Well I just got the red wool in Kaizo caverns. What really struck me was how little supplies I had managed to gather over the course of my journey. Seriously it barely filled two chests. I only really took exactly as much as I thought I would need. Anyway because of the underdeveloped modes of transport in those caves I decided to stack up all the wools and return them all to the monument at the same time. I just finished walking back all the way from citadel of demons, my inventory filled with a range of colours. Then I discovered I was missing the yellow and light grey wools.
Gotta take into consideration that Notch will still update this game with new mobs, blocks and other cool stuff. But you've got a point. Minecraft only allows for so many themes, traps and dungeons. But a ten, or maybe twenty more maps, is probably possible if Vechs devotes enough time for it.
I still think that, as someone suggested a while ago, Vechs should release a combined Super Hostile map in which each wool is hidden in one of the original maps. In other words you have to search the entire sea of flames 2 just to find the white wool. Still Vechs needs to put out a few more maps before such a thing is possible.
I think a Super Hostile in a long-forgotten medieval empire (castles, villages, destroyed stuff, temples, etc.) would be amazing- or maybe a natural successor to Canopy Carnage, in an Aztec/Central America sort of area.
Love the series, keep making more!
Omg omg omg totally do this Vechs. YOU MUST!!! A medieval theme would be the best super hostile yet.
Ok I've hit a snag in SoF2. I've gone through every dungeon I could find and gotten every wool except light gray, cyan and brown. Can anyone give me a hint as to where to look for these ones.
AT LAST I have done it. Legendary has been conquered. It took me weeks of holding down shift to place blocks over ledges but I have been successful. My tour of duty saw me killing things every way you could imagine. I've suffocated spiders with sand, punched creepers off cliffs, trapped skeletons and zombies in water until the bubbles stopped. I've pummelled pigmen with my bare hands, harpooned ghasts to a vengeful, arrow filled grave. I've even torn up the very earth on which I stood and bashed it repeatedly against the distorted faces of my foes until there groans of pain are the only thing that give away what they once were. There was seemingly no end to the means I would resort to in order to retrieve every last piece of coloured wool.
But it was not all glory and success. After reaching the black wool and safely escorting it back to the victory monument I was ready to call it quits. I had rushed to the face of evil and had no desire to return to intersection five and finish what I started. I'd been to hell and back and lived. With the most difficult wool in my possession I could claim to have won couldn't I? Alas I was mistaken. The game taunted me. Every time I told myself I had won the little voice from beyond the veil laughed back at me. So I was lured back to finish what had begun so many weeks ago. But I was rested and strengthened. I brushed aside the box and taco like so many zombies before me.
With legendary now a vacant shell, littered with the remains of my victims, I retired to the sunburnt islands, content to relax. My sword was heavy and notched by the bones of skeletons. My helmet battered by the blows of zombies. My boots stained with spider ichors, crushed underfoot. My armour dulled and ash blown from creepers who had come too close.
The suns of those sandy islands offered no respite. Again the call of battle needed me to accept the charges. But after legendary the mindless rabble of the sunburnt islands offered little resistance. Even their nether fortress was smote with ease.
Now I lie dormant, awaiting the next bastion of evil that dares to challenge me.
Now onto a more serious note: Legendary was seriously incredible. I had never thought that minecraft's rather limited combat system could hold for me such room for improvement. I have few words to say against the seventh instalment of super hostile and here they are.
Fluffy bunnies of joy: Yeah it was hard but it wasn't really very interesting especially when you compare it to its closest brother which is probably the nether fortress in sunburn island. That one had a rather interesting layout that I really enjoyed. Nether levels in general are preferable to me because normal enemies require spawners so I don't really need to worry about dark places as much.
And that's it. On a side note which do you guys fear more? An inescapable pit of lava or an inescapable void like you find beneath the bedrock. For me its the void but I don't know why.
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PLEASE HELP ME!!!
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I would hang onto that. There are a few points way later in the game where it becomes very, very useful. At least I found it useful.
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I still think that, as someone suggested a while ago, Vechs should release a combined Super Hostile map in which each wool is hidden in one of the original maps. In other words you have to search the entire sea of flames 2 just to find the white wool. Still Vechs needs to put out a few more maps before such a thing is possible.
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Omg omg omg totally do this Vechs. YOU MUST!!! A medieval theme would be the best super hostile yet.
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AT LAST I have done it. Legendary has been conquered. It took me weeks of holding down shift to place blocks over ledges but I have been successful. My tour of duty saw me killing things every way you could imagine. I've suffocated spiders with sand, punched creepers off cliffs, trapped skeletons and zombies in water until the bubbles stopped. I've pummelled pigmen with my bare hands, harpooned ghasts to a vengeful, arrow filled grave. I've even torn up the very earth on which I stood and bashed it repeatedly against the distorted faces of my foes until there groans of pain are the only thing that give away what they once were. There was seemingly no end to the means I would resort to in order to retrieve every last piece of coloured wool.
But it was not all glory and success. After reaching the black wool and safely escorting it back to the victory monument I was ready to call it quits. I had rushed to the face of evil and had no desire to return to intersection five and finish what I started. I'd been to hell and back and lived. With the most difficult wool in my possession I could claim to have won couldn't I? Alas I was mistaken. The game taunted me. Every time I told myself I had won the little voice from beyond the veil laughed back at me. So I was lured back to finish what had begun so many weeks ago. But I was rested and strengthened. I brushed aside the box and taco like so many zombies before me.
With legendary now a vacant shell, littered with the remains of my victims, I retired to the sunburnt islands, content to relax. My sword was heavy and notched by the bones of skeletons. My helmet battered by the blows of zombies. My boots stained with spider ichors, crushed underfoot. My armour dulled and ash blown from creepers who had come too close.
The suns of those sandy islands offered no respite. Again the call of battle needed me to accept the charges. But after legendary the mindless rabble of the sunburnt islands offered little resistance. Even their nether fortress was smote with ease.
Now I lie dormant, awaiting the next bastion of evil that dares to challenge me.
Now onto a more serious note: Legendary was seriously incredible. I had never thought that minecraft's rather limited combat system could hold for me such room for improvement. I have few words to say against the seventh instalment of super hostile and here they are.
Fluffy bunnies of joy: Yeah it was hard but it wasn't really very interesting especially when you compare it to its closest brother which is probably the nether fortress in sunburn island. That one had a rather interesting layout that I really enjoyed. Nether levels in general are preferable to me because normal enemies require spawners so I don't really need to worry about dark places as much.
And that's it. On a side note which do you guys fear more? An inescapable pit of lava or an inescapable void like you find beneath the bedrock. For me its the void but I don't know why.