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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from Vickal1

    hey Koolwitak!

    Is it possible to use some of your textures as base for my own texture pack? I would really also like to upload it.

    Of course i will give you full credits

    Thank you!

    As long as it's only a base and as long as you don't use too many of them. You should try to make at least 50% of the textures your own so your pack is unique.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from master_noj

    In Default mode, oak leaves are generally a bit greener and more vibrant than birch leaves.
    However, when I turn on Mixcraft, the colors are reversed, and birch leaves are greener, oak duller.

    Alright, I'm going to be honest with you since you've been so patient and persistant... I know what you mean about the leaf colors being a bit off in some cases. The only problem is that about 90% of that comes from the foliage color file, which is one of the few things in this pack that I didn't actually make. The colors sometimes change when trees are placed in different areas, and you might even notice a few trees with more than one color of leaves on the same tree. I wanted the tree colors to be diverse, but one of the downsides to this is that occasionally the leaves will have kind of an awkward color for that particular tree. Since I didn't make the image file and don't have the advanced skills required to properly alter each individual pixel to fix any awkward leaf colors, I can't really do much about it.

    This is the image file I am referring to:

    Quote from maces006

    I always include the packs owner within the title for each texturepack and i also include a link to the original texturepack thread. Here is a link to the topic with the port i have already created for your texturepack: Pocket Edition Texturepack Central

    Thanks. Looks good.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from kilazza3

    Koolwitak this pack seems awsome to me and dont be afraid your people go to misa (seen your comment there How dare you!) so just saying yur pack rocks

    I don't really mind which pack people decide to use, as long as they pick the one they think looks the best. Misa is a great artist, so it makes sense that some people may choose hers over mine. Just as long as I still have fans I will always keep updating mine.

    It's hard to believe it's already been 18 months since I started Mixcraft! XD
    Quote from maces006

    Koolwitak would it be possible for me to port your texturepack to be used for the pocket edition. I would only be using mediafire and dropbox links and no adf.ly links.

    Is there any way you can give me credit for something like that? I don't mind if you port the texture pack for other people to use on the pocket edition, but I would still like people to know where it originally came from.
    Posted in: Resource Packs
  • 0

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    UPDATE - Version 42

    - Updated patch for 1.2
    - Added HD jungle tree sapling
    - Added HD glowstone lantern
    - Added HD enchanting bottle
    - Added HD spawn egg
    - Added HD fire charge
    - Added jungle tree leaves
    - Added jungle tree trunk
    - Added iron golem
    - Added ocelot
    - Added cats

    I will work on HD versions of the other textures, but this should be enough for now.

    EDIT: By the way, mediafire isn't working with adfly for some reason, so there's only the rapidshare download link. I'm not sure how to fix this problem but I will look into it. If you are having trouble downloading the pack, direct download links are at the bottom of the first post.

    :Diamond: Enjoy! :Diamond:
    Posted in: Resource Packs
  • 1

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    To all who were requesting an update, I don't usually update until new textures are released. If you needed the latest patch for the 1.1 update, you could simply download it from the link on the first page.

    On that note, the 1.2 update has just been released, so I am now working on the new textures.

    I should be able to release an update before this weekend, so keep an eye out for it!

    :Diamond: Happy mining :Diamond:
    Posted in: Resource Packs
  • 0

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from Veeshush

    So, how far are you in Skyrim? :wink.gif:

    Someone needs to assassinate this man before he exposes my weakness.

    I'm watching you Veeshush.

    This conversation never happened.

    EDIT: Level 65 on my warrior-mage, level 40 on my archer-assassin.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    UPDATE - Version 41

    - Updated HD Patcher
    - Added HD blaze texture
    - Added HD dragon egg texture
    - Added "Mixcraft" logo to pack icon
    - Added clouds (can be disabled in options menu)

    --------------------------------

    To anyone who uses my texture pack, I appologize for being gone for such a long time. I was very busy over the past two months and had to take a break from minecraft for a while. I should be able to continue updating from now on. Thank you all for your patience.
    Posted in: Resource Packs
  • 3

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from bobi897

    you have a adf.ly link on you ARE getting money of of OTHER peoples stuff which is NOT allowed. so take down those links

    That was a LONG time ago. This isn't a compilation of other texture packs anymore. A couple of the textures were borrowed, but their creators gave me permission. I occasionally use some as placeholders, but that's it.

    I make my own textures now.
    Posted in: Resource Packs
  • 1

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from master_noj

    :sad.gif:
    Oh well. It was nice having some variety while it lasted.
    Good luck making a better glowstone!

    Also, what do you think of the obsidian idea I posted earlier?

    I actually did darken the obsidian a bit after you said that, even though it isn't very noticable.

    Making it look like black or dark purple glass is going to be difficult though... Right now I'm just going to focus on the textures that have a higher priority, like the glowstone and the newer 1.9 textures.
    Posted in: Resource Packs
  • 0

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from TheRebel--x

    Great work Koolwitak, Keep it up.
    Been a fan of this texture pack from Version 9!!

    But pleaseeeee change the glowstone to what it was in version 37 and lower :smile.gif:

    I did in this version. The glowstone is back to the way it used to be, for now.

    I'm still working on it, but the alternates are at the bottom of the terrain file.
    (For those of you who know how to edit the textures, you can customize it)
    Posted in: Resource Packs
  • 1

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Just updated for Beta 1.9 Pre-release #4
    Posted in: Resource Packs
  • 2

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Here's a little something to hold everyone over until I finish the final Version 40:

    (Link removed. Download v40 from first post.)
    Posted in: Resource Packs
  • 0

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from lixivium

    That looks brilliant! I think you're right. You've found the solution. Put it up for a vote and see what the people think! :smile.gif:
    P.S. Damn you Kool! I really didn't want to make another post! =P

    Think about it this way... that's one step closer to becoming a mining god like me!


    So does it look somewhat natural in the nether? Or if not, is it at least good looking?

    Posted in: Resource Packs
  • 0

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from lixivium

    It could work... Looks like it needs a bit more darkness as well. Give it a go! The worst people are going to say is no. :wink.gif:

    How does this look? I think we might actually be able to pull it off.

    New Glowstone 4


    Keep in mind this image shows four blocks tiled together.
    Posted in: Resource Packs
  • 0

    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from lixivium

    It could work... Looks like it needs a bit more darkness as well. Give it a go! The worst people are going to say is no. :wink.gif:
    How are any of the other textures coming along? Started work on the enchantment tables or brewing stands yet?

    I've been really busy lately, but I've worked on them a bit. Should have another update this weekend.
    Posted in: Resource Packs
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