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    posted a message on Minecraft Transport Simulator - Realistic transport for Minecraft! (Formerly Minecraft Flight Simulator)
    Quote from OnlyNeedJuan»

    I think I might be missing something, but when trying to set up different kinds of fuel and messing around with that to get values I liked, I couldn't get a plane to spawn properly (what a mouthful).


    I simply grabbed a random plane from the creative menu, right-click, it spawns in, but sinks slightly into the ground. Besides that I have no way of entering the plane. I'm unsure what is doing this, but I can't really test since I'm currently at work. Any help would be appreciated.


    Running the 1.7.10 latest version, on a custom modpack (though there are no ID conflicts, as far as I can tell).


    you still have to put stuff in the plane like the wheels and engines. all you spawn in is the frame.
    Posted in: Minecraft Mods
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    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)

    ah, new baby. that explains everything. congrats. and no rush.

    Posted in: Minecraft Mods
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    posted a message on TARDIS Mod [Updated to v0.994 on 25/12/2015]
    Quote from THarSull»

    Just gave it a try with both kinds of force field, and unfortunately, no, the they're not solid from the bottom/sides. It's a good idea tho, so i'll try to find some other invisible block to use, chances are one of the 187 mods ive got running has something that'll work :P


    do you have the open blocks mod? it has invisible blocks.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from syndicate25»


    Where are you getting this information?



    The only other thing I can think of would be Ender Zoo, because it comes with a spawn control config which can be used for all mobs, not just the Ender Zoo mobs. If you don't want the mod's mobs, just disable them in the config. I personally haven't used it, so I don't know how well it actually works or how easy it is to use, but it's a possible alternative.

    Dr. Z said so himself in this thread.
    Posted in: Minecraft Mods
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    posted a message on Smart Moving
    Quote from Erik_Steiner»


    Hmpf.. I don't know what I did. Maybe I used Smart Moving of my old Minecraft folder and never downloaded the mod from here. I was very confused reading something about a zip file ^^. I never downloaded a zip. It is working now, I downloaded the zip and I added Smart Render to the mods folder.

    Is it correct that I only have to add PlayerAPI to the mods folder of my Server and that all other requirements and the mod itself is only needed on client side?


    no, render player is the client side only part of SM. the rest is still needed server side to get everything working properly.
    Posted in: Minecraft Mods
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    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)
    Quote from Sionw»

    Oh, and can you please tell me where to find it? Which mod adds it? Is it part of Malisis doors? Also I'm using 1.7.10 btw...

    malisis doors does. at least in 1.7.10. in later versions it gets put into malisis blocks
    Posted in: Minecraft Mods
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    posted a message on Smart Moving
    Quote from TooDAMNMuch»


    wishful thinking, but untrue:


    that's 4 months idle.

    lack of forum activity =/= lack of modding activity.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    CMS doesn't like to play nice with structure specific spawning. There are two ways of dealing with this.

    1. either enable the stock spawning with doMobSpawning = true, but this will have to be turned on and off for the whole server so it will affect all dimensions, or

    2. edit the config file for the nether and add the hell biome to the skelly mob's biome group list. this will cause them to spawn everywhere though, so be warned.

    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from SharpWingMCG»

    Ok, I figured out which one it was. For some reason, NEI doesn't like the Deconstruction Table mod. Oh well, guess I'll just have to find an alternative.

    Twilight forest does have an uncrafting table, but it doesn't get everything and takes xp to uncraft stuff.
    Posted in: Minecraft Mods
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    posted a message on Minecraft Transport Simulator - Realistic transport for Minecraft! (Formerly Minecraft Flight Simulator)

    Would be nice to see some addons for this mod. Fighter jets, bombers, passenger planes, even spaceships...


    if you want a space ship, try the warp drive mod. you can custom make space ships. unfort you can only jump them around and not "fly" them. but it is better than nothing.
    Posted in: Minecraft Mods
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