The attack speed is still way too fast.
- L0ST5ILVER
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Member for 8 years, 3 months, and 14 days
Last active Thu, Oct, 14 2021 18:56:49
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Nov 1, 2019L0ST5ILVER posted a message on Combat Test Snapshot 3Posted in: News
I'm happy with all these changes. Is attack distance still a thing?
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Oct 13, 2019L0ST5ILVER posted a message on Java Edition: Combat Snapshot 2 and MCF updatesPosted in: NewsQuote from Dovahhkiin64»
Looks just as terrible as the original 1.9 update. They should have just left it as is in 1.8.9, but buff the durability of and increase the enchantment points that guarantee max effectiveness of having 2 protection 4 armor and 2 projectile projection 4 armor.
Lol. No.
These changes are mostly amazing.
My only issues are:
Auto attack should be disabled for swords and axes (But enabled for Hoes and have a special attribute to enable it on any weapon with commands)
Attack speed is now too quick , and I'm not sure about the finicky shield crouching mechanics.
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No.
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https://feedback.minecraft.net/hc/en-us
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This is actually a good suggestion because it's unique, making candles out of honeycomb actually sounds like a very vanilla thing.
I think the candles should come in holders.
OKAY, here's my advice to you, suggest this on the official suggestions page for minecraft, because the Minecraft forum is obsolete; No Devs ever visit this website, let alone the suggestions page.
I'd love to see candles as well as a lighting overhaul, including coloured lighting, warm and cold lighting etc.
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Also if you put @e[type=Zombie,name=Zombie] it will kill all normal zombies, but any zombies you have named will not be killed.
Might be useful xP
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It doesn't just kill you, it kills every entity in the world, including animals, mobs, boats, minecarts, item frames, ALL armour stands, items etc.
I also think in pre 1.12 it MIGHT be a capital Z, but that might be for 1.8 and lower.
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Sorry to break it to you but I believe the resource pack is discontinued. It's finished. There hasn't been a word from Sixfoot in ages about it. :,C
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When I first played (on PE) I had no idea what a crafting table did and neglected it for ages, I eventually figured it out when I wanted to know how to get coal.
we also thought a feather was a digger or a trowell and yeah... rip
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I've never really tried collecting EXP. Though I've always wanted to. I reckon 70 has been my maximum (good ender dragon EXP + already had some levels)
How hard would it be to get to level 1000 under unmodded means?
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You can write an Autohotkey script to move you slightly left and right while you hold down right click.
Such a script uses system inputs and is not a third party extension of minecraft, but rather just telling the computer to press A and D while holding down left/right click.
However keep in mind you still risk being banned if the server you play on is strict on AFKing, you could receive a worse punishment for bypassing the AFK system.
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Is this literally the only way to detect if there's more than 1 player/entity?
Before you could just use count= Why is it so complicated now?
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Yeah it's because for some reason the hidden item frames is listed at the top for some reason, make sure you download "ItemBound V1.9"
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Is this the first time this has happened? Your whole team is level 100 so you must've been playing on the server for a long time, did this suddenly start happening or did you just never visit an extreme hills during your hours of gameplay?
Here's some things I can recommend:
Just to make sure, that both the server and your client have around 6 gigs allocated each.
Try updating Pixelmon to the newest version (This will require all players to update as well as the server, just drag and drop the updated file into the mods folder and delete the original, no data will be lost but make sure you always make backups anyway)
Update forge as well (This is much harder to do as it will also require all players as well as the server to be updated, I'd recommend looking up a tutorial in case there's any extra steps that I don't know about)
Also does this occur in singleplayer?
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The Swamp is basically desolate.
The mountains should be left alone I reckon, they serve their purpose, but the swamp is lackluster and gets little love, the witch huts are cool to find, but I'm hoping we can see some more love given to the Swamp biome.
Mods are different.
Mojang want to be very careful with the things they implement, they want to take things step by step so they can ensure that everyone will be satisfied.
What I mean by that is this; Mod creators don't have a massive responsibility, they also don't have over 100 million active players on their mod, Minecraft does, and everything they change is going to affect those 100 million+ people. So they need to be strategic.
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Can you send the data pack? A link to the website you got it from would be appreciated.
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Odd. Well the intensity of the extreme hills is probably the straw that broke the camels back, so to say. Who knows though.
The amount of ram should be fine. Do you have 8 gigs of installed ram on your PC? (Sorry for late response by the way, I don't use the forum often)