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    posted a message on [WIP] [1.5.2] Mine & Blade: Battlegear 2 (0.4.0) - Cloaks
    Quote from nerd-boy

    String, I never realised they dropped the 'e' in axe. Just looks strange without it

    That's not an American/British thing as far as I'm aware. I've seen it more often with the 'e' than without in the US. I think it's a civilized/hillbilly thing.
    Posted in: WIP Mods
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    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    Nerd-boy is busy with having an actual life (something I keep meaning to try, but never seem to get around to). He's not going to be adding new features to Mine & Blade for a while, at least. Certainly not complicated ones like a whole new unit tree or horses. This isn't the time to be suggesting new features.
    Posted in: WIP Mods
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    posted a message on Futurecraft
    Quote from fr0stbyte124
    and I'm thinking those will probably be waived in creative mode, or at least be optional.

    O_O
    Posted in: WIP Mods
  • 2

    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    Quote from Batman_84

    Hi.
    First of all Great mod. But when do you think that you are going to could add Quivers like your old mod (or if you going to add them), same with the archers.

    He is not going to add quivers.

    To all those asking, nerd-boy has said several times that the archers will happen when they happen and not a moment before.
    Posted in: WIP Mods
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    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    Lord_Skass hasn't done anything wrong. It's perfectly alright for him to update the mod if he wants to. He just can't redistribute it.

    Quote from Murayama
    And to be honest, violating terms of use would probably have little to no ramifications. There's almost no legal recourse that could be taken, it would just be considered a **** move.
    It would likely get him banned from this forum.
    Posted in: WIP Mods
  • 4

    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    Will you all just shut up about Battlegear? That's not this mod. Nerd-boy's not going to update it. He's asked you a lot of times to leave it alone, so get over it and play this. You don't always get exactly what you want, especially when (as nerd-boy has said repeatedly) what you want is not possible. It's been months since Battlegear was discontinued. It's time to move on. If you wanted it to update, the Battlegear thread would be the place to say it (although you shouldn't be saying it there, either, actually), not here. Enjoy the stuff that nerd-boy is giving you and be thankful for the fun you had with Battlegear rather than punishing nerd-boy for not spending his free time catering to your whims.

    EDIT BY BLACKLANDS:

    I'm leaving this, and only this post, here.

    Read it. Understand it. Act like you actually care for anything else than your own demands.
    From now on, all infractions given out because of Battlegear questions will be formal (= give infraction points).
    Posted in: WIP Mods
  • 3

    posted a message on PaleoCraft -- Realistic Dinosaurs in Minecraft!
    +1 for including cool dinosaurs instead of just the five or so most famous ones. Nice models, too. Will you be separating the dinosaurs so that you only encounter ones from particular time periods together (Vaguely, I mean. Like, no Tyrannosaurs munching on early Triassic species)? I will be following this mod with interest.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] The Halo Mod [Realistic]
    It amuses me that, despite the mod being tagged all over as 'realistic', no-one has yet mentioned that you don't mine plasma. :P
    Posted in: WIP Mods
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    posted a message on [1.4.7] Mine & Blade: Commander - alpha 7
    Quote from orangebacon1

    This mod looks frigin BA but I can never get forge to work :/ Stupid forge ruins everything.. I know nothing of Modding n stuff so for all I know this could be a really stupid question but is there anyway you could get it to work with Modloader instead? Just curious. I really wanna install this mod and if not could you make a video on how to install forge and MAYBE install the mod? Because its harder to tell someone how to do something rather then showing.

    Forge and Modloader are very different. Forge has recently essentially pirated all of Modloader's functionality, but it does lots of other things too that are unrelated. My understanding is that it's extremely difficult to switch. It would be like programming the entire mod again, except with less help. But Forge is ridiculously easy to install. You just open minecraft.jar and copy/paste the Forge files into it. A video would be maybe 30 seconds long, because there's only one step. And then you just drag this mod into the 'mods' folder.
    Posted in: WIP Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Sutes
    1 - I'm fully aware that this doesn't work very well with other mods, however there isn't much detail on this, so I'll ask it another way, what mods do work with this mod ?? Rei's Minimap, Too Many Items, etc....

    2 - Will seeds work with this mod ??

    3 - If they work, do you have a recommended texture patch for your mod ??

    1. Too Many Items yes, Minimap no.
    2. If you mean world seeds, yes.
    3. There are a number of texture packs available on the BTW forums, linked in the OP.
    Posted in: Minecraft Mods
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