I suggested this a very long time ago, however nobody understood how it could possibly work in vanilla multiplayer servers.
Allow me to explain.
Basically, the client can choose two items to dual wield. In a single player server, this is pretty easy to do.
In a Multiplayer server, this is where it gets hacky.
When the player chooses to interact with his other hand, the mod sends these two requests to the server
1. I have switched to this item (the item is the item which is in the secondary hand)
2. Attack with it/place it.
To the player using the mod, he is dual wielding. To the server, when the client uses the item in his secondary hand, the server thinks the player is simply switching to that item and using it. It's a little hard to understand, but I hope someone gets it.
So is there a spot in the world/opencomputers folder where you can put program's you've written so all robots get access to them? I've been really confused by all the changes. I finally got the robot working - but once you turn him on, nothing happens.
And if you create a robot without a keyboard and monitor - how do you install them later? I tried to put the robot back into the assembler; and it wouldn't work...
I really hope those tutorials come out quickly - I'm impatient!
You can use the cp command to copy files from one to another. Also, when you boot from a OpenOS floppy disk, if you have a hard drive, you can use the install command (simply "install") to install OpenOS onto your hard drive instead of the floppy disk. This means that you can modify the system files of OpenOS. After installation, you no longer need to use the OpenOS floppy disc.
Can you add a config file inside OpenOS to change the font size? The large screen resolution I use on my OpenComputer makes the text tiny, and I don't want to decrease my screen's resolution.
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I'm just gonna put this here - a warning about Bisect Hosting.
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Client-Sided Dual Wielding
Works on multiplayer servers
I suggested this a very long time ago, however nobody understood how it could possibly work in vanilla multiplayer servers.
Allow me to explain.
Basically, the client can choose two items to dual wield. In a single player server, this is pretty easy to do.
In a Multiplayer server, this is where it gets hacky.
When the player chooses to interact with his other hand, the mod sends these two requests to the server
1. I have switched to this item (the item is the item which is in the secondary hand)
2. Attack with it/place it.
To the player using the mod, he is dual wielding. To the server, when the client uses the item in his secondary hand, the server thinks the player is simply switching to that item and using it. It's a little hard to understand, but I hope someone gets it.
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Why is the TARDIS exterior fat?
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You can use the cp command to copy files from one to another. Also, when you boot from a OpenOS floppy disk, if you have a hard drive, you can use the install command (simply "install") to install OpenOS onto your hard drive instead of the floppy disk. This means that you can modify the system files of OpenOS. After installation, you no longer need to use the OpenOS floppy disc.
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