcraft currently has no Update/Release for this version just 1.4.7.
The rest of my mods i am using are working and updated for the 1.5.1 release of Minecraft.
Could this be causing the problem? or should it not really matter?
Thanks for reading and replying in advance.
And if i have posted this is the wronge place, i am sorry feel free to move it.
You can't use version 3.0.3 with 1.5.1. You have to wait for 3.1 from Azanor.
He is working on it, but it is definitely is getting harder to wait.. Too excited!
And yes, I am aware of the new runtime obfuscation feature, and hope mods make use of it
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Then why does that make it ok for us to have unoriginal mobs like zombies but not unoriginal horses?
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Yes because as we all know Notch was the first person ever in the history of everything to put Zombies in a video game. Or witches. Or potions. Or mining. Or crafting.
You 'not original' argument is completely invalid.
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Or it could be he was playing around with Mo' Creatures to see how that mod handles riding or a million other things. As Jeb has been known to interact with modders on some mechanics. Also those are not the same pictures that you pointed us to before. seeing as they have different names, and no you can not tie the two together.
And seeing as you have yet to show us proof of this 'code' that you claim is already in vanilla minecraft you still don't have any actual proof of this being 'confirmed'
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He's not suggesting that minecraft suddenly turn into call of duty. These things would be push by the community and wouldn't effect any one that isn't interested. And the rating system wouldn't be something slapped on to every player by Mojang. It would be something added to player who participate in the events.
And having of e-sport enthusiasts in the community wouldn't 'turn Minecraft into a business.' The same way it hasn't turned fighting games or star craft multiplayer into a business.
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Um. Source please. Considering Pahimar has said on multiple occasions that he wasn't going to be updating EE2.
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You have a very strange concept of what makes up an RPG.
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Wow. Thank you for sharing with us. Your affinity for words is simply stunning.
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It's Wolf.