• 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    Hey! Love your mod! When dya think it will be available for 1.9?

    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    When do you think Optifine 1.9 will be available? (I'm not trying to bug you, I know you are working very hard on this) I'm just curious. :)

    Posted in: Minecraft Mods
  • 0

    posted a message on How to execute a command if I stand in a certain place

    You don't have to write "r=" in the selector, you can just type the number.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Command Tutorials

    I dunno your the one making the video.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on [1.9] Elytra Boost?

    It'd be pretty easy to give them an effect when they pass through, just use /execute @a[X,Y,Z,R] ~ ~ ~ effect @p speed LENGTH_OF_TIME STRENGTH

    (R being the radius around that location)

    (i.e)

    execute @a[1304,108,52,2] ~ ~ ~ effect @p speed 20 4


    Hope this helps you along a little bit. :)

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Command Tutorials

    If you want to make "blood" particles come out when you take damage do the following:


    First create a hurt scoreboard:


    /scoreboard objectives add hurt stat.damageTaken (This basically increases your score every time you take damage)


    On a clock in this order:

    1) execute @a[score_hurt_min=1] ~ ~ ~ particle iconcrack_152_0 ~ ~1.4 ~ 0 0 0 0.14 100 force


    2) scoreboard players set @a hurt 0


    Number 1 is basically emitting a particle at everyone who has taken damage.

    Number 2 is then quickly resetting your score back to zero right after you take damage, so the particles don't keep emitting.


    Try it out and HAVE FUN! Feel free to use this in any maps :D

    Posted in: Commands, Command Blocks and Functions
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    posted a message on [Download!] The City of Fjalloheim - A massive and unique solo build

    Ah, I see. (Btw, a spider's nest would look pretty cool) :D

    Posted in: Creative Mode
  • 0

    posted a message on [Download!] The City of Fjalloheim - A massive and unique solo build

    Why don't you use adf.ly links? Your maps DEFINITELY deserve it. :) Also, do you use world edit?

    Posted in: Creative Mode
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    posted a message on Project 2 Build 4: Brick Church

    Also, quick suggestion, use fraps. It's waaay less laggy than Bandicam. When you want to start a recording, you will most likely have to go into minecraft start the recording, (the game will start to lag pretty bad) then stop it. Now you can start it again and do your vid. (It should then be pretty much lag free. :)

    Posted in: Creative Mode
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    posted a message on Lava Mob Parkour! [ Preston Playz Parkour Map ]
    HEY! YOU!
    Have you ever wanted to play a parkour map that will make your life 10x better, your body look great, give you a social life and make you rich beyond your WILDEST DREAMS!?!?!?
    Well go somewhere else. ಠ_ಠ


    This is my first (actually completed) map! I made this map specifically for Preston and The Pack, and would love to see you (Preston) play this! This map should be compatible with multiplayer (I say it "should" because it works for me but maps in general seem to mess up on multiplayer lol) Also, there is already a Death Counter so you don't have to worry about that. :)

    The recommended settings to have are: Render distance at 8 or more, Brightness set to moody, and Smooth Lighting set to on.

    SCREENSHOTS:


    The pics don't really do it justice :D


    Enjoy! :D

    DOWNLOAD:
    (Click the link above then wait 5 seconds then click the "SKIP AD" button in the top right; you'll then be taken to the download page. This helps support me :) )
    Posted in: Maps
  • 0

    posted a message on Model Creator App For Ipad!

    Please work on this!!! This would be an awesome asset to resource pack makers!!!! How far along are you?

    Posted in: Minecraft Tools
  • 1

    posted a message on =-=-PC Mushrooms Mod!-=-=
    Hi I am Kylethebat and I bring you my first posted mod...

    PC Mushrooms Mod!!

    This mod gives you the ability to
    1.Place Red Mushrooms
    2.Place Brown Mushrooms
    3.Grow Red Mushrooms
    4.Grow Brown Mushooms
    Basically you find red or brown mushrooms and place them on grass. Now to grow them, unfortunately you can't use normal Bonemeal due to its item id. So I have Basically made another Bonemeal. To get it is the same as normal Bonemeal, you need 1 Bone and a crafting table. Go into the crafting table and in the last tab you should see Bonemeal and Mushroom Bonemeal. *The Mushroom bonemeal does not make grass or flowers, but does grow the mushrooms.* After clicking the Mushroom Bonemeal, you will now be able to grow mushrooms!



    Bugs:
    When you place any mushroom the mushroom stays in your inventoy(still places the mushroom though)
    When you use the Mushroom bonemeal, the bonemeal doesn't leave your inventory (like the mushrooms)

    *Notice*
    This mod seems to have conflicts with TooManyItems Mod (Although the SinglePlayerCommands Mod seems to work fine.)

    Screenshots:
    the Mushroom Bonemeal:the Red Mushroom:the Brown Mushroom:the Crafting Table set up:Just the stem:) :A few together:



    Please tell me what you think in the comments!!!!
    DOWNLOAD:
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on =-=-PC Mushrooms Mod!-=-=
    Dang it. How do I move this to the Mods topic?
    Posted in: MCPE: Maps
  • 0

    posted a message on =-=-PC Mushrooms Mod!-=-=
    Hi I am Kylethebat and I bring you my first posted mod...

    PC Mushrooms Mod!!

    This mod gives you the ability to
    1.Place Red Mushrooms
    2.Place Brown Mushrooms
    3.Grow Red Mushrooms
    4.Grow Brown Mushooms

    Basically you find red or brown mushrooms and place them on grass. Now to grow them, unfortunately you can't use normal Bonemeal due to its item id. So I have Basically made another Bonemeal. To get it is the same as normal Bonemeal, you need 1 Bone and a crafting table. Go into the crafting table and in the last tab you should see Bonemeal and Mushroom Bonemeal. *The Mushroom bonemeal does not make grass or flowers, but does grow the mushrooms.* After clicking the Mushroom Bonemeal, you will now be able to grow mushrooms!








    Bugs:
    When you place any mushroom the mushroom stays in your inventoy(still places the mushroom though)
    When you use the Mushroom bonemeal, the bonemeal doesn't leave your inventory (like the mushrooms)

    *Notice*


    This mod seems to have conflicts with TooManyItems Mod (Although the SinglePlayerCommands Mod seems to work fine.)


    Screenshots:


    the Mushroom Bonemeal:



    the Red Mushroom:


    the Brown Mushroom:


    the Crafting Table set up:



    Just the stem:) :


    A few together:







    Please tell me what you think in the comments!!!!

    DOWNLOAD!!!! :
    Posted in: MCPE: Maps
  • 0

    posted a message on Custom Mob Model Tutorial! With Example!
    Thanks, this helped A LOT! I've been messing with block shapes and I wanted to try entity models so this will help a lot! :D
    Posted in: MCPE: Mod / Tool Discussion
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