- Kovu
- Retired Staff
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Member for 11 years, 11 months, and 20 days
Last active Thu, Apr, 14 2022 11:33:51
- 17 Followers
- 5,384 Total Posts
- 458 Thanks
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May 20, 2014Kovu posted a message on Badgers - Look At ThemBadgers. xXL33TSW4GY0L0420Xx.Posted in: News
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Jan 11, 2014Kovu posted a message on FTB and CurseForge: Partners in ModdingI do like this change, it'll make everything a bit more consolidated.Posted in: News
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Nov 29, 2013Kovu posted a message on Community Creations - A Minecraft Song by sneakyMacNice find!Posted in: News
I like the song. -
Nov 3, 2013Kovu posted a message on Minecon 2013, Day TwoI wish I were there... Maybe next year if it's near the West coast or in a convenient location.Posted in: News
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Jul 18, 2013Kovu posted a message on Minecraft Expo UK, InsomniaI wish I could go, but I'm stuck in the US for now.Posted in: News
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Jul 5, 2013Kovu posted a message on Cube World Wiki is LiveVery nice game, I'd suggest you to buy it in the alpha.Posted in: News
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Jun 21, 2013Kovu posted a message on Upload Your Mods, Get Free Stuff!I saw this pop up a few days ago, it's a good intensive to get people to post their stuff.Posted in: News
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Oct 16, 2012Kovu posted a message on Interested in Knowing About (or Helping With) the Mod API?Hugely looking forward to this. Can't wait to see what it'll be.Posted in: News
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Jun 8, 2012Kovu posted a message on Curse BETA Client Now Includes Texturepacks, and Minecraft News!Posted in: NewsQuote from Acenth
We're actively working on this and should have it added later this Summer
Soon™
We'll definitely by adding it as soon as it is official
We're also looking into supporting higher resolution texture packs but wanted to start off with just the basics for now.
Yay! -
Jun 8, 2012Kovu posted a message on Curse BETA Client Now Includes Texturepacks, and Minecraft News!Haha, now add mods!Posted in: News
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Mar 10, 2012Kovu posted a message on Minecraft News - Sneak Peak Jeb Interview, XBOX SplitscreenUm....Posted in: News
You know someone probably has found it, but hasn't really made it public yet.
But, maybe a dupe glitch? - To post a comment, please login.
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What was the error? NullPointer?
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Definitely. I just need to learn some OpenCL.
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What resolution are you recording at?
If you are recording at the max, (1900 or whatever), then that is to be expected. I haven't actually ported over the math functions to the GPU yet, so it's not even using it yet. (Try disabling your GPU, then record with FRAPS, same thing will happen). I just need to move it to the GPU. Try reducing the resolution.
There's a text installation as well.
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A banner would be a nice addition to the OP.
Nothing really specific. The only thing that I'd prefer would to have something lion-related. It's a bit of a tradition with me and banners.
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Yeah.
The only problem I'd have would be determining the exact OutputStream of the system audio. Also, Java being run in a VM doesn't make the task easier.
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It seems simple enough. You just need to read it carefully.
Yeah, I was trying to make it a quicker read, and simpler than the oracle ones.
Yep, there's too many mod makers that don't understand the syntax of the mods they're making. Once you learn Java, you really begin to understand why and how things work in the code.
Also, on a side note, if you need that unlocked, just contact me again.
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Actually, the way you mentioned would work. You can't do both at the same time ATM, though it should be simple enough to add, I've just been busy.
Hardware? (Include screen resolution).
Screen resolution?
I'll look into that, thanks for pointing it out.
However, it looks like something was corrupted in the download. Try re-downloading the mod.
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Yeah, basically, that's what this is for. For some reason, people don't want to go to the oracle website for these. So I'm just re-writing and making simpler here.
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No problem. I like modding, so I'll keep updating for a while longer.
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Here's GuiUtils:
And I have DrawSampleGui:
The print does print, so GuiUtils.drawCircle() is being called, but it's not being drawn. Actually, none of the shapes are being drawn, but the Unicode Text is shown. What am I doing wrong?
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