
Hi guys, Vechs here! I started making custom stuff for Minecraft back in 2010, and the Super Hostile series is my best-known contribution to Minecraft fans everywhere!
The main objective of my maps (aka custom Minecraft worlds) is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Going forward, Super Hostile maps made after 2020 now also require a custom modpack, which can be found here:
Currently Under Construction:
Super Hostile: Vexelvania (working title)
Latest Release:
Super Hostile: Spellbound Caves II
CLICK HERE TO DOWNLOAD PUBLIC (Available Now!)
The new official home of Super Hostile is here! Download the maps at:
https://vechsdavion.com/
Support Super Hostile directly here!
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs)
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Hello, all. Welcome to die.
BEDROCK DREAMS
full serious mode
Rules:
1) Easy or Harder, loser
2) find and complete the bedrock moneument
3) yes
)4 you know the rules now stop being a rude young man/woman and get out there to kill stuff xdxdxdxdxdxdxdd
MAPS:
BEDROCK DREAMS 1: THE ORIGINAL MASTERPIECE
is no longer available, but fear not, a remake is coming!
BEDROCK DREAMS 2: STARSHINE JUNGLE
At long last, the greatly awaited sequel to the map that changed CTM forever is here! Welcome to a world of pain and suffering, a brutal challenge that will test your every limit. Featuring 3 fully functional (not actually functional) dungeons and one bonus record dungeon, all designed to make you go "What on earth...?" Play with your friends! Or don't, because it's a single player map, and it doesn't work in multiplayer. Explore the ruins of a lost and ancient world, because you're bored and that new Render map is really easy and you already beat it deathless amirite (don't hurt me Render). Can you pass the greatest challenge of all, or will you fall to the evils of Count Woolfric and his evil army?
Made with the help of Chipmunk46! Check out his maps here, they're actually good unlike this, lol.
Pictures:
Download:http://www.mediafire.com/file/cbtvb6jsd5nkjtp/Bedrock Dreams 2 - Starshine Jungle.zip
BEDROCK DREAMS 3: MYSTERY OF THE BEDROCK
coming soon to a store near you!
BEDROCK ODYSSEY
84 areas, each one as
badchallenging as the rest. Will you succeed?3
IMPORTANT: This Thread will be undergoing a complete revamp to make it less... dated. I'm still making CTM maps, and have a few projects underway! The map known as Starshine is still being created, but has undergone roughly a thousand reboots. The current version of it is going strong, and while I can't promise any hard release date, I can tell you that it'll be far better than previous maps posted on this thread.
The Mystical Caverns A CTM series by LULZ180.




So, a lot of CTM maps are getting kinda repetitive, absurdly difficulty, and boring, no? Well, seeing as everybody loves to wind down and relax from a hard challenge, I thought I'd give you an easy and fun map series. Yea, that was a joke. Prepare to die MANY times. Now.......
Table of Contents (It doesn't link you to them, not yet anyways, but it works)
1. Introduction
2. Maps
3. Mini-Maps
4. Other Stuff
News: Starshine is still being created, and an updated take on my original ROMHack Minimap "Bedrock Dreams" will be released soontm. Expect... better than mediocre things from this!
1. Introduction
Yea, I hate you. What else is new? Before you get into the maps, I want you to be at least a tad bit prepared, as I don't like to send my mice into the maze blindfolded. First off, these maps are story-driven, epic maps that will remind players of maps such as SH#7 Legendary, minus the scale of course. Most of these maps won't be MASSIVE, but I'll do my best to pack in as many hours of gameplay as I can without going overboard.
Next. These maps are aimed at the more skilled CTM players out there. I'll be sure to release some maps that are "Noob Friendly", but most of them will be ROM-Hack Hard or tougher. Here's a nice difficulty scale, so you can get an idea.
Dream: If you can't beat these, stop trying. Resources are plentiful, enemies and traps are low, and all in all the map will be easy.
Rough: Harder, but still quite easy. Resources are limited, and enemies and traps are more abundant.
Harsh: My version of ROM-Hack Hard. Resources are very limited, enemies and traps are pretty much everywhere, and some dungeons are designed to be impossible without certain items.
Nightmare: You don't want to know. Everything will just fall apart in these maps. Resources will be extremely rare, enemies will be buffed with insane potion affects and gear, and traps will be everywhere.
Hope you enjoy!
Rules:
1. Find and complete the Dream Monument.
2. Survive in any way you can think of.
3. Play on Easy or Higher, never Peaceful.
4. Find the wool/records in chests. Do not use Mob Drops.
5. You can craft/mine the Metal/Ore blocks for the DM.
6. Do not leave the map boundaries.
7. Do not craft/break/move Ender Chests. I will provide them.
2. The Maps
Here we go. This will be "fun". These are the good ol' 12 record CTM maps you know and love. Prepare to die, a lot.
Mystical Caverns #1: Starshine
In development....
Difficulty: Harsh-Nightmare (Starts off difficult, gets harder)
Length: Undecided, planned to be around 20-30 hours of play time.
Objectives: 16 Wool, 12 Records.
Map Style: Linear-branching
Description: A long and grueling experience, featuring incredibly diverse areas that not only test your fighting but thinking skills, Starshine will be the most brutal CTM you've played in a long time. Expect to die in more ways than you can think of.
Download: None yet!
Pictures:
3. Mini-Maps
Ah. The good old 3 wool maps that leave room for absolute evil and experimentation. They may be short, but they'll hold all the challenge (and even sometimes more) of the full maps!
The Bedrock Dreams Series:
Started as a first step into my CTM mapping adventure, now reborn as a series of completely nonsensical, joke maps that still somehow play decently?
Most of these maps will forgo great gameplay and aesthetics in favor of just being funny or poking fun at some CTM trends, but they do have an edge to them, so don't be surprised if they kick you around a bit. Maybe a few of these will even be serious?
Bedrock Dreams 1: The Original Masterpiece
Coming Soon?
A remake of the original map as captured in the video below this thread, maybe I'll actually make this one good...
Bedrock Dreams 2: Starshine Jungle (NEWLY RELEASED)
At long last, the greatly awaited sequel to the map that changed CTM forever is here! Welcome to a world of pain and suffering, a brutal challenge that will test your every limit. Featuring 3 fully functional (not actually functional) dungeons and one bonus record dungeon, all designed to make you go "What on earth...?" Play with your friends! Or don't, because it's a single player map, and it doesn't work in multiplayer. Explore the ruins of a lost and ancient world, because you're bored and that new Render map is really easy and you already beat it deathless amirite (don't hurt me Render). Can you pass the greatest challenge of all, or will you fall to the evils of Count Woolfric and his evil army?
Made with the help of Chipmunk46! Check out his maps here, they're actually good unlike this, lol.
Pictures:
Download:http://www.mediafire.com/file/cbtvb6jsd5nkjtp/Bedrock Dreams 2 - Starshine Jungle.zip
4. Other Stuff
This exists for just random things I feel necessary to have on here, but don't have a good place for them.
Banners Want to help support my maps? Well here's some banners for ya! :3
Actually. I don't have any for you right now. Sorry! But you can always tell your friends.....
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not as dead as this map smh
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Blade I love you. That was a beautiful post.
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Somehow the names get worse but the maps get better looking.
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so tomorrow release date confirmed
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Aesthetics aside, this map has perfect gameplay. Most maps give you infinite resources (I.e. torches) too early, and they suffer from it, but this map has a perfect difficulty curve. Honestly, it's refreshing playing a map where the player can get stuck and never complete it.
I do have a few criticisms, but the map is still in beta, and only a jerk would critique something that's WIP. It's a whole lot better than many other CTM maps, and it couldn't be worse than one map called Tale of Two Swords. Anyways, here's a victory picture, can't wait for the next map (try a sandstone cave map, those are my favorite, and they lend themselves to great areas and innovation).
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Myriad Caves might be the best CTM I've ever played, and I've played a lot of CTM maps. I'm two wool in, with a large amount of emeralds, and I plan on completing the bonus monument.
After I beat this map I'll be sure to play your other ones, Goliath looks fantastic. I hope you continue making maps, hopefully more on the difficult side rather than not. CTM maps with a real challenge are lacking nowadays, and so far Myriad Caves has been really testing me.
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To be fair, Septum would make a nice Christmas gift...
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Regardless, it was really fun. I'm still impressed by how good Jam maps can be, and this is one of the really good ones. Keep on making great maps Krose. I've started and then stopped playing Savage Realm like 8 times, but that's mostly because I keep trying to do it multiplayer, and other people aren't reliable. Look forward to whatever you have coming next, if anything.