Quote from inmc
Good god... Your field of view is higher than Whitney Houston
I play with an FOV around 110 at 1920x1200, it reduces eye strain and allows for more within the screen. I resized the window for screenshot purposes, hence the distinct warping. Please stay on topic, however.
I am working on more mechanism that could apply its uses, but there are many that I have found so far. Does anyone have any definitive input on how this may be a bad addition, why it wouldn't work?