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    posted a message on Better Than Wolves Total Conversion!
    Quote from Simplicity21

    So, in this case, there is absolutely no chance of flowerchild releasing a compatibility patch for not only IC2 but any forge mod? And if one were to come along, flowerchild, that wanted to make a compatibility patch for a few forge mods and yours, what would you say about that?

    He really (really really) doesn't like Forge. If someone else made a patch for a specific other mod, he probably wouldn't object. However, if you ask him to make a patch, he'll be sarcastic at you.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Karl193

    I wanna Forge compatibility patch!


    You don't want a Forge compatibility patch.

    Quote from Karl193

    I don't want a Forge compatibility patch.


    You want to go home and rethink your mods.

    Quote from Karl193

    I want to go home and rethink my mods.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Karl913

    I agree, I like using the forge, and this would go great with buildcraft(Yeah, yeah) Industrialcraft and redpower, and many of other mods. Mods good, makers not. Why is it you torture us like this? l might make a compatibility patch (If l knew how :sad.gif: ) And wouldn't care about anything you'd say. l want THE FORGE!

    I've already replied to this once, but oh man, this is just so great. I love the bit where he says he wouldn't listen to FlowerChild. <insert crazy hillbilly laugh that ends with 'ptooie!>
    Posted in: Minecraft Mods
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    posted a message on Futurecraft
    Quote from fr0stbyte124

    The plan is you will design ships like you were in creative mode, only you are moving around holographic blocks. You will also be able to do stuff like copy-paste and pull up user submitted schematics. When you've got it the way you like you pay the shipyard in materials and whatever the construction fee is and machines go and assemble your ship piece by piece. You can also save the ship design and use it to make a fleet.

    This sounds good, as long as the planning thing is relatively easy to use. If it's like in 'real' Minecraft it would be fine. I love the idea of huge construction droids swarming over half-completed ships.

    On a totally unrelated note, I have an idea for a personal weapon: Cip-Quads (reciprocating quad blasters). These are huge, epic machineguns use by ARC heavy gunners in Star Wars. More information (and pictures) can be found on their Wookieepedia page.
    Quote from Cameron16

    I'd like to suggest another FTL engine: The Space Warper. Basically, it creates a "Bubble" in space time, that allows you to zip through space at faster than light speeds. This would require a ZPM for power, since this is a very fast engine, and requires vast amounts of energy. This seems like a better way to harness the ZPM's power. The cool thing is, all of this is based on fact. So if someone wanted a factual engine, this would be the one for them! (Albeit expensive) If you wanna learn more about the science of this theory click here. I'd appreciate feedback on it from anyone who posts.(Non-trollingly of course) I did register on Futurecraft Forums, but I have to wait 7 days before posting anything, and I needed to get this idea out now. So please comment, criticize and all that good junk ;D Cameron Out!

    EDIT: I also suggest using this API for sitting on blocks. You can code it to sit on almost anything you want :biggrin.gif:. Seatable API is here.

    'Factual' is debatable. This is an engine that is theoretically possible. That doesn't necessarily make it any better than hyperdrives, warp drives, skip drives, portals, General Products hulls, or any of the other ways SciFi ships have of getting around the lightspeed barrier. It's still a cool idea, though.
    Posted in: WIP Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Karl913

    I agree, I like using the forge, and this would go great with buildcraft(Yeah, yeah) Industrialcraft and redpower, and many of other mods. Mods good, makers not. Why is it you torture us like this? l might make a compatibility patch (If l knew how :sad.gif: ) And wouldn't care about anything you'd say. l want THE FORGE!

    TTTTHHHHHBBBBPPPPHHHHTTTTTTT!!!!!
    Posted in: Minecraft Mods
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    posted a message on Futurecraft
    Quote from Earl1

    how would the shipyard NPCs know what to build would you have to chose from a set list of ship designs, or would you have to manually build one of the ships first and then save the design for the ship to your shipyard. i like my second idea better because it would allow you to have ships unique to your server, and it would make it easier to mass produce those ships.

    I agree. If the shipyard was organized into many 'docks' (think about parking spaces), with a ship under construction in each one, then you could put a ship in the first dock in each row, and the NPCs would duplicate it in all the other docks in that row.
    Posted in: WIP Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from 4Strings

    Never mind, I got it to work! Thanks again khinsu!!!
    Everything works great except that windmills don't work if placed within approximately 17 blocks of one of the huge trees... :blink.gif: But waterwheels do, so its OK... :tongue.gif:
    And thanks again for all the help!!!

    This may be because the windmill is just that **** big.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Tsherlock

    This mod has a bug that when i place a torch or redstone the game will crash, even though I installed it correctly.

    No, it doesn't. The problem is on your end.
    Posted in: Minecraft Mods
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    posted a message on Futurecraft
    No new posts in almost 24 hours - AAARRRGGGHHH! <beats head against wall>
    Posted in: WIP Mods
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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Quote from NewTendo

    I dont know why but for somepeople repeaters starts working after a little while :|:

    Huh. OK. Thanks.
    Posted in: Minecraft Mods
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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Redstone repeaters aren't working for me. Everything else works fine. They simply don't get powered, no matter which way they are facing. The redstone current is on, and I checked that it works. I have it set up just like in the video. Does anyone know what's wrong?
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from 4Strings

    Hi,
    I really love this mod and I was wondering how I can install BTW along side the "Twilight Forest Mod"?
    I know that technically BTW isn't compatible with other mods, but is there some program/metjod I can use in order to use both mods without conflict?

    Any suggestions would be greatly appreciated! :smile.gif: :smile.gif: :smile.gif:
    Thanks in advance!

    BTW may be compatible with other mods, FlowerChild just makes no promises. Or at least not ones he means. If you get a post from him, run.

    That said, there is no way to tell (from my perspective) whether or not they are compatible except by testing them. If they work, great. If not, I suppose you could learn Java, decompile both mods, and extensively reprogram them until they work. Other than that, no, there is no way.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Proposed name change:

    [1.1] NOT AS GOOD AS CATS MOD! [V3.492 UPD: JAN 27]
    Posted in: Minecraft Mods
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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    I've been looking for a mod like this. I will download it at once!
    Posted in: Minecraft Mods
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    posted a message on why wont mods work
    Quote from Amber Tonerre

    shut up and buy minecraft idiot your kind isnt wanted here on the fourms

    Pirating games is wrong, but this was not the way to handle it. How can you say this to someone?
    Posted in: Mods Discussion
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