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    posted a message on NEI and redpower
    I have seen a Redpower mod review by CaptainSparklez and he says the damage values for the wires are too high for Too Many Items to read (and also Not Enough Items I believe), so that might be the problem.
    Posted in: Mods Discussion
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    posted a message on Water Shader Mod help
    Are you sure it is only the Water Shader mod? Other mods might make it incompatible.
    Posted in: Mods Discussion
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    posted a message on Item Swing Remover Mod?
    Anyone help, please? This always happens.
    Posted in: Mods Discussion
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    posted a message on Item Swing Remover Mod?
    Bump. Anyone get it now?
    Posted in: Mods Discussion
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    posted a message on Item Swing Remover Mod?
    Quote from AlexM
    When you hit stuff you hand moves; if this is what you mean, that's been in the game since the start and removing it would be pointless.
    Not that type, and when you move your hand needs time to catch up, not when you’re hitting or something. Before 1.8 when you moved your hand (not when attacking something) it would move with you without any delay. Try it yourself, my friend deleted* my .minecraft and permanently deleted it so it will take some time to reassemble my .minecraft.

    And turning the Item Swing on/off is a feature in The Nostalgia Project, but I don’t know which .class it is.
    Posted in: Mods Discussion
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    posted a message on Item Swing Remover Mod?
    I want a mod that removes the item swing. It’s so annoying, and I know it was added around Beta 1.8.

    And yeah, that is all.
    Posted in: Mods Discussion
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    posted a message on Aether + Infinicraft
    Quote from the_game_hunt
    Wrong section, and aether is for 1.0 and infinicraft for 1.1, what do you think?
    Is there an InfiniCraft 1.0.0 compatible version? What do YOU think now?

    Why do you have a Barack Obama avatar anyway.
    Posted in: Mods Discussion
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    posted a message on [Help] Height Fields
    Can’t you just go through and look at the code by yourself? Or do you mean that which term relates to the “height limit”?
    Posted in: Mods Discussion
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    posted a message on Quick question regarding the unobtainable yogscast seed.
    If I understand correctly, yes you can. The Alpha map just needs to be converted.
    Posted in: Mods Discussion
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    posted a message on "Vannilla" Mods?
    Quote from nerdboy64
    I recommend Single Player Commands and Too Many Items. Between them, you can spawn items (including things not shown in the Creative menu), switch between survival and creative at will, change the time of day, pass through solid objects, fly, give yourself higher jumps and faster movement, spawn creatures (including ones such as Giants and Monsters that aren't available in the regular game), control the weather, and even more. I use them because Creative mode is still rather limited in features, but I also like that I can still have legitimate survival worlds simply by not using them when I don't want to.
    *in Smosh voice*
    SHUT UP!!!!
    Did you hear what Undead just said?

    No offense.
    Posted in: Mods Discussion
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Every time I click on the AdventureCraft.jar, it says
    Could not find the main class: ACLauncher. Program will exit.
    And it does say AC is for 1.1.

    Edit: Some other people also have this error, and it also does this on MinecraftSP (yes, that-hacked-client-thing).

    Edit II: I adventured a few pages back, and I think I have to downgrade to 1.7.3. I’ll try that in the morning.
    Posted in: Minecraft Mods
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    posted a message on Please Help!
    First of all, you did uninstall Too Many Items, correct?

    Next, Not Enough Items requires ModLoader, ModLoaderMP, and Code Chicken Core — correct?

    Next, Code Chicken Core is installed in the /mods folder, correct?

    Next, Technic Pack is put in the /mods folder — correct?

    If so, I think there might be a conflict between Code Chicken Core and the Technic Pack.

    Are you sure these are the only mods you have installed?
    Posted in: Mods Discussion
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    posted a message on Urgently need help!
    The Portal mod? …

    ModLoader, ModLoaderMP, Forge API—oh, the Portal Gun mod.

    On the thread it says to use Forge 1.3.1, because there are issues on Forge’s side.
    Posted in: Mods Discussion
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    posted a message on Armor texture all white?
    Didn’t you make a custom wool.png or whatever? And isn’t wool (at least the default) supposed to be white?
    Quote from CaptnNorway
    I leik mudcip =P but sorry no modding skills here =P
    Fail comment. This shouldn’t even be here.
    Posted in: Mods Discussion
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    posted a message on NEI not working
    Quote from danielleib
    im tryng to install nei doing all thats needed but when i open minecraft IT JUST CLOSES no report no nothing help!!! maybe put all the stuff that i need to put in my jar in one rar file please help!! i deleted meta inf i did it all help
    The minecraft.jar? Or the .exe application?
    Posted in: Mods Discussion
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