• 0

    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Soo...I hatched my first ever spider(which was a sniper),crafted a spider rod,placed it on the ground and after a while,this crash came in.Also,every time I try to get back on the server,the same crash happens over and over again.



    ---- Minecraft Crash Report ----
    // Shall we play a game?

    Time: 7/6/15 10:16 AM
    Description: Ticking entity

    java.lang.ArrayIndexOutOfBoundsException: 150
    at sq.entity.creature.EntitySpiderEx.tryFollowOwnerPlayer(EntitySpiderEx.java:802)
    at sq.entity.creature.EntitySpiderEx.func_70071_h_(EntitySpiderEx.java:121)
    at net.minecraft.world.World.func_72866_a(World.java:2070)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
    at net.minecraft.world.World.func_72870_g(World.java:2034)
    at net.minecraft.world.World.func_72939_s(World.java:1887)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at sq.entity.creature.EntitySpiderEx.tryFollowOwnerPlayer(EntitySpiderEx.java:802)
    at sq.entity.creature.EntitySpiderEx.func_70071_h_(EntitySpiderEx.java:121)
    at net.minecraft.world.World.func_72866_a(World.java:2070)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
    at net.minecraft.world.World.func_72870_g(World.java:2034)

    -- Entity being ticked --
    Details:
    Entity Type: SQ.EntitySpiderEx (sq.entity.creature.EntitySpiderEx)
    Entity ID: 173
    Entity Name: Slinger Spider
    Entity's Exact location: 200.07, 64.00, 206.06
    Entity's Block location: World: (200,64,206), Chunk: (at 8,4,14 in 12,12; contains blocks 192,0,192 to 207,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:1887)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)

    -- Affected level --
    Details:
    Level name: 1_7_10 Survival
    All players: 1 total; [GCEntityPlayerMP['Darkraivoid'/439, l='1_7_10 Survival', x=198.30, y=64.00, z=202.34]]
    Chunk stats: ServerChunkCache: 633 Drop: 0
    Level seed: -2982043516208466415
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (244,64,192), Chunk: (at 4,4,0 in 15,12; contains blocks 240,0,192 to 255,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 90660 game time, 18676 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 47731 (now: false), thunder time: 58398 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 400129832 bytes (381 MB) / 975175680 bytes (930 MB) up to 975175680 bytes (930 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 15, tcache: 0, allocated: 15, tallocated: 95
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 100 mods loaded, 100 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
    UCHIJAAAA AM2-Preloader{0.0.2} [AMCore] (minecraft.jar)
    UCHIJAAAA appliedenergistics2-core{rv2-stable-9} [AppliedEnergistics2 Core] (minecraft.jar)
    UCHIJAAAA Aroma1997Core{1.0.2.13} [Aroma1997Core] (Aroma1997Core-1.7.10-1.0.2.13.jar)
    UCHIJAAAA CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar)
    UCHIJAAAA Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar)
    UCHIJAAAA NotEnoughItems{1.0.5.111} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.111-universal.jar)
    UCHIJAAAA OpenModsCore{0.7.3} [OpenModsCore] (minecraft.jar)
    UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
    UCHIJAAAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar)
    UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4 (1).jar)
    UCHIJAAAA arsmagica2{1.4.0.008} [Ars Magica 2] (1.7.10_AM2-1.4.0.008.jar)
    UCHIJAAAA DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar)
    UCHIJAAAA CoFHCore{1.7.10R3.0.2} [CoFH Core] (CoFHCore-[1.7.10]3.0.2-262.jar)
    UCHIJAAAA IC2{2.2.736-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.736-experimental.jar)
    UCHIJAAAA advancedgenetics{1.5.8} [Advanced Genetics] (advancedgenetics-1.7.10-1.5.8.jar)
    UCHIJAAAA appliedenergistics2{rv2-stable-9} [Applied Energistics 2] (appliedenergistics2-rv2-stable-9.jar)
    UCHIJAAAA Aroma1997CoreHelper{1.0.2.13} [Aroma1997Core|Helper] (Aroma1997Core-1.7.10-1.0.2.13.jar)
    UCHIJAAAA Aroma1997sDimension{1.0} [Aroma1997's Dimensional World] (Aroma1997s-Dimensional-World-1.7.10-1.1.0.1.jar)
    UCHIJAAAA ThermalFoundation{1.7.10R1.0.0} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0-81.jar)
    UCHIJAAAA ThermalExpansion{1.7.10R4.0.1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.1-182.jar)
    UCHIJAAAA BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar)
    UCHIJAAAA AWWayofTime{v1.3.0a} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.0a-1.jar)
    UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
    UCHIJAAAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar)
    UCHIJAAAA Botania{r1.6-198} [Botania] (Botania r1.6-198.jar)
    UCHIJAAAA BuildCraft|Core{7.0.11} [BuildCraft] (buildcraft-7.0.11.jar)
    UCHIJAAAA BuildCraft|Energy{7.0.11} [BC Energy] (buildcraft-7.0.11.jar)
    UCHIJAAAA BuildCraft|Factory{7.0.11} [BC Factory] (buildcraft-7.0.11.jar)
    UCHIJAAAA BuildCraft|Robotics{7.0.11} [BC Robotics] (buildcraft-7.0.11.jar)
    UCHIJAAAA BuildCraft|Silicon{7.0.11} [BC Silicon] (buildcraft-7.0.11.jar)
    UCHIJAAAA BuildCraft|Transport{7.0.11} [BC Transport] (buildcraft-7.0.11.jar)
    UCHIJAAAA BuildCraft|Builders{7.0.11} [BC Builders] (buildcraft-7.0.11.jar)
    UCHIJAAAA Railcraft{9.6.1.0} [Railcraft] (Railcraft_1.7.10-9.6.1.0.jar)
    UCHIJAAAA ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
    UCHIJAAAA chisel{2.3.10.37} [Chisel 2] (Chisel2-2.3.10.37.jar)
    UCHIJAAAA CreepTech{1.1.2} [CreepTech] (creeptech-1.7.10-1.1.2.jar)
    UCHIJAAAA DraconicEvolution{1.0.1-snapshot_9} [Draconic Evolution] (Draconic-Evolution-1.7.10-v1.0.1-RC-4.jar)
    UCHIJAAAA eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d (1).jar)
    UCHIJAAAA EnderStorage{1.4.7.33} [EnderStorage] (EnderStorage-1.7.10-1.4.7.33-universal.jar)
    UCHIJAAAA Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar)
    UCHIJAAAA MineFactoryReloaded{1.7.10R2.8.0} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
    UCHIJAAAA TConstruct{1.7.10-1.8.5.build957} [Tinkers' Construct] (TConstruct-1.7.10-1.8.5.jar)
    UCHIJAAAA ExtraUtilities{1.2.6} [Extra Utilities] (extrautilities-1.2.6.jar)
    UCHIJAAAA MetallurgyCore{4.0.4} [Metallurgy Core] (MetallurgyCore-1.7.10-4.0.4.18.jar)
    UCHIJAAAA Metallurgy{4.0.6} [Metallurgy 4] (Metallurgy-1.7.10-4.0.6.80.jar)
    UCHIJAAAA ExtraTiC{1.4.5} [ExtraTiC] (ExtraTiC-1.7.10-1.4.5.jar)
    UCHIJAAAA FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar)
    UCHIJAAAA GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.345.jar)
    UCHIJAAAA GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.345.jar)
    UCHIJAAAA iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar)
    UCHIJAAAA GraviGun{4.0.0-beta} [GraviGun] (GravityGun-4.0.0-beta.jar)
    UCHIJAAAA jcanimation{1.2.4} [JCAnimationAPI] (JurassiCraft-1.4.1.jar)
    UCHIJAAAA llibrary{0.2.0-1.7.10} [LLibrary] (LLibrary-0.2.0-1.7.10.jar)
    UCHIJAAAA jurassicraft{1.4.1} [JurassiCraft] (JurassiCraft-1.4.1.jar)
    UCHIJAAAA malisiscore{1.7.10-0.11.3} [MalisisCore] (malisiscore-1.7.10-0.11.3.jar)
    UCHIJAAAA malisisdoors{1.7.10-1.5.1} [Malisis' Doors] (malisisdoors-1.7.10-1.5.1.jar)
    UCHIJAAAA Mekanism{8.1.5} [Mekanism] (Mekanism-1.7.10-8.1.5.246.jar)
    UCHIJAAAA MekanismGenerators{8.1.5} [MekanismGenerators] (MekanismGenerators-1.7.10-8.1.5.246.jar)
    UCHIJAAAA MekanismTools{8.1.5} [MekanismTools] (MekanismTools-1.7.10-8.1.5.246.jar)
    UCHIJAAAA MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.0} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatAtum{1.7.10R2.8.0} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatChococraft{1.7.10R2.8.0} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatForestry{1.7.10R2.8.0} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.0} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatIC2{1.7.10R2.8.0} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatMystcraft{1.7.10R2.8.0} [MFR Compat: Mystcraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatProjRed{1.7.10R2.8.0} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.0} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.0} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.0} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.0} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.0} [MFR Compat: Tinkers' Construct] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.0} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
    UCHIJAAAA MutantCreatures{1.4.8} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.8 (1).jar)
    UCHIJAAAA mwaw{1.7.10-0.0.6} [Elemental Witch Mod] (mwaw-1.7.10-0.0.6.jar)
    UCHIJAAAA NetherOres{1.7.10R2.3.0} [Nether Ores] (NetherOres-[1.7.10]2.3.0-12.jar)
    UCHIJAAAA Oceancraft{1.4.1} [Oceancraft] (Oceancraft-1.4.1.jar)
    UCHIJAAAA OpenMods{0.7.3} [OpenMods] (OpenModsLib-1.7.10-0.7.3.jar)
    UCHIJAAAA OpenBlocks{1.4.3} [OpenBlocks] (OpenBlocks-1.7.10-1.4.3.jar)
    UCHIJAAAA PortalGun{4.0.0-beta-4} [PortalGun] (PortalGun-4.0.0-beta-4 (1).jar)
    UCHIJAAAA RadixCore{2.0.1} [RadixCore] (RadixCore-2.0.1-1.7.10-universal.jar)
    UCHIJAAAA RandomThings{2.2.4} [Random Things] (RandomThings-2.2.4.jar)
    UCHIJAAAA RedstoneArsenal{1.7.10R1.1.0} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.0-80.jar)
    UCHIJAAAA SQ{1.7.10-1.0.0} [Spider Queen] (SpiderQueen-1.7.10-1.0.0.jar)
    UCHIJAAAA TiCTooltips{1.2.4} [TiC Tooltips] (TiCTooltips-mc1.7.10-1.2.4.jar)
    UCHIJAAAA tinkersdefense{1.2} [Tinkers' Defense] (Tinkers-Defense-1.2.1.jar)
    UCHIJAAAA weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar)
    UCHIJAAAA witchery{0.23.2} [Witchery] (witchery-1.7.10-0.23.2.jar)
    UCHIJAAAA McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
    UCHIJAAAA aobd{2.7.0} [Another One Bites The Dust] (AOBD-2.7.0.jar)
    UCHIJAAAA IguanaTweaksTConstruct{1.7.10-2.1.5.140} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.5.jar)
    UCHIJAAAA ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
    Class transformer null safety: all safe
    CoFHCore: -[1.7.10]3.0.2-262
    AE2 Version: stable rv2-stable-9 for Forge 10.13.2.1291
    ThermalFoundation: -[1.7.10]1.0.0-81
    ThermalExpansion: -[1.7.10]4.0.1-182
    Mantle Environment: Environment healthy.
    MineFactoryReloaded: -[1.7.10]2.8.0-104
    TConstruct Environment: Environment healthy.
    NetherOres: -[1.7.10]2.3.0-12
    RedstoneArsenal: -[1.7.10]1.1.0-80
    Stencil buffer state: Function set: GL30, pool: forge, bits: 8
    AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BC:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:ON, ImmibisMicroblocks:OFF, BetterStorage:OFF
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [GCEntityPlayerMP['Darkraivoid'/439, l='1_7_10 Survival', x=198.30, y=64.00, z=202.34]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Posted in: Minecraft Mods
  • 0

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    Two ideas:


    Regificus Lightning(regificus is latin for royal)


    Appearance:A giant humanoid(maybe 7 blocks tall)fully equipped in shining,golden armor which comes with a royal cape.His helmet is similar to the

    wroughtnaut's with the exception of being golden,having a crown and lacking horns.Blue eyes can be seen protruding out of his helmet.He wields a golden broadsword which has lightning particles coming off of it with his right hand.


    How to spawn:Craft a throne and place it on a high elevation(maybe y-100-ish) during a thunderstorm(Not sure about this)


    Combat:He has three types of sword attacks and two special attacks.He can swing his sword sideways swiftly,downwards heavily or diagonally.Sideway swings deal the least damage out of the three but makes it up for its speed.Diagonal swings are basically in the middle of the three.Downward swings deal the heaviest damage out of the three but is very slow and easy to dodge.Occasionally,he points at a small area with his sword and after a while,several lightnings strikes that area.He can also stab his sword into the earth to cause a shock wave that paralyzes(heavy slowness)when it hits.The shock wave, however,is too low and can be dodged by jumping.




    I'm also thinking of a mob that can be summoned by crafting a statue(not sure what shape it will be) and when placed into the world,the mob will appear.I'm thinking maybe the statue disolves into a fiery version of what the statue's shape is.Or maybe the statue will just come alive.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from GrumpyDemon»

    just use the old tactic: shoot arrow, then quickly switch to looting sword.


    I mean even when I kill them,their final move destroys the item.Even when I use a very powerful weapon like the draconic sword(which somehow deals 40 damage with the enchantments I have)to make myself not go through the trouble of fighting a witch while their final move is on,the witch still activates her final move in the last second and that final move still destroys the item.

    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    I'm starting to get annoyed by how the light witch and the lightning witch destroy their drops with their final moves.It's like you have to really be close to them if you want to get their drops with looting applied.Or kill them with ranged weapons and not get much loot because bows can't get looting on them.

    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    That makes me wonder.At the beginning of the poll,"Yes" was on the lead.And all of a sudden,it was overtaken by the other option.

    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    IF there is going to be a sand pet added in the future, would it mirror the sand witch's power or would it just have the same strength as the other pets?

    Posted in: WIP Mods
  • 0

    posted a message on [Add-on] [Forge10.13.1566 and up] Cubic Lucky Block 4.3 A. Armageddon . PLEASE read the first post everytime this is updated

    Is it possible for you to shrink down mobs or can you only increase their size?

    Posted in: Minecraft Mods
  • 0

    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder

    Are there going to be boss dragons that are going to be added into the mod?


    If so,about how large are they going to be?

    Posted in: WIP Mods
  • 0

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    On the other hand, it's a frog. When I picture vast, intimidating, consumers of worlds, frogs are far from the first thing to come to mind. Toads maybe, but not frogs. Or a lizard. Lizards are cool enough.


    Oh whoops....apparently I thought of toads as frogs in my imaginations.....yeah toads.Not exactly the best one to choose as a world devouring beast,but still viable.

    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from wildcard321»

    Yas, but not for this idea. Like, a giant frog isn't really..... a world-devouring beast :-/ like it would be cool to see that added, just in a different situation. Mhm.


    Well....if you think about it,a gigantic frog boss might be fit to be a world devouring beast.Just give it the right texture and size,make it look ancient and stuff and you got yourself a world devouring frog.

    Posted in: Minecraft Mods
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    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder
    Quote from wildbill22»

    I'm adding the undead (Draco Mortem) or otherwise known as the Skeleton Dragon to the mod right now.


    Wait...right NOW?!Does that mean you have the model already? :o

    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from HoopaWolf»

    you want to summon the sand witch in survival mode? why would one do that?


    Maybe just for the challenge.There's always those people who want to take on a hard-to-beat boss just for the challenge of doing so.


    And also if a reward is added in future updates.

    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)

    Why does the "ultimate witch" come in the form of a sand witch?Are you referencing to "sandbox" mode?And also,is it only going be accessible in creative or are you planning to make a way for it to be summoned in survival?


    Nice job on the sand witch by the way!




    Is there going to be a sand pet too?

    I kinda wish you can activate pet final abilities with a notch apple...just saying.

    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from SlipperySkater»

    entity.mwaw.sandwitch.name=Sand Witch

    entity.mwaw.sandgolem.name=Sand Golem


    I know it's there it's just the fact that there is a sand witch that makes me wonder.Then again,earth witch controls dirt and stone,not sand.

    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Quote from GrumpyDemon»

    I think it was for the Chirstmas Event. You need to find him hidden inside Christmas Witch's present and kill him to get the working Christmas Staff.
    But what I am more worry that there are Sand Golem and Sand Witch.........


    Actually if you're talking about the christmas thieves who were hiding inside the presents,I've already fought those.I think they're not a new mob but basically just baby villager zombies wearing leather armor.At least that's what I think.


    Huh.Sand golems and sand witch what?

    Posted in: WIP Mods
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