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    posted a message on Quick question
    Not only is it a double slab glitch, it's also my favorite inv-edit only item.
    Posted in: Discussion
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    posted a message on [1.2.5] [ModLoader] [v1.9_1] Real Food Mod
    Quote from benderfan

    I think that you should add panckes!


    This has nothing to do with your post. What is the recipe in your avatar supposed to be though?
    Posted in: Minecraft Mods
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    posted a message on Extended Workbench v1.4.2
    I was just wondering if you got my post a few days ago. The retexts are done and can be found at the bottom of the main post here.
    Posted in: Minecraft Mods
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    posted a message on Extended Workbench v1.4.2
    Quote from name='»

    Sounds awesome! I love BDcraft and seeing my mod in this pack would be great.


    Sorry about my absence. I am done with the textures. The link can be found on my post to the Sphax Addon page, but they should be on the main post within a day. I will post an updated link when that happens.
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Quote from lucky141187

    what update? i have no idea...i'm sorry for my english


    Ok never mind then. I thought you and FatherToast were co-developers of this mod. I will still wait for FatherToast's approval before starting, though.
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Quote from lucky141187

    oh that is more good idea...now we have an artist

    Compliment: FatherToast you make the stone golem stay...not walking.....thats brilliant....it is creepy :D


    I'll start asap. I'm working on Extended Workbench right now. All I have left is the GUI, armor items, and armor on the player. Might take all of tomorrow and monday, but we'll see. And do you know if an update is coming soon?
    Posted in: Minecraft Mods
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    posted a message on Extended Workbench v1.4.2
    Naruto, I have been working on a x64 texture pack of your mod lately. It's almost done too, all that is left is some finishing touches on the GUI, the armor items, and armor textures. I would like your permission to post the patch on the BDcraft website and make it public. I would also begin on a x128 version over the summer because I am currently retexting two other mods. If you deny, I do understand and will keep the HD textures for my use only.
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)
    Cool mod. I like it. So much, in fact, that I would be willing to make a x64 and x128 version of Special Mobs, Utility Mobs, and Lava Monsters, if you'd let me. If you are planning an update very soon though, please let me know so I can wait off and keep updated too.
    Quote from Pop3464

    Hey, I don't normally update my mods, So, I was wondering, Can I just Re-add the classes into the Jar, Over the Older ones of 1.0?
    Or do I have to start out with a clean jar?


    Most of the time you can just re-copy and paste unless the mod says to start new. Just always back up your minecraft.jar though.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    This is in regards to the multi page chest. You may or may not be aware of the Sphax Texture Pack addon for this mod, but there is one. Currently, it does not work. The patch worked when you used two separate files for the top and sides of the chest, but when you moved to a single file, the patch broke. And a simple copy and paste of the files into the textures.png doesn't work because the block searches for 16x16 pixels for its texture, not 64x64 or 128x128. Is there a way to change this or a tutorial on how to change this?
    Posted in: Minecraft Mods
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    posted a message on [1.1] Better Veins [0.4] - Now with biome variation
    I don't want to accept that this mod may be dead.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Creeper Apocalypse and Zombie Apocalypse Modes!
    I spent 30 minutes downloading all the components for Flan's Gun Mods and the Modern Weapons Plus Packs just to enjoy this mod. Thank you for this great mod.
    Posted in: Minecraft Mods
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    posted a message on How do you enchant somthing not normally enchantable?
    Quote from stuntdude

    Or even better,
    1)Install SPC
    2)Type a couple commands
    3)Bam. Done.


    OP was asking on how to enchant non-enchantables. SPC won't enchant non-enchantables.
    Posted in: Maps
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    posted a message on The Parallel Infinity [Survival]
    Am I allowed to use Equivalent Exchange to get items I want?

    BTW, no Download Link
    Posted in: Maps
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    posted a message on How do you enchant somthing not normally enchantable?
    Yes, get MCedit and World Edit. They are both useful. For the enchanting...

    1) Go here
    2) Download
    3) Make sure you have an already enchanted item and the item you want in your level's inventory
    4) Open NBTedit
    5) Click File->Open
    6) Navigate to the level you want to and select the level.dat
    7) Go here for a list of enchantments
    8) Once in NBTedit, find the item with 5 entries, copy the tag: # entry/ies to the 4 entries item
    9) Open up the *NEW* tag and go to the 2 entries, inside are "id" and "lv"
    10) The ID is the same on the second link I gave you, the LV is the level of the enchantment
    11) Change them to your desire
    12) CTRL+S and your done!
    Posted in: Maps
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    posted a message on Minecraft Extention Pack - Ideas!
    Check out Eloraam's RedPower2. It doesn't act exactly how you want, though.
    Posted in: Mods Discussion
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