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    posted a message on Whats the best SIMPLE exp farm for 1.12?
    Quote from GeoFor»

    AFK fish farm takes few resources, gives tons of XP, and you get a lot of nice enchanted stuff as well. Among the first things I build on any new world




    Didn't notice you asked for a tutorial. Here is one but search for "AFK fish farm 1.12" on goggle for many.




    thanks :) will look it out


    didnt even know afk fish farming even existed lol

    Quote from MartinTheMess»

    Enderman grinders are actually quite straightforward and easy to build, if you don't count the trouble of finding a stronghold, defeating the enderdragon, and then bridging out into the void to the build site. Avomance's design was the basis for mine, and it should work back in 1.12 as well as the current 1.14 with few or no changes.



    im nowhere near to finding a stronghold and killing the ender dragon so i will pass lol XD

    Posted in: Survival Mode
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    posted a message on Whats the best SIMPLE exp farm for 1.12?

    Never built one of these before. Now i realise i need it since its extremely impractical for me to roam around at night killing mobs.


    So i know its gonna be tough for someone to explain to me how to build it. Thus I just need someone to point me towards a youtube video or something thanks :D


    As the title states it must be simple to build :P

    Posted in: Survival Mode
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    posted a message on What is the highest XP level you have gotten legit in vanilla minecraft in survival?
    Quote from scorrp10»

    My highest was after the dragon kill... did not bother to bring table/shelves etc with me.


    Otherwise I try to keep it under 30. When mining, I almost always use silk touch, so no xp gained mining.


    Far as lapis goes, a single vein of it can easily yield over a stack with fortune 3.


    Far as getting F3 goes - a pick placed on table may say efficiency or unbreaking, but there is a darn high chance there will be fortune there as well. Getting it to specifically say 'fortune' on the table is fairly rare.


    Note that if your hard work pick is ST, and F3 pick is only used at the base as needed, F3 can easily be iron.


    ah thanks very much


    but i lack levels like mad and cant afford to take the risk you know when enchanting :P

    Posted in: Survival Mode
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    posted a message on What is the highest XP level you have gotten legit in vanilla minecraft in survival?
    Quote from GeoFor»

    Go down to 11 and start tunnelling. Carry a bucket of water to harden the lava pools (place it near the lave then pick it back up rapidly). Lapis is scarce but I find more than I can use. Also so much redstone I make decorative blocks out of it. A good mining level and the spaces over the hardened lava saves you a lot of digging. Fortune III diamond pick with mending is a real help.


    guess i need to acquire some levels first for a fortune I pickaxe lmao....


    but then again i never once encountered a fortune enchantment when trying to enchant....? :P

    Posted in: Survival Mode
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    posted a message on What is the highest XP level you have gotten legit in vanilla minecraft in survival?
    Quote from GeoFor»

    I try not to accumulate XP levels. With the exponential rise in each level cost it doesn't pay to have high levels if you do anything with them. I generally figure on some anvil work I want done and as soon as I get the levels nedded I spend them.


    I think the highest I've ever gone was 48 or 49 before I came up with something to spend it on.


    yes you are right.


    but i hate how everyone on this thread is talking about their high levels and how they have lots of nice enchanted stuff while i can barely find any lapis lazuli to even use for enchanting -_-

    Posted in: Survival Mode
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    posted a message on I need help on how to transport villagers

    if you do not have enough rails, transport them partially and break the rails behind you and place them in front :P

    Posted in: Survival Mode
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    posted a message on I need serious help with my acacia tree farm :(
    Quote from Hexalobular»

    Not entirely straight, but they seem a little straighter to me.


    hang on did you just force your trees to grow straighter by building pillars to the sides of the saplings? :o

    Posted in: Survival Mode
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    posted a message on I need serious help with my acacia tree farm :(
    Quote from Hexalobular»

    Once I get a surplus of saplings I grow most of my trees in solid blocks.

    I plant them in a 5X5 or 10X10 square, when they've grown I just chop a stair up the side and chop down the wood from the top.

    I think that would work for acacia as well though you'd probably get more holes than with other kinds of trees.

    With so many ungrown saplings you do have to be a little careful that you don't get suffocated by saplings that grow once you start cutting away the wood above them.


    Grown singly, I think the problem isn't so much that they are crooked but that they are a bit too tall to easily reach the highest wood blocks.

    At least they don't tend to have wood blocks hidden away in the leaves that keep the leaves from decaying.

    I'd suggest placing blocks around the saplings to stand on to reach the tops, or plant them in holes.

    They won't grow with blocks next to the sapling but they do grow with blocks diagonally next to them, and you can have a 2 block high step 1 block away from them.

    See pictures for examples.


    if i place acacia saplings in holes will they be forced to grow upright? :P


    if not i guess i will just use your strategy

    Posted in: Survival Mode
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    posted a message on I need serious help with my acacia tree farm :(

    FYI my base is in a desert, not sure whether it matters though.


    So I basically collected a lot of acacia saplings. Space is not an issue. tried to create a tree farm but the problem is that they grow sideways making it a pain to harvest. how am i supposed to improve my acacia tree farm? :(


    Wanna build my base out of it since i like the colour together with oak lol

    Posted in: Survival Mode
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    posted a message on Which wood type do YOU prefer?

    i prefer the one on the left but i think acacia looks best


    or just good old oak

    Posted in: Survival Mode
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    posted a message on how did you die in the first time you played?
    Quote from BigAlanM»

    Back in either late 2011 or early 2012 in my first world I died from what at the time I thought was some sort of invisible Mob or a skeleton shooting arrows at me.
    What was strange was I was inside a secure building (with a large open space but well lit.)

    About 6 months ago I was thinking about that death and it dawned on me that I had starved to death. DOOH!


    I hadn't been paying attention to my hunger level.


    It hadn't occurred to me what had happened until it started happening recently. I started getting hits with no one around.


    epic death

    for me i died falling straight down while mining cause i wasnt paying attention

    Posted in: Survival Mode
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    posted a message on Some travel questions for survival
    Quote from Hexalobular»

    That would be a complicated self propelling redstone machine for making tunnels, usually using T.N.T. (often using an exploit to duplicate the T.N.T.)



    oh nvm then


    no wish of cheating except for the one time i cheated the villagers for my iron golem farm cause i didnt want to kidnap the ones in my village lol

    Posted in: Survival Mode
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    posted a message on Some travel questions for survival
    Quote from Sharpe103»

    My play style is centered on distant adventures. Distant, as in more than 1,000 blocks from my main base near the spawn point. For example, I once rode a horse more than 20,000 blocks one way looking for a jungle in my large-biome survival world. On horseback, I believe I considered 1,000 blocks a "short trip," 2,500 medium-length travel, 5,000 long-distance travel. Anything less than 1,000 blocks would take less than a Minecraft day to make a round trip on foot overland from Point A to Point B. That's not really "travel" in most standard vanilla worlds.


    On routes between points, I construct little "waypoints" or larger "outposts" every so often depending on the terrain. I have several waypoints of various sizes and function out to about 5,000 blocks in each cardinal direction from spawn.


    The big debate in regard to distant overland travel in survival from one point to another in an established Minecraft survival world is "elytra vs. Nether railway." Again, that would be for regular or semi-regular travel between two fixed points (e.g., between a large base and a smaller outpost).


    In that argument, I firmly maintain the opinion that elytra, especially after firework rockets became a form of propulsion, make all other forms of distant overland travel—especially minecarts, but unfortunately horses as well—utterly and completely obsolete. My derelict Nether hub fell into disuse years ago. My beloved horses are now pasture ornaments, though for years, two fast and strong mounts still stand armored and ready to ride at a hitching rail near the entrance to my main base. What took me multiple full days of gameplay composed of nothing but overland travel by hoof now takes about 15 minutes or so on rocket-powered wings.


    Any work on a Nether hub to reduce overall time spent on travel is wasted if it's not more efficient, of course. (Other than the fact that time spent having fun while playing the game is never wasted.) If it takes less time to get from Point A to Point B by overland travel than it does by Nether railway, then obviously, one should travel overland. For instance, seldom does one make a Nether railway to go just 250 blocks!


    Both sides of the debate clash at longer distances. Going through the Nether reduces the physical distance between two points by about eight times! That's unquestionably a very significant reduction in distance traveled—I will surrender that argument's ground immediately.


    If one is going to walk or ride a horse across rough terrain any distance 1,000 blocks or greater with regularity, one must consider a number of things; logistics like food, first and foremost. Riding 1,000 blocks and back again doesn't requite any, but by foot, one wouldn't want to leave home without at least some. A bed should be taken along with a number of other pieces of standard and emergency equipment such as equipment and tools, wood, a bucket of water—and an ender chest if available (I also always carry a fire resistance potion on my hotbar).


    At the very least, one would want to clear away pesky tree branches on an established overland route. If there's a large gap or ravine in the way of the quickest distance between the two points, one will probably want to erect a bridge or other form of crossing there. Light terraforming is common.


    There's a whole lot more work involved in creating a Nether railway. There's the actual rails, including powering them, but there's also a lot of tunneling and bridging to construct a railway in the Nether. On top of that, an infrastructure to defend against a ghast's rail-blasting explosive fireballs must be at least considered. Pigmen like to wander onto an open railway as well. With fire resistance potions, it may not be much more dangerous than an overland project, but it sure is a slog. One wrong step sends a bridge builder into an ocean of lava. The Nether can just be a pain.


    The elytra's drawback is the entry fee. One must slay the Ender Dragon first before obtaining a set, usually. After that, finding an airship port in the End can be even more dangerous than building in the Nether, possibly a lot more. Then, elytra really need to be enchanted with Mending and Unbreaking III before use—their extremely-low durability practically requires both.


    Unlike horses, rocket-powered elytra require jet fuel in the form of gunpowder and paper. Thankfully, both can be farmed, but even without farms, neither is a harsh requirement. I have an automatic sugarcane farm for paper, but I don't have any sort of farm for gunpowder. Casual game play produces enough for me. I can easily go though a stack of rockets in a day playing Minecraft, but it's building that burns through the most by far, not travel!


    Play style is going to be a strong factor in deciding between the two, making the debate largely subjective. There's plenty numbers to crunch, but what variables should be included are also contended.


    I may someday make a Nether hub to the jungle in my large-biome survival world, but it will be designed for flight, not railway, and I don't plan to start the project any time soon. There's little chance I would consider building a Nether hub for distances of less than 10,000 or so blocks.


    Here are some pictures I found looking through my screenshots folder of just plain old pathways I have used for the five years I've been playing the same vanilla large-biome world. They aren't fancy by any means.


    (Above) Hauling horses back home from a far-off plains biome Oct. 23, 2016. "Home" is roughly X=-500/Z=0. I found them around X=700/Z=1,700. About 2,000 blocks one way.


    (Above) Taken more than a year ago while flying on elytra, this is Longbridge, which connects the Twilight Watchtower on the left (west) with my first and main base in the world, Castle Midgard. Render distance 32. It's right at 1,000 blocks of travel one way by road and bridge between the two bases. On horseback, I can make it there and back between sunrise and sunset if I hurry.


    (Above) A picture of the path that connects Longbridge with the Twilight Watchtower. The other bridge in the picture is Rose Hill Bridge. It leads to the Ranch 34 outpost, barely visible at the top of the image.


    (Above) Here's a random bridge probably built in mid-2016, I think near what would later be discovered is a double mob spawner. I left little toches on the ground to act as flares to guide me home from a distant adventure.


    lmao your bridge already looks way better than mine XD


    For short distances, I'll build a path and walk. The path is mostly for aesthetics, but it also gives me a chance to clear a path of trees and other obstacles.


    For longer distances of a few thousand blocks, I'll use an elytra.


    If it's more than 8,000 blocks away I build a nether tunnel. This nether tunnel usually consists of a 9x9 hallway, a path made of packed/blue ice, and some rails on top of the ice. I'll fly through with an elytra or use a boat depending on my mood, or use rails if I need to transport villagers.


    Those tunnels can be easily hollowed out with a slime block tunnel bore.


    is the slime block tunnel bore some kind of new feature? im playing on 1.12 for now. no intention of updating it :P

    Posted in: Survival Mode
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    posted a message on Some travel questions for survival

    That's why you build underground, or at least cover your nether base and rail tracks. Fire protection and blast protection armor also helps. If you hold your bow in your off-hand with a looting sword in your main hand you can get the looting bonus for bow kills, and that's a great way to take out ghasts and blazes (you get loads of ghast tears and blaze rods).

    ok thanks didnt know one could actually dual wield a bow

    Posted in: Survival Mode
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    posted a message on Some travel questions for survival
    Quote from TheMasterCaver»

    I link my bases together with railways, otherwise I just walk (occasionally, boat, but I mostly stay around land) to and from where I've been caving, which changes all the time as I explore around, so it doesn't make any sense to have any form of infrastructure (I build new secondary bases about 1000 blocks apart so 500 blocks is more or less the limit for "too far to walk"; in my current world I've gone up to twice this distance from a single main base but I use a modded double-size ender chest so I can cave for twice as long before it fills up).

    In any case most of the distance I walk is while caving, around 17.5 km per play session, which only covers an area of about 100 chunks or 160x160 blocks so it takes me months to explore even a level 4 map, which is likely considered small these days given how far you have to travel to find many of the newer biomes and structures (my largest world is about 6500x6500 blocks and has 143 days of playtime, many others only have a single base since I never went so far that I felt that it was needed):




    im pretty sure i wont travel such insane distances like you - or more accurately unless its to find a specific biome i want lol


    and i surely wont bother to cave everything out in a minecraft world XD


    btw do you cave in the nether at all?


    Underground railroad is what we use. Clear out or block off caves and you can get a snack while you travel in game. You do not need to worry about being attacked while you are away from the computer. Next up is a nether railroad to places more than a 1000 blocks away.


    considering how badly im getting wrecked by ghasts and other weird looking mobs who spit out fire at me in the nether, i highly doubt i will want to build anything there


    was originally intending to use the nether as a source of lava buckets for smelting my stuff but i guess its not so practical now :/

    Posted in: Survival Mode
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