• 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    temp up the despawn rate, (lower the number) till the mobs are gone. then adjust the despawn tick back to where it was.

    the max limit won't kill mobs if you are over it will just prevent any new ones from spawning.

    Yeah, the 1.6.4 max water creature limit was bugged way too low. I set mine to 50.
    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    yes, that is the spawn cap for each type of mob.

    And I don't think the killall command will kill tame mobs, but I'm not 100% sure.

    You are running BOP, so you should have something like surfacebiomes in your CMS config folder.
    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    you can use the CMS command /cms killall MOC|Bear (cap not sure of) that will kill all the bears on your map

    since you are using BOP, this is in the surfacebiome folder, right? if it is the overworld folder, it won't change anything.

    freq is relative, so having them all at 1 doesn't do anything for relative spawn levels

    if you are having problems with too many overall, adjust the max spawn of each type in the entity spawn type cfg file.
    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Signorascan»
    Hi everyone! Since the 1.6.4 I had the problem with this mod, not spawning all types of horses.Then I upgraded to 1.7.10...but still I only see 3 horse types+zebras from the mod, it's impossible to breed them for a cow horse :(

    Anyone have this same problem? Or I'm missing something?

    Plus, is normal that the spawn rates are so lowered since 1.6.4? I also increased them from all the config. files but almost nothing changed :<


    there are now two types of horses, vanilla and MOC, you have to breed a vanilla with a MOC horse. the default textures of the vanilla horses aren't as detailed in the eyes as the MOC horses. Some have reported issues with both types spawning in the same biome though. You may have to add MOC horses to a biome that doesn't have Vanilla horses in them to get both.


    spawn rates? the lower the number the faster the spawn rate. it is the number of ticks between calls.
    if you mean freqs, they are all relative so if they are all adjusted they won't change.
    Posted in: Minecraft Mods
  • 1

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Raduloket»
    is there some kind of in-game guide that says what you need to progress? I keep getting zapped by some kind of magic in a cave near my spawn point, and I suspect it has something to do with all the Trollstein everywhere. I've beaten the Ur-Ghast and everything before it, but I have no idea what I need with me to progress to the next boss, or who the next boss IS for that matter.

    achievements. follow the achievements
    Posted in: Minecraft Mods
  • 1

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Raduloket»
    Not sure if this is a bug or not, but I've gone through the entire Dark Tower and haven't found a single Towerwood Borer. Is there a trick to finding them?

    yeah, break the infested wood, they are a little like silverfish.
    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from mogymog»
    Ok.. since Ents are nothing but immortal in my game, as Axes do nothing. Is there another way to destroy them. They are becoming a ridiculous nuisance, and there is one stuck in my home and I can't remove him.

    KILL IT WITH FIRE!
    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from thefattestcat»
    Will this come to 1.7.10 soon?

    someone needs to read the OP
    Posted in: Minecraft Mods
  • 1

    posted a message on OpenBlocks 1.2.8
    Quote from LeagueofDevack»

    Okay, tried changing the block id of 2575 to 9575, but it threw another crash error...

    ---- Minecraft Crash Report ----
    // There are four lights!

    Time: 9/15/14 12:18 PM
    Description: Initializing game

    java.lang.ArrayIndexOutOfBoundsException: 9575
    at openmods.config.ConfigProcessing.canRegisterBlock(ConfigProcessing.java:104)
    at openblocks.Config.register(Config.java:629)
    at openblocks.OpenBlocks.preInit(OpenBlocks.java:350)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at openmods.config.ConfigProcessing.canRegisterBlock(ConfigProcessing.java:104)
    at openblocks.Config.register(Config.java:629)
    at openblocks.OpenBlocks.preInit(OpenBlocks.java:350)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 126794016 bytes (120 MB) / 252907520 bytes (241 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 21 mods loaded, 21 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
    CodeChickenCore{0.9.0.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    NotEnoughItems{1.6.1.9} [Not Enough Items] (NotEnoughItems-1.6.4-1.6.1.9-universal.jar) Unloaded->Constructed->Pre-initialized
    OpenModsCore{@VERSION@} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    battlegear2{1.0.4.8} [Mine & Blade Battlegear 2 - Bullseye] (1.6.4-MB_Battlegear2-Bullseye-1.0.4.8.jar) Unloaded->Constructed->Pre-initialized
    lucky{4.2.1} [Lucky Block] ([1-6-4]_Lucky_Block_v4-2-1.jar) Unloaded->Constructed->Pre-initialized
    AnimationAPI{1.1.1} [AnimationAPI] (AnimationAPI v1.1.2 mc1.6.4.zip) Unloaded->Constructed->Pre-initialized
    BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.2.1.434.jar) Unloaded->Constructed->Pre-initialized
    AWWayofTime{v0.5.1} [Blood Magic: Alchemical Wizardry] (Blood Magic v0.5.1.zip) Unloaded->Constructed->Pre-initialized
    ChickenBones{1.0} [The Chicken Bones Mod: You can pick up chicks!] (ChickenBones.jar) Unloaded->Constructed->Pre-initialized
    ExtraUtilities{0.3.5} [Extra Utilities] (Extra-Utilities-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized
    MapWriter{2.0} [MapWriter] (mapwriter-1.6.4-2.0.17.zip) Unloaded->Constructed->Pre-initialized
    Morph{0.7.2} [Morph] (Morph-Beta-0.7.2.zip) Unloaded->Constructed->Pre-initialized
    MutantCreatures{1.4.4} [Mutant Creatures] (Mutant_Creatures_v1.4.4_mc1.6.4.zip) Unloaded->Constructed->Pre-initialized
    OpenMods{0.5.1} [OpenMods] (OpenModsLib-0.5.1.jar) Unloaded->Constructed->Pre-initialized
    OpenBlocks{1.2.9} [OpenBlocks] (OpenBlocks-1.2.9.jar) Unloaded->Constructed->Errored
    OreSpawn{164.19} [OreSpawn] (orespawn164v19.zip) Unloaded->Constructed->Pre-initialized
    SS2{2 (build 2)} [Soul Shards 2] (SoulShards-2.0.15-universal-srg.jar) Unloaded->Constructed->Pre-initialized
    Waila{1.5.2a} [Waila] (Waila_1.5.2a.zip) Unloaded->Constructed->Pre-initialized
    Launched Version: 1.6.4-Forge9.11.1.965
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics GL version 3.3.0 - Build 8.15.10.2696, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null



    too high. max is somewhere in the 5k region.
    i know this may sound crazy, but delete your open blocks config file and let it regen. it may be an internal ID conflict, as it should have said which other block it was conflicting with.
    Posted in: Minecraft Mods
  • 1

    posted a message on OpenBlocks 1.2.8

    Or... and don't quote me on this... you could change the ID in the OpenBlocks config and not remove any mods? It's not that hard. You literally open the config file in Notepad and change the number, then save it and try running Minecraft again.

    use word pad. notepad has a nasty habit of adding formatting code to the config files and screwing them up.
    Posted in: Minecraft Mods
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