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    posted a message on The Almost Great Hall of our Water to Height Limit Castle
    Can we have the save file and schematic, or at least the save file?
    Posted in: Survival Mode
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    posted a message on Compile your favourite texture pack
    This is plagiarism unless you ask permission from the creators of all of the texure packs being used.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Try the new "Narkizian Isle Server" desktop background! (Click image to enlarge)
    Once again, you must send me a private message on this forum if you want to join


    Quote from WTFWhiskey »
    So, what's going on? I've used this texture pack for a while now on another computer, then I put Minecraft on this one, put the texture pack in, and this happens. :C

    I have never seen this problem before and do not know how to solve it, however I have no doubt this problem is caused by your alternate computer and not by the texture pack.

    Try going into your computer's display settings and adjusting the screen resolution to a higher resolution.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Vexx, tomorrow I am just going to answer ALL of the frequently asked questions in my first post; primarily the ones about fixing the christmas edition problem and about using the alternate textures in the terrain file.

    Maybe then people will read those first and stop posting them here over and over again.

    Also, Version 24 downloads are now OVER NINE THOUSAND! In fact, they're over 60,000 as well! =D

    Quote from Kevo_ »
    I didn't ask for diamonds to look like eggs. I like the oval SHAPE of an egg, and wish the diamond had that SHAPE, not the jewely shape it has now. That's all. :Diamond: see it now? The oval shape?

    No one else has mentioned that they dislike the diamond texture, so it isn't fair to change it.

    Unless either I agree with a suggestion or multiple people make the same suggestion, it doesn't pass.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from Galrath »
    Quote from tmoneycrafts »
    Why is it that when i download mixcraft, it makes it so i can't play minecraft online anymore? Once i download it, i just have to open up the folder and play it from there rather than the internet?

    Texture packs are not working with the browser version.

    There is a custom Mixcraft texture pack for in-browser gameplay in the Alternate Add-On Packs folder.
    It's called Creative Mode Pack, and it has its own instructions included in the folder.
    Posted in: Resource Packs
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    posted a message on Cliffy Overhang ~ Beautiful World~ {Pic Heavy}
    It's beautiful! Mixcraft has never looked so amazing! :Diamond:
    Posted in: Survival Mode
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Notch is returning tomorrow, which means back to editing textures for the next version!
    The server will still be open occasionally, but I won't be building as much as I do now.

    Current server map:


    THE SERVER IS NOW OPEN

    Quote from vexx32 »
    It's all the different logic switches you can do with Redstone. All exist in real life and are used mainly in circuit boards.

    I might eventually get rid of it, or at least move it... It does look a bit ugly sitting on that beach...
    Posted in: Resource Packs
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    posted a message on [Creation] Texture Pack Test Track Map Release v_0_4
    Well it's been almost 3 weeks... Are you still going to release the next version?
    Posted in: Maps
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from vexx32 »
    Oh, and when you build the dam? Make it about 3-6 blocks wide, so you can fit a staircase in the middle, going down into a mine or something.

    Most of the dam is already built... Can't you see it in the numbered image above?
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from Raposa318 »
    I like 1, 2 and 4 because you could probably see it from on top of the tower or statue. But 3 is nice because its deserted location

    I like either 2 or 3, but remember we might also want to build an underwater base somewhere.

    Quote from vexx32 »
    I like No3 actually... Oh, and if it's possible, use a map editor to erase all the water blocks around the ruins, except for the surface layer. That way, people will be "pulled" down by the current :biggrin.gif:

    That would be awesome! We should do that!
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from vexx32 »
    Yah, cobblestone or mossy cobble... a mix of both. Put it underwater just north of the dam... although you may have to deepen the river for that to work.

    Maybe, but making it deeper could take a while... Here are a few possible places:



    Do you think another place might work better? Numbers 1 through 4 are much deeper than 5
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from vexx32 »
    Logs. That way, although some of it would be destroyed, it would be left with a reasonable amount intact. Then if you raise up some mountains near it with dirt or something, make them higher than than the structure, and then make a lake. That way... we haz SUNKEN RUINS!!!!! YEAH!

    .. Or alternatively, you could build a full-size model somewhere else, note roughly how much is destroyed, then imitate it building with cobblestone or mossy cobblestone. But still... Underwater ruins would be EPIC!

    I can copy any building, place it anywhere, and change the material it is made out of.
    This means I could turn something like the stone giant into wood and burn it above the lake.
    For the ruins I could turn the mansion into cobblestone, break it up, and place it underwater.

    Quote from isakcool4 »
    Could it be possible to have the server up earlier because I can't play sometimes. (it is too late in Sweden)

    Yes, I could have the server running as early as 10:00am (Eastern Standard Time) on saturday morning.
    I don't know what time that is for you, but knowing when you usually join, that gives you a couple hours.
    Posted in: Resource Packs
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    posted a message on Strongestcraft (Xray resource packs, updated Apr. 27th 2015! Works with FTB, TFC & more mods!)
    Looks good! It must be nice to get a fresh start.

    To be honest, I don't really use x-ray packs, but this is one of the best ones.
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Quote from vexx32 »
    Hmm. Perhaps you should make a big wooden mansion type thing, and then set it on fire. But make it about as big as the Sandcastle, or bigger.

    But wouldn't that just destroy it? Also, do you mean wooden planks or wooden logs?
    Posted in: Resource Packs
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Here's the current server! It's filling up fast!

    Posted in: Resource Packs
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