Made a mod spotlight for the mod! One thing I would love to see is the ability to color code switches or tell them apart. This way a giant wall of buttons would be possible without signs. Love the simplicity of the mod though!!
Made a mod spotlight for the mod. Absolutely hilarious mod! Is there anyway to kill the melons though? They also seemed to never despawn, which might be slightly problematic as they continue to murder everything haha.
Is your Minecraft modded? I'm going to assume not since you posted in the unmodded forums, but I do need to make sure everything is 100% vanilla. Also, what kind of GPU do you have (AMD, Nvidia, Integrated)?
I just finished my mod spotlight for your mod. Hopefully I covered everything nicely. One thing I'm curious about however, is do you think we could ever have the ability to fully move around every aspect of the GUI? For example, we could have a grid interface and then input coordinates for each GUI item based on the grid? I only know a select amount of Java, so I'm not sure how feasible that would be. Fantastic mod though!
Just released a mod spotlight for the mod! As a huge chicken lover, this mod is a fantastic addition to the game. I was wondering though, how plausible would it be to see ridable chickens in the future?
If the server is running off your PC, then it's likely that other users, especially those of considerable distances away, will experience latency similar to what you're describing. But if your client has the issue as well, I would hazard a guess that the server is maxing (or near maxing) its allocated memory. How much RAM do you have allocated to it? 140 mods requires a TON of RAM. We're talking 4GB+ depending on the amount of people.
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Yep! It totally seems they were. Turned them off and the lines appear.
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Made a mod spotlight for the mod! One thing I would love to see is the ability to color code switches or tell them apart. This way a giant wall of buttons would be possible without signs. Love the simplicity of the mod though!!
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Did a mod spotlight for JAFF. :)) LOVELY mod! Hopefully I covered everything adequately.
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Sorry for the late mod spotlight, but here is my coverage of the recent update. Let me know if I missed anything!
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Made a mod spotlight for the mod. Absolutely hilarious mod! Is there anyway to kill the melons though? They also seemed to never despawn, which might be slightly problematic as they continue to murder everything haha.
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Thank you!!!! <3
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Is your Minecraft modded? I'm going to assume not since you posted in the unmodded forums, but I do need to make sure everything is 100% vanilla. Also, what kind of GPU do you have (AMD, Nvidia, Integrated)?
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Awesome man! Looking at the previews in here, the next update looks pretty great!
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I just finished my mod spotlight for your mod. Hopefully I covered everything nicely. One thing I'm curious about however, is do you think we could ever have the ability to fully move around every aspect of the GUI? For example, we could have a grid interface and then input coordinates for each GUI item based on the grid? I only know a select amount of Java, so I'm not sure how feasible that would be. Fantastic mod though!
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Just released a mod spotlight for the mod! As a huge chicken lover, this mod is a fantastic addition to the game. I was wondering though, how plausible would it be to see ridable chickens in the future?
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Ahh ok. So maybe it was just an issue with the pack itself. Glad you got it worked out though!
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How many people are on the server at peak?
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It very well could be internet issues as well. How much RAM (out of the 8) is the server using at peak?
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If the server is running off your PC, then it's likely that other users, especially those of considerable distances away, will experience latency similar to what you're describing. But if your client has the issue as well, I would hazard a guess that the server is maxing (or near maxing) its allocated memory. How much RAM do you have allocated to it? 140 mods requires a TON of RAM. We're talking 4GB+ depending on the amount of people.
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My favorites are the ones that roll with a "dirt" or "stone" skin as if it makes them invisible.