Quote from TheOrigin
Before spreading rumors read twitter and news next time. Notch already said its just an placeholder and he is working on collision model for the version of dragons wich spawn in normal world also but arent able to destroy terrain.
The shown ENDERDRAGON is a boss type which can only be found in THE ENDER. (Because of that the title was "Why Enderdragon will NOT spawn in the main world!")
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for you.
WOW! You are space-rhino thick. My head would explode if I actually took the time to read his twitter, because it seems only to prove my suspicions are accurate. If you're trying to disprove my claims, it would be best that you don't provide support for my speculations. Though I do thank you for the help.
It's a placeholder means that it's not the real thing. It's a proof of concept. Notch is really quite good a proving concepts. He's not so good when it comes to delivery on implemented version. So what is preventing the real thing turning out to be a joke compared to this?
It flies smoothly because it doesn't have to worry about collisions is not a rumor, it's fact as Notch apparently stated that only the "boss" one will do this.
Once again, I think that it's quite nifty, but they've taken the easy way out by giving it a destructo-land to spawn in(The Ender) and
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Eloraam hasn't broken fire with any of her implementations; this lends strong evidence to the case of her not stealing code.
There's evidence readily available to show that FC's taken some 'inspiration' from what Eloraam's done, but I don't care about it any more. I don't hate FC or BTW now; I'll admit that I may have held that opinion in the past. I respect what he's made and the effort that I know it's taken. In all honesty however, he suffers from the same problem that Notch has. While his ability to generate concepts for fun mechanics for the game to have is impressive, his ability to viably implement these ideas doesn't match it. Also like Notch, he says things that sounds like he's talking without thinking.
I think people really need to learn how important it is to walk a mile in another person's shoes. I want to see mass shoe theft.
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I don't know how to say this politely, but I'm fairly certain RP computers aren't for you. RP's computer is 'old school' by which I mean it doesn't try to understand you, you've got to understand it. All the documentation that you need to use it is far more 'readily available' then it was when comparable 'home-computers' were sold.
While I appreciate your desire to make use of it, I must say that Eloraam has quite captured the feeling of games of her (and myself and many other regulars of this thread) favorite era in how the RP-comp works. I personally enjoy doing battle with my own ignorance to complete my goals as opposed to artificial token resistance. I'd also venture to say that a good number of us old-farts actually like it when the challenge isn't to do 'X', but to see if 'X' is even possible, or how efficiently can 'X' be done.
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See the [1.2.5] in the title? That means that the mod works with MineCraft 1.2.5.
I can honestly say that I'd really, really like to see "Blue-tubes" as it would mean I'd be able to implement a few designs that would require 3-4 sides of a frame extender with only 2 sides.
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Some may be willing to debate that.
I suppose I'd like BTW if it wasn't centered on the idea that you should only ever, ever, ever play one world, I could enjoy it. But I can't help but think the cadre of yes-men that are stalwart defenders of it realize just how arcane it's "tech tree" has become. When RP's tree manages to accomplish what it does with the steps of: 1) start, 2) diamond saw, 3) diamond drawplate, the hoops one must jump through to progress in BTW...meh, I'll just stop. That's what Eloraam wants.
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Off topic of course; his name is "The Doctor". That's why the title for the show, "Doctor Who", is the joke. It's not funny though, because I just had to explain that is what it is. I must say that the arcane tinker tool doesn't do nearly enough to put it on par with a sonic device, which I suspect could open monoliths on it's own.
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Just as there is nothing tangible that can prevent one from looking and playing with her code if ones wants to do so, doing so removes any otherwise valid defence from Eloraam removing content that was generated as a direct result of said play.
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Error is in no way odd. Try changing your configs to not have the ID 512. Minecraft assigns item IDs to [value]+256 as a means of "allowing" items and blocks to be started from 1.
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How can one not know what they've done?
And without error logs to know which APIs one is installing, troubles are virtually impossible to troubleshoot.
This is entirely possible and somewhat expected. If one does not know how elements interact, randomly changing them offers only a random chance to fix them. So far you've only given us a suggestion of what elements you're using. If you want to get it fixed, try doing what the other sensible people do -- post logs.
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Actually I'd wager it's not that, but BattleGear getting stuffed up on Redpower's auto-replace of consumed items functionality. Regardless of how "cool" dual-wielding is, it's going to require hackish means to implement simply due to how MC is built around only having 1 'active' item at a time. Not to mention that dual-wielding is rather...ineffective everywhere but the movies.
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Yes, it's because you're using tekkit, obviously they know the answer and don't want to share it with you. I suggest badgering them for it.
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Uh, it's already in there. The IO Expander does this.
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Repeater > Pulse Former
Alternatively, a chain of state-cells should do exactly what you want.
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The little blocks method of block placement allows for a theoretical increase in memory usage required by a single block to increase by nearly 4000%. Data compression could solve the save file issues, but the griefing potential is simply not worth the trouble of implementing.
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Tubes would be biggest one she's admitted to on her blog:
http://www.eloraam.com/?p=198
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Fixed.