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    posted a message on [1.6.2]MineVideo![45K+ DL's][REQUIRES FORGE]
    Quote from Scoundrelbrine

    Hey Can you make the FPS alittle higher my game goes kinda laggy when I start the video and I have a sonic fast computer, so could you make the FPS maybe alittle more bigger for the update. I use 1.5.2 for mods :P


    Right now, I cannot because of the limitations of the 1.6 JVM.

    Quote from BrawlerAce_

    Nice mod, by the way!


    Thanks
    Posted in: Minecraft Mods
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    posted a message on New Launcher!
    Quote from Slay3R?


    Well there is your answer.


    He has a Mac, I'm not sure about access to linux / pc, but I have both windows, mac, and linux to test on.
    Posted in: Minecraft Tools
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    posted a message on [Survival][24/7][Dedicated IP][NO Lag][MiniGames]DevCorner Survival[1.6.2]
    Grief fixed and 4 players banned.
    Posted in: PC Servers
  • 0

    posted a message on Looking for decent server hosting company!
    I'd try nodecraft, they're quite good. I have a server with them.
    Posted in: Server Recruitment
  • 0

    posted a message on Explain your avatar
    I believe Syfaro found me this avatar.
    Posted in: General Off Topic
  • 1

    posted a message on [1.6.2]MineVideo![45K+ DL's][REQUIRES FORGE]
    Quote from Minestb347

    make it for 1.6


    No.
    1.6.2 is coming out shortly, there is no point in me making a 1.6.1 version.
    Posted in: Minecraft Mods
  • 2

    posted a message on Cube World Wiki is Live
    Very nice game, I'd suggest you to buy it in the alpha.
    Posted in: Minecraft News
  • 0

    posted a message on The Modders' Union - Partners with the TAU!
    Quote from nerd-boy

    The potential problem I would have is time zone difference (i.e. if it starts on a Saturday in America, I would effectivly loose a day as I would only really be free on the weekend)

    Your estimate on packet size is way off (that wouldn't be enough for a single chunk). Looking at Packet250 there is a limit of 32767 bytes can't see one for other packets, so I would assume they are either bounded by the same rule or not bounded.

    I do have an idea that could work, but would require sending packets containing over 384 bytes. This would have to be sent both in a packet containing x, y, z block position information (adding another 12 bytes) as well as at times in the NBTTagCompound of an item (increasing the packet size again). I might test out how the server handles packets of this size before I reveal my idea.

    My plan might require a GUIControl I have developed for another mod though. I assume using it would be against the rules, what about copy/pasting and then editing?


    I was way off. o.O

    Not sure about C/P'ing and editing. I'd assume so, but if it's like a lib, then it may be. I'd ask on #ModJam on esper.net
    Posted in: Mods Discussion
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    posted a message on New Launcher!
    Quote from Ice_man22

    This sounds like it could become very useful, especialy because of the new minecraft 1.6.1 launcher which is just appaling to look at. Using the alternative Curse Client atm, but will most likely switch over to yours when it is up.


    That'd be good for us. ^.^
    Posted in: Minecraft Tools
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    posted a message on Computer
    They're good, but they may be overpriced, I haven't looked into them much.
    Posted in: Discussion
  • 0

    posted a message on The Modders' Union - Partners with the TAU!
    Quote from warpspeed10

    Don't get me wrong, a group of friends helping each other mod is cool and all, but a union trying to pursue legal action? Really, can't we all live and let live?


    It's our IP, we can do what we want with it.
    Posted in: Mods Discussion
  • 0

    posted a message on The Modders' Union - Partners with the TAU!
    Quote from warpspeed10

    Haha, this thread is silly. :P


    How so?
    Also, I think I've found a team for a colored lighting mod... Maybe.
    Posted in: Mods Discussion
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    posted a message on New Launcher!
    Quote from PabloDons

    nice, I would love to have this launcher, can you add a simple modding interface similar to what magiclauncher has?


    I'll create an issue on the repo to that, it will be looked into.

    Quote from Joshdragon12345

    I would be quite interested in a launcher like this. Of course, I'd wait till there's some other user feedback because I don't really trust people I don't know -- it's nothing personal. But if this is legit, then kudos to you guys, it looks like it's going to be pretty awesome!


    It will be legit.
    Posted in: Minecraft Tools
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    posted a message on The Modders' Union - Partners with the TAU!
    Quote from nerd-boy

    What time/days is it over? And what are the rules about new content (I.e can I use a small part of a current mod).

    Finally does anyone know offhand the maximum packet size.


    It's a 96 hour modding competition.
    You may have libraries, (not sure how many), but all code and resources must be made within the 96 hour period. (Excluding libraries).

    No idea what the maximum packet size is, but I think it's something with bytes, maybe 16 / 64. (Just pulling that out).
    Posted in: Mods Discussion
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    posted a message on The Modders' Union - Partners with the TAU!
    Quote from Jaryt23

    really? Hmm That'd be something interesting to do, because there's lots of teams out there.


    Yeah, the link is here if you want to look into it.
    Posted in: Mods Discussion
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