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Oct 2, 2013Posted in: Requests / Ideas For ModsQuote from 1madlilgrunt
Is it possible to add anymore detail? Sounds interesting enough
Were - wolf, cat, fox, rat, bear (each of the species would have different special abilities) (Civilised ones you can trade with) (farel just are agro all the time)
Hunters (humans who hunt down weres
Angels & Demons
Silver ore used to craft silver tools and weapons that are effective against the weres
Contacting the were disease (either through fighting which would be like a 10% chance of it happening OR through a completely expensive Potion)
Benefits of the disease (Speed 1, regen 1, resistance 1 ONLY during night though, the disease is nocturnal only)
Downside of the disease (Hunger 1, and you cannot eat any non meat foods at night while the disease is working)
An Angelic Dimension would be a sorta Aether-like world full of angels and other beings that go along with them.
*need more info i could supply more*
Sep 28, 2013I have a great idea for a awesome mod but i think it would take someone months to complete it alone :/ so mehPosted in: Requests / Ideas For Mods
Edit: Complete WereSpecies Mod/ that includes hunters, Demons,Angels and Silver ore, guns and weapons to combat all new mobs + Both Civilised Were Mobs (like Npc's/ meaning you can trade with them) and Feral Were's, Also a new Dimension for the Angels. (possibly Vampires as well?) (and have it like Elder scrolls were you can contract both viruses (were and vampire) and get buffs and debuffs for it.)
Sep 20, 2013Posted in: Mods DiscussionQuote from skullnbones10
I decompiled minecraft but when i did it said i was missing scalac files and i dont know what that means.Also wen i got eclipse up it didnt show the sercer or client thing.Plz help????
dont worry about the Scalac files according to many videos they say its not a issue if its missing
Apr 1, 2013[Updated Information]Posted in: Clans
Mar 29, 2013[Updated Information]Posted in: Clans
Mar 27, 2013Posted in: ClansKoG Vendetta is one of Hundreds of Clans in a Larger Gaming Community Called Xiled Gaming (XG).
Welcome to the #1 online gaming community on the web. Xiled Gaming has been the leader in developing online gaming groups since its creation in early 2006. With over 35,000 members, on all platforms and consoles, Xiled Gaming is intent on bringing the total gaming experience to a whole new level.
Note: This is the Communitys Rules and So they Will Not Be Bended for Anyone
Our Honor Code (Rules) violations consist of trash talking, t-bagging, discrimination, racism, sexism, harassment, illegal drugs, cheating, poaching, squad deranking or any other aggressive behavior toward fellow online gamers. Cheating is defined as any manipulation of online play; this includes, but is not limited to modding, bridging, stand-bying, forcing host, action replay, glitching / super jumping in match making / ranked games to gain an unfair advantage, playing online custom / ranked games with Modders, and circle boosting. Every situation is different and will be handled appropriately on a case by case basis.
How To Join:
Bans and why?:
Do you abide by the rules:
Why we should accept you:
(NOTE: You Need A Microphone, we use Skype and TeamSpeak to keep active)1) Post OR Message KingYazdegerd (KoG Ichimaru) on Skype (Username on Skype is cgc.tank)2) Once all Directions Have Been Followed He will give you the ip and Whitelist you
6 Ranks inside the Clan Itself
4 Above Clan Ranks in the Community
Ask: KingYazdegerd for more Details
Only Can be found on our website AFTER your approved
But (Total Counts For This Clan: 4)
KoG does NOT have ANY alliances with other gaming communities/clans!(So that Means NO )
Skins, Signatures, Avatars, Ect.
Voice Chat, Website
Teamspeak: Ts.saturn-server.com:10089Minecraft Server: 18.104.22.168Website: http://www.xiledgaming.com/
For Additional Information Please Post Below or PM KingYazdegerd
Mar 7, 2013Updated Review by me on my new channel (please remove the old video of mine)Posted in: Minecraft Mods
Mar 7, 2013Hey Just wanted to let you know i will be doing a new review of this mod in HD on my new channel (This time Without rain)Posted in: Minecraft Mods
Mar 7, 2013KingYazdegerd posted a message on AoA--21 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items•- (Beware of Biomes! March 9th, 2016)Posted in: Minecraft ModsQuote from Hologuard
Using chrome on mirror two works.
no it doesnt it freezes :/
Mar 7, 2013KingYazdegerd posted a message on AoA--21 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items•- (Beware of Biomes! March 9th, 2016)i am having issues downloading this mod with both mirrors ...Posted in: Minecraft Mods
what can i do to fix that
Jan 11, 2013Posted in: Reviews
Today we reveiw the Underground Biomes Mod -By: Exterminator Jeff
Brief Description by Mod Creator:
I've always thought that there isn't enough variation underground in Minecraft with almost every cave or ravine looking the same. This mod aims to change that by adding 24 new naturally occuring rock types which occur in underground 'biomes' separate to the biomes on the surface. Ore distribution for Coal, Iron, and Gold has been changed to make these occur in larger desposits in certain areas to promote exploration and actual mines.
The rock types added comprise three base categories: Igneous, Metamorphic, and Sedimentary. Igneous and Metamorphic rocks form the base of underground biomes with Sedimentary rocks being found in layers called strata. Igneous and Metamorphic rocks drop their own forms of cobblestone when mined and can also be crafted into bricks. A storage block for coal has also been added as well as a very low quality coal called lignite. Both can be used for smelting.
All recipes from the base game have been incorporated with the new rocks types so for example a lever can be crafted with a stick and a metamorphic cobblestone block. Vanilla cobblestone can also be crafted by placing two rows of two cobblestone blocks. This is to support other mods whose recipes might need regular cobble.
This is the first version of the mod and may contain bugs but I have fixed all the issues that came up during development that I know of. The new ore system could potentially be unbalanced (too easy or too hard) but is quite hard to test. If this is an issue there is a config option to disable the custom ore generation.
In the near future I plan to add half slabs for most of the rock types as well as a system for adding new underground features similar to surface features such as temples and villages. I'm happy to hear any ideas anyone has for featues or anything else.
Mod Page- http://www.minecraftforum.net/topic/1593704-147-underground-biomes/
latest version of Minecraft Forge from http://www.minecraftforge.net/forum/
Jan 11, 2013Posted in: Minecraft ModsQuote from Exterminator Jeff
Awesome! I'll add it to the top post
this is an awesome mod good job btw
Jan 11, 2013Posted in: Minecraft Mods
Here is the Mod Review
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