Possibly? :3
http://www.etsy.com/listing/89893585/minecraft-minibaby-creeper-9in?ref=sr_gallery_5&sref=&ga_search_submit=&ga_search_query=minecraft creeper&ga_view_type=gallery&ga_ship_to=US&ga_search_type=handmade&ga_facet=handmade/toys
- Kolver88
- Registered Member
-
Member for 13 years, 8 months, and 18 days
Last active Sat, Mar, 23 2013 16:25:27
- 0 Followers
- 335 Total Posts
- 60 Thanks
-
Jan 8, 2012Kolver88 posted a message on Survival Coming to Minecraft PE - SoonPosted in: NewsQuote from SpiderRider
I'm not heavily pressed for an update as of now, but future updates would be nice.
Right now though, what I REALLY want it to know where to get that Creeper plush!
It even has a "sqeeze me" sticker at the bottom.... XX3
WHERE ARE THESE!?
Enough about snow. I say we find an answer to this question. :3 -
Jan 8, 2012Kolver88 posted a message on Survival Coming to Minecraft PE - SoonI WANT A CREEPER DOLL WITH A CHRISTMAS HAT LIKE THAT ONE.Posted in: News
:c -
Dec 30, 2011Kolver88 posted a message on Minecraft News - Mojang New-Hires, Updates & More"Minecraft-Monday" is ten times better than this creepy-sounding guy's videos will ever be. I really wonder why they stopped being hosted on the front page. :/Posted in: News
-
Dec 23, 2011Kolver88 posted a message on Minecraft News - Where We Are NowI miss Minecraft Mondays. This new guy's voice is creepy, and he just looks weird.Posted in: News
-
Oct 11, 2011Kolver88 posted a message on Digital Diamond: ReflectionOh my God, your fps..Posted in: News
OH MY GOD, YOUR FPS. It must be, like, ****ing 6000 or something.
Lovely video, stunning buildings, tasteful design. Great work ~ -
Oct 10, 2011Kolver88 posted a message on Digital Diamond: Digital DragonWhy did this make it as a digital diamond?Posted in: News
Yea, it's big, and I definitely can acknowledge the time and effort put into it, but it's not very pretty. Nor is it original. -
Oct 4, 2011Kolver88 posted a message on Minecraft Minute: Skyblock Challenge AcceptedPosted in: NewsQuote from TheAvatarOfWar
You'll never have that evidence. If the dozen or so people in the main thread showing screenshots of similar works (such as my 33x33x15 area, much larger than his) isn't enough for you, I don't know what will be.
I'm not saying I NEED evidence to believe this is real, that's just ridiculous. Even if I did, what does one guys opinion matter to someone who can pull this off successfully?
I just figured she'd have some kind of evidence. I mean, people doubt screenshots all the time, but when this person pulls off something really hard like this, not a single person suspects fraud. I just thought that was a little odd. -
Oct 4, 2011Kolver88 posted a message on Minecraft Minute: Skyblock Challenge AcceptedI hate to be "that guy", but how do we know this is real? Where is his evidence that none of this was done with TMI or MCEdit?Posted in: News
-
Sep 23, 2011Kolver88 posted a message on 1.9 Pre-Release is Out for Testing!Found a bug: jumping increases your exp bar. Jump like 7 or 8 times and you'll "level up", for what that's worth.Posted in: News
These jumping restrictions are pretty annoying as well. It's more of a nuisance than anything. - To post a comment, please login.
0
2
0
Nothing with connection, it's just that whenever I open the door it doesn't allow me to leave the room. It keeps sending me back to in front of the door, as if it weren't open. I need halp!
0
Everything looks really neat from what I can see, though.
0
New added sounds include the files for the iron golems, chickens, blazes, and a few other stuff. Everything should be included and covered in this new update guys.
Included also are the sound files I added, as an optional choice for some of Halph's original work. Enjoy!
http://dl.dropbox.co...0/LAST DAYS.zip
0
Here's the download. It's for an updated version of the Last Days sound pack that I'm working on. Any help thrown my way would be fantastic, guys:
http://dl.dropbox.com/u/44178590/LAST DAYS.zip
0
If there's anything you'd like to add to the soundpack, or anything you feel that isn't quite fitting, again, please feel free to make your own adjustments and upload them to here. This is a community-driven project, after all. I think anyone who's willing to put forth the effort should be allowed to share a part of the work.
As for the soundpack itself, aside from the secret little updates I added, all of the files used are from the old 1.7 soundpack that I luckily had a backup of on file. Of course, that doesn't mean they're perfect, but it is still the original material.
__________________________________________________________________________________EDIT:
Also, in case anyone is interested, I made an alternative set of diamond tools that look more like military-technology lazer tools. This may mor may not conflict with existing lore, but I figured some of you guys might enjoy them! To use, save the image below and just paste the entire .png over the existing diamond tools in your texture pack's items.png. It should be able to fit nicely in, as you'd be able to notice if any pixels are showing from underneath or not.
ALSO, IMPORTANT UPDATE:
Turns out that the mob sounds for the updated pack weren't working properly. This was my fault, as I forgot to reorganize them to the current format. My bad. You can download the new and functioning /mob folder for the soundpack below. Only thing is that for some strange reason chicken noises still play as the default sounds. Unfortunately I wasn't able to solve this. Good news, however, is that the rest of the mob sound files work now!
http://dl.dropbox.co...4178590/mob.zip
2
0
I've updated the Last Days custom soundpack to a version that's compatible with the Audiotori mod by Huricaaane! All you need to do is download the mod from the guy here (http://www.minecraft...d-pack-manager/), and download the .zip that includes the updated soundpack from here (http://dl.dropbox.com/u/44178590/LAST%20DAYS.zip), and BOOM! Instant fun!
To install the mod, just drag n' drop its contents to your minecraft .jar, you know the drill. Oh, and don't forget to install Mod Loader with it. Auditori needs Mod Loader to function properly. Now, you'll want to run minecraft, and it'll install a folder in your .minecraft folder (found in Appdata) labeled "auditori". Next, all that is needed is to simply drag the "LAST DAYS" folder from inside the .zip you just downloaded -- yes, the entire folder -- to the "audiotori" folder. That should just about do it, folks. Please let me know if there's anything else that's needed, or anywhere that I've made a mistake.
Also, in the good holiday spirit, I've added my own special little secret sounds to the sound pack. I think there's about three or four in total. Try to find them, and enjoy!
0
Edit: I uh...well, I don't think it's the texture pack. I've tried over and over, re-patched minecraft, done everything I could have done to make the new files work, and it still keeps screwing up like this. Can anyone suggest any other possible causes for this weird bug?
0
0
That is not an altered or otherwise edited skin. It's the usual texture for zombies, only it always appears as this.
That, and the wooden gates appear to be missing a few surfaces, as shown below.
I would guess that perhaps I need to just run the normal mcpatcher for minecraft 1.4.2, but when I tried that (with a clean .jar file, I should add) it gave me a loading error and was generally a pain in the you know what.
Can anyone throw me some help here? Maybe Optifine doesn't cover these two errors, or is it a conflict with any mod I am using?
* The mods I am using are: Optifine Ultra, ModLoader, MatMos, and Inventory Tweaks.
0
Ahhh, that clears a lot up. I had no clue that was changed between 1.3 and 1.4. Thanks!
0
I have a feeling that I just installed it incorrectly.. But that doesn't seem to be the case either, since everything appears to be installed fine. The F9 menu shows up ingame with no problems, the /audiotori folder is there, everything should be running smoothly.
0
All I'm using right now is Audiotori, Matmos, and Optifine Ultra. In the /audiotori folder inside the .minecraft file, I have Oblivioncraft as a normal folder:
Inside the Oblivioncraft folder are all the files it uses. Music, sound, etc:
And when activated ingame, I don't have anything. Minecraft still uses the original sounds. Am I doing anything wrong?
I would really appreciate any help thrown my way. If you need any more information or screenshots, I'd be happy to provide them!