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  • Kusandaa
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  • Member for 10 years, 10 months, and 17 days
    Last active Sun, Mar, 8 2015 14:41:16
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  • 199 Total Posts
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  • View Kusandaa's Profile

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    Mar 22, 2014
    Kusandaa posted a message on Gerudoku Faithful
    Thank you for this
    Posted in: Resource Packs
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    0

    Jul 8, 2013
    Kusandaa posted a message on [1.6.4] MorphCore; CreepersNoCreeping; BatsDropLeather; HorseAccessories <20,000+ Downloads!> [January 2014]
    Quote from MorpheusZero

    ASSUMING you installed everything correctly, did you use the correct spawn egg? I did not remove the vanilla spawn egg. Their is a different spawn egg in creative mode to spawn my 'burn in the sun' creepers. It is the LAST egg in the list and its more brightly neon colored.


    I did not use that different egg. Did not notice, thank you for telling me. I will test it tonight.
    Posted in: Minecraft Mods
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    Jul 7, 2013
    Kusandaa posted a message on [1.6.4] MorphCore; CreepersNoCreeping; BatsDropLeather; HorseAccessories <20,000+ Downloads!> [January 2014]
    Perhaps I am doing something wrong, but I tried to test this creeper mod in creative mod on flatworld, and the creepers did not burn or act any different when I spawned them using eggs in creative mode. Assume I have installed forge 1.6 correctly as other mods work. I am sure there is some other error on my part
    Posted in: Minecraft Mods
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    0

    Jul 7, 2013
    Kusandaa posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Would use this mod but it has the problem of if I cut down a large "custom" tree you made, the saplings wont regrow it the way you made them
    Posted in: Minecraft Mods
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    0

    Apr 11, 2013
    Kusandaa posted a message on Amazing Forested Hills Seed [Vid] [details]
    Love this seed
    Posted in: Seeds
  • View Kusandaa's Profile

    0

    Apr 9, 2013
    Kusandaa posted a message on [32x] TyDoku [Being updated by kenny1997]
    Water texture is not working for this pack for me. Other high quality texture packs work fine from a quick test.. Am following instructions, using clean Minecraft files. Have used your texture pack with no problems before
    Posted in: Resource Packs
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    0

    Jun 1, 2012
    Kusandaa posted a message on Question about Minecraft on eBay
    I honestly have no idea
    Posted in: Discussion
  • View Kusandaa's Profile

    0

    May 31, 2012
    Kusandaa posted a message on Here we go: 12w22a is out
    Yes, experience from mining does need adjustment, it is overtuned and that is obvious, but it is a snapshot
    Posted in: Recent Updates and Snapshots
  • View Kusandaa's Profile

    0

    May 31, 2012
    Kusandaa posted a message on Here we go: 12w22a is out
    exp for a mining a bit too high, but I love the concept
    Posted in: Recent Updates and Snapshots
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    May 30, 2012
    Kusandaa posted a message on Minecon 2012 Has Been Confirmed!
    I wonder what games they will talk about.

    Cause obviously, last minecon was all about scrolls and cobalt
    Posted in: Minecraft News
  • View Kusandaa's Profile

    0

    May 30, 2012
    Kusandaa posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    also know I am so grateful for it being smp compatible.
    Posted in: Minecraft Mods
  • View Kusandaa's Profile

    1

    May 30, 2012
    Kusandaa posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Alright never used a mod that added stuff like this before so I'm going to ask some real technical questions about using this mod and the future:

    1) How will this mod work with emerald ore, as they only spawn in extreme hills biome (I don't even know if that biome exists in this mod)
    2) How will this mod work with villages, including desert villages in the latest snapshot
    3) How will this mod work with new structures such as sandstone temples in the latest snapshot
    4) Is there "old beaches" in a biome or have you kept Jeb's beaches (which are not really beaches anyway...)

    Thank you
    Posted in: Minecraft Mods
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    May 30, 2012
    Kusandaa posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Okay...waiting for BWG3 before getting this but I have questions

    1) Is there a way to make farlands optional? I don't really understand what the farlands is. I don't want to accidentally find it while exploring the world.

    2) How will this mod work with emerald ore (being that they only spawn in extreme hills) and desert structures and desert villages? (from the new snapshot)

    3) Will/do villages generate glitchy?

    I'm waiting to use this mod until BWG3 comes out and its updated to a version that has emeralds in it....so maybe when you release bwg3 it could also come with the latest snapshot?
    Posted in: Minecraft Mods
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    0

    May 24, 2012
    Kusandaa posted a message on Will the new snapshot stuff appear on existing maps?
    Quote from Somfunambulist

    ooh, so do you think i should wait until the actual release, when they almost certainly fix that?


    You should wait.
    Posted in: Recent Updates and Snapshots
  • View Kusandaa's Profile

    3

    May 11, 2012
    Kusandaa posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)
    I think I'd enjoy the game more with 1.73 terrain and current features
    Posted in: Discussion
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  • View Kusandaa's Profile
    May 30, 2012
    Kusandaa posted a message on Minecon 2012 Has Been Confirmed!
    I wonder what games they will talk about.

    Cause obviously, last minecon was all about scrolls and cobalt
    Posted in: News
  • To post a comment, please login.

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