all suggestions in this thread has been suggested multiple times before. The Trapdoor camuflage is not in any way a unique recipie for doing it even. to OP, please search around before you post, if you got something to add to a simpilar post, add it, and it will get bumpet. Its better that way, because your ideas get a whole lot more coverage, positive coverage, than the majority of spammed suggestions in this forum.
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Sep 25, 2010I'm gonna back up Mystify here, with my simplified statement, if you feel the game steals too much of your vital real time by having some opf the blocks taking too long, you probably should prioritize differently,Posted in: Suggestions
I spend quite a few hours on my computer, but I don't neglect my daily duties.
my earlier posts, answeres previous statesments.
Sep 23, 2010Posted in: SuggestionsQuote from Mystify »Why does dirt have to be useful? Its dirt. You grow crops on it, and it grows grass to make your lawn look pretty. You build poor, makeshift structures out of it. It doesn't need to be more useful.
If I may.
Soil: is what you hvae described
Dirt: The middle thing that does not exist ingame, what you'd get if you mix gravel, soil and residue from dead plants etc.
Clay: (non-organic, high density dirt)
So yes, I agree Soil already have its apointed uses.
Sep 18, 2010Latatc posted a message on Leaves fall off tree when the top of the trunk is cutPosted in: SuggestionsQuote from Dj_Friski »Notch could at least make them so they start to fall when not attached to wood instead of somehow surviving by touching some dirt.
this is brilliant.
Sep 18, 2010I don't see why everything has to improve gameplay. Aestethics are important to sandbox games too. The therads on pure decorative items and blocks support this.Posted in: Suggestions
And since its a sandbox game, with variables, having an aestethic block thats harder to find, does not bother me at all. Like I've stated previously, its my personal opinion to disagree with altering the code for clay commonness (is that even a word?).
I do not mind that getting clay is a hassle, that just makes me happier when I'm finally done building the structure I intended it for.
Sep 18, 2010Icy cave complexesPosted in: Suggestions
in a snowy tundra Biome, caves that are laid out as normal caves today, only they are made of snow and Ice. many parts of the floor are slippery, and isntead of lava blocks, you have parts of the celing made brittle with icicles. If you mine to close to this unstable roof it will collaps.
This requires you to set take safety precautions when mining. This danger in particular would be found on lava-depth and be the area where you would find minerals for this depth.
I would suggest making "iced" mineral blocks, to make them harder to spot, but I realize this would take alot of texturing to do, but its not impossible. You would also have to be carefull not to use too many torches, or lanterns, because then walls, celings and support might melt, causing collapse.
A second type of snow block, with a little browinsh tint in it, with the attributes of Gravel (drops flint sometimes and need supposrt) lets call it dirty snow (for lack of anything better atm). This dirty snow, when supporten on 4 sides will not fall unless disturbed, but one disturbance would be enough to cause a chain-cave-in to all adjadent dirty snow blocks connected.
Main mob in theese caves would be Spiders, and or other snow-creatures in future updates.
Sep 17, 2010make a wishlist in the wishlist section then.Posted in: Suggestions
or atleast have the courtesy to wait a while between posts.
oh and another thing, your posts do have very similar threads, multiple infact already out there, building on another thread people are actually discussing on, will yield better results.
Sep 17, 2010The realistic one is that clay IRL is not found all around the world. Denmark is one of the countries where clay is the most common used materials for houses, but its the only country in europe where this is the case. Sure you find brick houses in other countries, but not nearly at the same rate.Posted in: Suggestions
The gameplay standpoint: atm the only reason it should be uncommon is to simply get people to look for it if they want it. Given an attribute like "resistant to explosion" would make it attractive in ways of usage. (maybe when a brick block where exposed to creeper or tnt it would only be redused to a half block, which would take two small bricks to repair.)
Logical, I don't have one, but for my own sake, I must admitt I really don't require one.
I'm not "telling" that it should not be different, please forgive my poor ability to express myself, but regarding how this post started, my personal opinion of clay and its use is that its fine, and does not need tweak. The brick from soil part though, is logically unreasonable.
Again, trying to be clear on this, this is a viewpoint, and I do feel entitled to it.
and to your accomplishment comment, I don't meassure up to other dedicated players, probably never will as a casual gamer, hence I do not compare my accomplishemts to others. What makes me proud is walking in my own world, knowing what time it took to make the things I have in it, knowing what I had to figure out, what to plan, what to collect to get it done. It has nothing to do with showing of to others and comparing my world to a youtube vid. Its a personal gratification.
Sep 17, 2010Posted in: SuggestionsQuote from theicychameleon »Quote from Latatc »I have found myself in that situation more than once, digging straight up, jump, place block underneath, keep digging up, works like a charm, I usually even make a pillar, then when I head down, I dig beside the hole, but this time I bring ladders that I can use to get back up later.
Just be careful not to hit gravel or sand: instant death.
equipped with my trusty shovel I defiantly dug my way through sand and gravel. Usually just get stuck in it, taking dmg over time, have yet to isntadie from falling blocks... Myabe a glitch on my client?
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