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    posted a message on [TransMobifier v1.0] 67 custom mob skins using nametags! (Requires Optifine)
    Quote from smifsmof»

    does it work on 1.8.9


    No.

    Posted in: Resource Packs
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    posted a message on Give us uses for honeycomb: Candles?
    Quote from yerff_caasi»



    Where might I find the official suggestions page? I didn’t know this forum wasn’t the place.


    https://feedback.minecraft.net/hc/en-us :)

    Posted in: Suggestions
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    posted a message on Give us uses for honeycomb: Candles?

    This is actually a good suggestion because it's unique, making candles out of honeycomb actually sounds like a very vanilla thing.

    I think the candles should come in holders.

    OKAY, here's my advice to you, suggest this on the official suggestions page for minecraft, because the Minecraft forum is obsolete; No Devs ever visit this website, let alone the suggestions page.

    I'd love to see candles as well as a lighting overhaul, including coloured lighting, warm and cold lighting etc.

    Posted in: Suggestions
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    posted a message on 1.9 /kill command
    Quote from puzzler88»

    Thanks a lot guys, the correct format was


    /kill @e[type=Zombie]


    really appreciate your help.


    Also if you put @e[type=Zombie,name=Zombie] it will kill all normal zombies, but any zombies you have named will not be killed.

    Might be useful xP

    Posted in: Commands, Command Blocks and Functions
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    posted a message on 1.9 /kill command
    Quote from puzzler88»

    So I want to kill all zombies on the map.

    I use this command


    /kill @e [type=zombie]


    IT KILLS ME TOO.


    :(

    :(

    why, pls help.


    I'm in 1.9 btw



    It doesn't just kill you, it kills every entity in the world, including animals, mobs, boats, minecarts, item frames, ALL armour stands, items etc.


    Quote from FirEmerald»

    try it with @e[type=zombie], it's possible the change to Minecraft:zombie was in a later version.


    I also think in pre 1.12 it MIGHT be a capital Z, but that might be for 1.8 and lower.
    Posted in: Commands, Command Blocks and Functions
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    posted a message on [ItemBound v1.9.] (Custom item skins + custom loot!) (150,000+ total downloads!!!)
    Quote from m_morales33»

    Heyo, I love this resource pack and I have but one mere suggestion for ya. IDK how possible this is but perhaps you could add in bandanas/face masks? Perhaps a renamed leather helmet (Maybe even dyeable IDK ¯\_(ツ)_/¯) anyway have a nice day sorry for any mistakes i can haz dyslaxia


    Sorry to break it to you but I believe the resource pack is discontinued. It's finished. There hasn't been a word from Sixfoot in ages about it. :,C

    Posted in: Resource Packs
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    posted a message on When You Used to be a Noob...

    When I first played (on PE) I had no idea what a crafting table did and neglected it for ages, I eventually figured it out when I wanted to know how to get coal.

    we also thought a feather was a digger or a trowell and yeah... rip

    Posted in: Discussion
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    posted a message on What is the highest XP level you have gotten legit in vanilla minecraft in survival?

    I've never really tried collecting EXP. Though I've always wanted to. I reckon 70 has been my maximum (good ender dragon EXP + already had some levels)


    How hard would it be to get to level 1000 under unmodded means?

    Posted in: Survival Mode
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    posted a message on Does anyone know how to make/know how to make a AFK fish farm that you can use on servers without getting kicked for being AFK

    You can write an Autohotkey script to move you slightly left and right while you hold down right click.

    Such a script uses system inputs and is not a third party extension of minecraft, but rather just telling the computer to press A and D while holding down left/right click.


    However keep in mind you still risk being banned if the server you play on is strict on AFKing, you could receive a worse punishment for bypassing the AFK system.

    Posted in: Discussion
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    posted a message on [1.13] how to test if there is only 1 player in an area

    Is this literally the only way to detect if there's more than 1 player/entity?

    Before you could just use count= Why is it so complicated now?

    Posted in: Commands, Command Blocks and Functions
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    posted a message on [ItemBound v1.9.] (Custom item skins + custom loot!) (150,000+ total downloads!!!)
    Quote from pankake42»

    When I download the texture pack it downloads a hidden item frame texture pack (looks exactly like Hidden+Item+Frames+v1.0)


    Yeah it's because for some reason the hidden item frames is listed at the top for some reason, make sure you download "ItemBound V1.9"

    Posted in: Resource Packs
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    posted a message on Pixelmon Random Crashes
    Quote from AlecBecker»

    https://gyazo.com/17a0910126be0ceb9de60d656414a66e


    https://gyazo.com/6a4e3946c5f311da2258e3b3e21eabb2

    Here are some screenshots that may help find out the problem the top is the error message i get in the server CMD Prompt, and the bottom is what the crash looks like


    Is this the first time this has happened? Your whole team is level 100 so you must've been playing on the server for a long time, did this suddenly start happening or did you just never visit an extreme hills during your hours of gameplay?


    Here's some things I can recommend:

    Just to make sure, that both the server and your client have around 6 gigs allocated each.

    Try updating Pixelmon to the newest version (This will require all players to update as well as the server, just drag and drop the updated file into the mods folder and delete the original, no data will be lost but make sure you always make backups anyway)

    Update forge as well (This is much harder to do as it will also require all players as well as the server to be updated, I'd recommend looking up a tutorial in case there's any extra steps that I don't know about)

    Also does this occur in singleplayer?

    Posted in: Java Edition Support
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    posted a message on Which biome will you choose in Minecon LIVE?

    The Swamp is basically desolate.

    The mountains should be left alone I reckon, they serve their purpose, but the swamp is lackluster and gets little love, the witch huts are cool to find, but I'm hoping we can see some more love given to the Swamp biome.


    How about we ditch the idea of voting and instead implement all of them. If you think about it modder of Biomes o' Plenty (Glitchfiend) add tons of new biomes and for Mojang, a multibillion company mind you, to keep up with a single person would probably take them about 15 years.


    Mods are different.

    Mojang want to be very careful with the things they implement, they want to take things step by step so they can ensure that everyone will be satisfied.

    What I mean by that is this; Mod creators don't have a massive responsibility, they also don't have over 100 million active players on their mod, Minecraft does, and everything they change is going to affect those 100 million+ people. So they need to be strategic.

    Posted in: Discussion
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    posted a message on No Enderman :(

    Can you send the data pack? A link to the website you got it from would be appreciated.

    Posted in: Java Edition Support
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    posted a message on Pixelmon Random Crashes
    Quote from AlecBecker»

    thank you for the speedy response i allocated 4GB ive never seen it go past 3100mb so it should be plenty this is my command line
    -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

    i can adventure the whole map or stay at spawn for over 24 hours and the game wont crash its only when i explore extreme hills biomes my FPS, Memory, and CPU usage is all great when i crash its just always that javaw file that doesnt respond


    Odd. Well the intensity of the extreme hills is probably the straw that broke the camels back, so to say. Who knows though.

    The amount of ram should be fine. Do you have 8 gigs of installed ram on your PC? (Sorry for late response by the way, I don't use the forum often)

    Posted in: Java Edition Support
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