I haven't worked much on the project mostly due to university related stuff, but that doesn't mean I've been sitting idle. Sure I know the best, progress has slowed down. But onto the actual stuff! I figured out how to create nearly perfect triangles and pentagons so that none of the sides are parallel with either of the axes (really? the plural of axis is axes???). This doesn't sound impressive in itself but this is just a building block for innovative builds.
Other than this I started to use Command Studio for the command block stuff. It's an amazing tool. It makes prototyping much faster, I don't have to individually create every cmd block, I just write it, push a button, copy-paste into one cmd block and bamm, imported like hundred commands. Not working well? I just delete them, one button press in-game. Real easy. It has some convenient functions too, like methods/procedures. I've migrated all the commands so far written (well not all, because I decided to bin a large portion as I fount a better solution) to Command Studio for easier management and deployment. Now I'm actually working on a (hopefully) core part of the game, the magic casting system! It's basically the magic system from Arx Fatalis and old RPG (made by Arkane Studios, who made Dishonored), in it you had to draw runes on the screen to cast a spell. I like it because it's not like push button X to fire an ungodly attack just because you have the mana/learnt the spell... It requires effort on the player side. Not liking it? Use a bow and arrow or sword. I plan to have it work two ways: spells can be cast directly by drawing the runes or one spell can be memorized and cast with a wand and then it can be used without the drawing part. So you's memorize an attack spell if you were a mage, because you'd rely on that for damage dealing, but you'd memorize maybe a healing spell as a melee character as you need that more often.
What else? O right, lore stuff... It's getting along, but I'm not satisfied with what I have so far. You see, I'm more of a rational down to Earth person, so writing fantasy isn't my forte. Actually I think, I need help in general. This project is getting HUGE. Ideally someone told me on what to work, because that how work gets done, while I'm just thinking what would be the best way around, working a bit on this and that amounting to not much. So yeah, who knew coordination is a must for a serious project. So if YOU random person reading this would be interested in lending a hand I'd gladly accept it.
Edit: I forgot to mention I created a custom font. It's still WIP (what is not? lol)