Since they changed them again in 16w04a they have fixed a lot of the problems stated in the earlier part of this thread. They're much faster now, don't break upon hitting land/lily pads, and are easily maneuverable. Definitely an upgrade over old boats.
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Nov 5, 2015Kourebos posted a message on A machine to create tipped potion arrows (Snapshot 15w45a+)Posted in: Redstone Discussion and Mechanisms
I made a machine that can create tipped potion arrows in the most recent snapshot. This only requires you to push a button to use. Quite useful for survival worlds.
Jun 22, 2015Posted in: Minecon
I can only see Minecon 2016 being in one of the following 3 locations: New York, Chicago, or San Diego.
Most other secondary U.S. cities don't make sense due to lack of secondary attractions and logistical travel concerns. I'd be shocked if Minecon 2016 is anywhere other than one of those three places. Of the three New York seems the most logical as there has yet to be a Minecon in the Northeast U.S.
May 29, 2015Posted in: Recent Updates and Snapshots
Dinnerbone explicitly stated in later tweets that dual wielding will not be implemented. So you won't be able to carry two swords or a sword and a bow for instance.
What you can do is carry a shield in your off hand, or a item. This means you can carry around for instance a clock in one hand and a sword in the other. Still useful (especially if we can carry and place blocks in one hand with a weapon in the other) but not the same as dual wielding.
I think it is for the best because dual wielding would just make PvP even more of a spam click war than it already is.
May 8, 2015Kourebos posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]Posted in: Recent Updates and Snapshots
The Combat Update's success or failure balances on whether or not they change mobs or ignore them. If they don't do anything to fix their AI or difficulty, they will become even more of a joke, to the point where they migheswell not even exist. However, if they make mobs actual threats again, like they were before The Adventure Update...hell, it might even restore my faith in Mojang.
The problems like mob AI pausing after taking damage and not immediately tracking the player have been fixed for 1.9 according to the bug tracker so that should help quite a bit.
Mar 19, 2015Posted in: Redstone Discussion and Mechanisms
Yes. You can do it in survival. It involves a glitch with arrows and slabs. I would recommend downloading the world and checking it out for yourself as there is a lot that is going on behind the scenes. Note that this is for a remote chunk loader. If you have a chunk that is closer to spawn chunks, there are easier ways to do it.
If you want to load a chunk that is within reasonable distance of your spawn chunks you can put a hopper with an item inside at the border of every chunk that leads to the chunk you want loaded. Then once you reach your chunk you want loaded have the hoppers surround your loaded chunk in a 5x5 chunk area (centered around the chunk you want to load). This will permanently load the specified chunk as if it was a spawn chunk.
Mar 4, 2015I think it is a good idea but I think you need to increase the available repetoire of the slingshot itself.Posted in: Suggestions
For instance, imagine besides rocks/stones if it could fire splash potions at enemies. This would add an entirely new element to PvP. Suddenly you have the ability to launch potions at your enemies from range and affect them with slowness, weakness, instant damage, etc.
You could also buff members of your team at range with potions. This would revolutionize PvP in Minecraft which is something that Mojang has wanted to do for some time.
I feel like your overall recipe is okay but I would prefer something a bit more sturdy.
I've put together this potential slingshot recipe. It uses a bowl to launch the bigger potions and leads for (presumably) greater elasticity than just string. Either way I think slingshots would be a really good addition to the game as a whole.
Feb 21, 2015Kourebos posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]Posted in: Maps
I felt the same way. Took a really long time to get basic tools because the Zinc drop rate from the sieve seemed very low.
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Oct 12, 2012Posted in: Maps..
EnderbentFor Minecraft 1.8.8
The most non-paid YouTube LP's in Minecraft--------Follow Beacons to Complete 23 DungeonsOpen worldNo Rules----------New Expansion Released 4/26/23
*Some dungeons have more playable content than entire adventure maps. There are 23 dungeons, you will need more than one recording session.
*If you close down a server while chests are generating it might cause a glitch. If chests stop spawning after restarting your server use the reset button in your Tools Book.
*Don't forget to select the Infinite Lives option when arriving at the Port. Default is 2 lives.
*If you lose a banner use the help book found in the Banner Wall to mark all banners as found.
*The help Books located around the map are very short YouTube videos showing what to do and are not monetized.
*Please link the official Google site https://sites.google.com/site/enderbentevolved This site is add-free by me and the only place I upload updates and fixes. No site has ever asked permission to host Enderbent and all are several updates behind.
Render by cubfan135Break Spawners: Make the world safe
Play in survival mode. There are no rules so you can trigger traps to see what happens or dig around to avoid them. All game settings are done automatically and you have the option to change difficulty at game start.
No instant death traps!
* Mobs leveled 1-11 with random chance for unique and legendary bosses.
* 50 levels of armor, weapons, and tools.
* Unique dungeons.
* Treasure Maps and Secret Areas.
* Original AutomatorMC Redstone
* Day and night versions
* Build, repair, and upgrade buildings
* Casino with working Slots and Roulette
* Construction sites
* Video Help Books
Story: Stranded on a strange island your only hope of escape is through a mythical portal located somewhere in the End land. Complete 21 dungeons to open the End Portal
Jan 16, 2015TheFearlessPlayer posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]Posted in: Recent Updates and Snapshots
Back in January 2015, I took it upon myself to create a topic dedicated to 1.9 news. Here it is, 150+ pages strong!
- Added Elytra sound effects
- Improved AI
- Improved entity selectors
- Tweaked cooldown mechanics to be less confusing
- Loot tables now also work in dispensers and droppers
- Hoppers can now pull items out of blocked chests
- Increased limit for “executed command blocks per tick”
3 issues fixed
From released versions before 1.9.1
From release version 1.9
- MC-96219 – Block duplication bug with pistons (ghost blocks).
- MC-98327 – Elytra texture transparency issues.
Feb 4, 2015Posted in: MapsAutomator's Random RPG(forever in beta)World leveling with randomly generated dungeonsFor Minecraft 1.8.8 or 1.8.9
Minimum Render Distance 16 Chunks
You will run into bugs
Instead of wasting rare bursts of inspiration on testing we speed code 1,000 things at a time and fix'em when we find'em. It seems like a much better idea than sitting on it for years, therefore, we present to you Automatormc's (forever in beta) RPG.
I will update every time a bug is found and add a pile of new errors occasionally, enjoy
For any questions just use the email, posting in forums is a nightmare of hoops these days.
10,000 Command Blocks / Zero lag
Unbelievable Lucky Block Effects and Events!!!Villagers Build!!!Tons of Special Magic Items!!!Dungeons are 100% Randomly Generated!!!Fun Quests!!!World Levels-up!!!
Make this change to server.properties: enable-command-block=true
Copy resources.zip from map and paste into your resourcepacks folder here: Options > Resource Packs > Open resource packs folder
Note from authors
Typically randomly generated structures use pre-built sections placed in a random order. We have seen this in every game claiming a random map. In this map every dungeon randomly generates each segment separately using its own unique material list. Every detail from Magic Spells to Mini-Bosses are intensely coded until they pass our very strict “is it cool enough” test. We will never copy/paste code and call it an update. Don’t even ask how many hours are invested... Let’s just say we will do this years more until someone else does. We don't see many comments on this forum but long as the download rate remains high we will continue to post updates here. ADD FREE!
Download / More Info:
The Smallest of donations are greatly appreciated, Thank You!
Jun 16, 2012Posted in: Minecraft Mods
The Betweenlands is a mod developed by the Angry Pixel modding group. This large and expansive mod adds a whole new dimension with a plethora of exciting new content that offers an exciting and challenging survival experience.
The Betweenlands dimension is a dark and mysterious realm where strange, monstrous creatures roam amongst the remnants of a long lost civilisation. Do you dare to explore?
Features include -
More information can be found on the mod's CurseForge page and on the official wiki.
- A complete independent survival experience with hours of gameplay
- A whole new dimension to survive in
- Many new creatures and monsters to fight
- Bosses to defeat
- Plenty of unique biomes and structures to explore and loot, from towering fortresses to scattered underground ruins
- An extensive herblore system that allows you to create over 30 unique infusions from 14 different aspects found in plants
- A unique farming system with several new crop types
- Over 300 new blocks to build with, including various machine blocks and a whole lot of plant life
- Over 350 new items, including lots of unique weapons and loot, complete tool and armour sets, plenty of food items, new raw materials, scraps of lore and more
- Over 250 new sounds, including 7 immersive ambient tracks and 33 music tracks
- Lots of new mechanics, including food sickness, corrosion of tools, decay of the player, and a combat circle revolving around 3 new gem items
- Randomly occurring events, including changes in the weather as well as sometimes more supernatural occurrences
- Special built-in custom shader effects to make the worlds look even prettier
- Multiplayer compatibility so you can survive with your friends
- ...and much, much more!
The Betweenlands download
The Betweenlands on CurseForge
The Betweenlands repository on Github
For frequent news and updates, follow @BetweenlandsDev on Twitter
Feeling a bit overwhelmed by all the new stuff? The official wiki for the mod can be found here!
We now also have an official Discord server for The Betweenlands where you can hang out and maybe chat with the developers (we're usually around).Come drop by and say hi!
Dec 30, 2015gnembon posted a message on Almost no redstone, OP witch farm using skeletons. 1.9 onlyPosted in: Redstone Creations
Check my new creation. Less traditional approach to farming witches in 1.9. 7600 items/hour and minimal redstone required.
Apr 16, 2015msbggem posted a message on Introducing MCP - The Minecraft Planner (v. 0.1.7) (Updated June 29th)Posted in: Minecraft Tools
Updated to Version 1.0.
Sep 13, 2015Posted in: Minecraft Mods
Another small 1.9 snapshot mod that does as the name suggests: it makes glass panes render with a connected texture, making them more aesthetically pleasing.
Note: This doesn't work with stained glass panes or glass blocks yet. I'll get to that eventually.
This mod requires the Meddle mod loader, as well as the DynamicMappings and MeddleAPI mods. It's easy to install, just look here for more info, and feel free to ask if you need help. This mod just goes in your 'meddle' folder with any other mods.
(Firefox and IE users click here, since MCF is always broken: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2488387-meddle-minecraft-tweakclass-mod-loader-1-9 )
Since it uses DynamicMappings, it should continue to work with future snapshots. Though due to the number of changes made to the game during development, DynamicMappings will likely have to be updated along the way. Keep an eye on the Meddle thread to stay up to date.
This is a client-side-only mod. Don't try to run it on servers.
-- Downloads --
Version 1.0 - (primary download)
- Requires Meddle v1.2.2+, DynamicMappings 009+, and MeddleAPI v1.0.2+.
Dec 19, 2014Posted in: Let's PlaysAutomatorMCOriginal Automated Farms.
No mods or cheats
Survival friendly low resource original builds
Job: Design, install, and service of mechanical systems HVAC
Hobbies: Guitar player for fill-in work live and studio, Electronic effect and tube amplifier designer/builder, Enderbent adventure map author
YouTube Channel Link
Last World Download (Automate Minecraft 107)
Nov 16, 2014extasy2398 posted a message on Redstone mechanism - Elevator hidden in a 2x2 treePosted in: Redstone Discussion and Mechanisms
Aug 7, 2014This would be a alternative to the bow.Posted in: Suggestions
HOW IT WORKS:
When you start a new world, arrows are a little expensive. So you make the slingshot!
The slingshot shoots rocks that do 3 hp, instead of a bows 7 hp.
The rocks are made by gravel. 1 gravel = 4 rocks.
The slingshot shoots rocks 3/4 of the range a bow can.
It has a durability of 78.
Make a Y with sticks, then string at top middle.
Please give my feedback
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