Each mod release includes the latest version of the manual at that time; thus, the latest version for 1.7.10 should have the same version of the manual as the latest version of 1.8 as they were released at roughly the same time.
There will be at least one more 1.7.10 release that will include the rupees and wallets.
I probably won't be doing any coding over the summer, though, since we had more than 6 months of no sunshine this winter and I'd like to take advantage of it while I can, ya know? Plus the baby and puppy need to get outside and experience the world.

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1. he will either crash out, forcing you to delete that player's data, or just spawn back in the overworld either with or without his stuff
2. the TF dimension will not be touched as it is not part of vanilla MC, it will be ignored by MC, everything inside that dimension will be fine. Anything TF in the overworld or nether will be lost. When you reinstall TF, everything inside the TF should be fine. I stress should as there may be a few things that don't work 100% right, like the portals.
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just release the vehicles (and weapons if possible), the grid can come in the form of a Texture Pack. If you managed to get the sub working (even without the light trail) it would probably be the first underwater vehicle for MC.
plus the bikes and light jet are FAAAAR better than anything from flan's mod right now.
please don't fully abandon the mod, just leave the grid for later or someone else. I don't care if you can't get the light trails to work, the bikes themselves would rock enough. As would a fully functioning tank.
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or, just create a new ZIP and put that new PNG within the same folder setup inside the zip and load it as a TP.
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1. not a 1:1 replacement, sure it can do some of the things, but it is a solid block you can't walk through, and you can't use it to lay several independent lines of RS next to each other. plus MFR comes with other stuff for just that part
2. I don't use the canvas bag, I actually use the enderpouch because it is far more powerful, especially when it is tied to an enderchest that is attached to a rig that does something I want it to do. I have several, 2 for remote recharging of IC2 stuff, 1 for depositing raw resources into my processing rig, 1 for access to the common resources in block form, 1 for my general stuff (and other enderpouches), and several tied into a reinforced rail production rig that lets me have access to all parts to restock it and gain access to the end products wherever I am.
3. never used her gem tools, don't know why you are even comparing them
4. CC and RP2 computers are vastly different, turtles and frame quarries are different animals and don't behave the same
5. AE is cheating with its overly compact system and it's teleporting setups.
6. Immibis has his own microblock replacement that works quite well
not all of us use thumacraft so we don't get golems.
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lol, fools still try to use it. otherwise you wouldn't have dumb questions about the mod and how to do simple things.
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need the FML-client-0.log file.
we need the FML-client-0.log file to help you.
too many things could be going wrong
find it and paste it here inside spoiler tags
it is found inside your .minecraft folder
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IRON CHESTS FTW!, 108 slots per TNT (IC2 nuke actually) proof obsidian chest.
drastically reduces the need for chests
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bad config setup, something wasn't updated properly when you added a mod. it happens
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both of those are the client logs...and all it shows is the player logging in then getting stopped...no error at all.
though it does show the dimensional ID for the twilight dimension is different on the server than the clients, but that doesn't seem to be an issue.
ooo. Citronella torches....how about bug spray as well! maybe even a bug repelling armor or enchantment!
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FML-client-0.log file from one of the players when this occurs.