• 1

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Azanor what will happen to already enchanted Foci after the newest version is released? i ask because i'm holding off on enchanting any just in case and also because i have about 7 or 8 excavation Foci around 6000 blocks away in the deep dark on frames.
    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    i think i found a rather unusual bug with the runic armour. it seems that it can be scanned multiple times. or more so infinite times as every time i re log into my single player save i can rescan them again. im not sure if this is the best bug ever or the worst bug ever but it sure is something.
    Posted in: Minecraft Mods
  • 1

    posted a message on [TC4 Addon] Forbidden Magic - v0.575
    wow this mod looks really cool. i cant beleve i havent seen it until now.
    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from ObsidianWalker

    Yeah, the problem is, i need BOTH lapis and gold so i can't waste them, and i need strings and wool too so i need to conserve those materials as much as i can since i can't hunt mobs with this equiment, and i already have a lot of problems with chickens and cows, so i will need to build an even bigger farm for sheeps since i need a lot of costus, well, i need an emerald anyway to finish what i need lapis for so i think i might use some instead of building up resources i won't use.

    the best (cheap) way of getting it that ive seen is go to a desert and grab as much sandstone you can find, and craft it into the 4 by 4 blocks they have it on them additionally you could go to a minecraft temple they are made from it.
    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 3.1? (not 4)
    i'm not sure if i'm alone on this but i loved my liquid vis. It more or less defined thaumcraft for me made it the only "tech mod" that i even used and it was so clean and good to have all my precious resource where i could store it in tanks and show it to all those around me (well if i ever played on servers that is) so i was annoyed at the idea tc3 had at mostly removed vis. i however do agree that wands need more uses as it seems thaumcraft wands/tools are more or less "inside tools" and have no practical use outside our houses. if you are adding casting and new worldgen and changing nodes will we atleast see some of the void/elrich stuff come back? can we still have some "rare" aspects like pure? perhaps for "white" magic will you be removing hidden recearch or will you instead add to it? anyway i guess i should end here
    #endRant
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from d95

    divine RPG mana

    thanks +1 2 u
    Posted in: Minecraft Mods
  • 1

    posted a message on MORE ENCHANTMENTS MOD
    Its been over a week will we ever see a 1.4.2 version because i don't think most of us even are using 1.4.4 yet.
    Posted in: Minecraft Mods
  • 7

    posted a message on [WIP] Thaumcraft 3 [WIP NO LONGER]
    Quote from Hellgate79

    Any pre-release of TC 3 planed?

    Every time we ask you make Fluttershy cry.
    Posted in: WIP Mods
  • 2

    posted a message on [WIP] Thaumcraft 3 [WIP NO LONGER]
    Quote from User

    I was thinking of several things:

    -Some way of joining cults/religions among villagers? The chapels in villages having a point? Ex., you could join the cult of Cthulhu and do sacifices to gain favor with the dark gods of madness and gain blessings/curses to lob at your enemies.

    -Rituals. You build a structure and set down an altar of some sort and when the moon is new or full, or at sundown, you can sacrifice someone or shed your own blood to gain extremely powerful artefacts that would bend the fabric of reality or make you go mad in exchange for near-unlimited power.

    -Actual gods that are real entities you can interact with. Needs no explaining.

    -Spells! Needs no explaining either.

    That's all I can think of right now. Also, do you have an estimate of when this will have a pre-release?

    i love the idea of setting up a ritual table sounds awesome. Also gives villages a real use too
    Posted in: WIP Mods
  • 1

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    best mod ever XD
    Posted in: Minecraft Mods
  • To post a comment, please .