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    posted a message on .-. You can go farther than sky limit
    This was well known already. Sorry, but even me, a 3 week old player, knew this.
    Posted in: Survival Mode
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    posted a message on Island Survival
    [img]http://img846.imageshack.us/img846/6526/20110314131416.th.png[/img]
    ([img] ain't working).

    Rules:
    1)Do not leave the island you spawn on. I know there is another island right by it, do not go to them. Can someone please MCEdit them away for me? The only thing I can do in MCEdit is move player and move spawn point. The rest makes no sense
    2)Do not hack in materials
    3)Play on atleast Easy difficulty.

    Download:
    http://www.mediafire.com/?t5ft623h5acy6u6

    Please post your own pictures.
    Posted in: Survival Mode
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    posted a message on Creeper Spawner?
    If creeper spawners use obsidian, make that blue obsidian be like the mossy cobblestone!
    Posted in: Seeds
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    posted a message on Six button (3 digit PIN) Combination Lock.
    Quote from wishiwasonmaui »
    You have to press the right three buttons(out of six) in the correct order before the door will open. Any wrong button and the system resets. Pressure plates on the inside relock the doors. Easily scalable to add more buttons or longer PIN.

    Video Demonstration:



    For the video:
    [youtube]RMWtww7v3nM[/youtube]
    Posted in: Survival Mode
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    posted a message on OFFICIAL SPAWNTOWN ADVENTURE MAP FORUM!
    Quote from NoSoul »
    Well, if you are not a pirate.
    How else are you going to be able to play Alpha version of minecraft?

    MCNostolgia

    I use that and I play all types of versions of minecraft.

    You still need the original minecraft. (Or the current form) as it only edits some .dll files.
    Posted in: Survival Mode
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    posted a message on Nether world
    Quote from ShowStopR »
    Quote from _illusionist »
    Make sure to light the inside with flint and steel to activate it >.>


    oops TOTALLY forgot to light it up.... that was sarcasm :SSSS:

    im not sure wat kinda server it is. but its multiplayer. and its a private one i own.
    its made the right way so no worries there. it should be working i've followed instructions on youtube and everything. idk

    Download Bukkit then get MultiWorlds for Bukkit, it will fix the Nether.
    Posted in: Survival Mode
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    posted a message on Adventure map (Needs name, not finished)
    Quote from Pug101 »
    Why should I get picked to test: I am a good builder, I can suit to different themes from medival to Modern. I also have some knowledge in redstone.
    If I become an alpha tester, I can contribute by: Constructing many buildings, paths, gardens, whatever you need. I can also make storyline.
    A suggestion for the name is: Sorry, but I don't have one exactly at this minute. I don't know what it looks like, so I don't want to blurt out something.
    If I become an alpha or beta tester, do I want to go on the credits list: Yes.
    If yes above, choose either On thread, in game, or both: Both would be nice.

    Alpha tester
    Posted in: Survival Mode
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    posted a message on Adventure map (Needs name, not finished)
    Quote from Raziel »
    We need more info. Whats the map going to be about? All you are saying is that the map is going to be amazing. At least a screenshot would be nice.


    Well here is how it goes
    You get kidnapped and you are struggling to find your way back to your family. You don't know another family member of yours was also kidnapped, along with your friend. You meet up with your family member then your friend. Once this happens using your smarts, your friends curiousness, and your family member's undecided (as of yet) power thingy you find your way back home.


    Quote from Puzzle_Panda »
    Should be interesting! I would love to play an adventure map in progress!


    Why should I get picked to test: I can test how well it functions/give ideas
    If I become an alpha tester, I can contribute by: Give ideas for story and such.
    A suggestion for the name is: Don't know enough about the map yet, could give ideas when its in alpha/beta
    If I become an alpha or beta tester, do I want to go on the credits list: Doesn't matter

    Alpha tester
    Posted in: Survival Mode
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    posted a message on Adventure map (Needs name, not finished)
    Quote from Darkflere »
    Why should I get picked to test: I've been looking for something to do for a while, and this just fits the bill.
    If I become an alpha tester, I can contribute by: I'll provide constructive criticism and ideas on how you can improve on your game.
    A suggestion for the name is: I'd have to know the story and setting first.
    If I become an alpha or beta tester, do I want to go on the credits list: Naw, it's fine.

    Added to Alpha testing list
    Posted in: Survival Mode
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    posted a message on Adventure map (Needs name, not finished)
    [Reserved]
    Posted in: Survival Mode
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    posted a message on Adventure map (Needs name, not finished)
    I am making an adventure map with characters, a story, and other fun stuff. I just started and I am making it on a seed. When I am finished I will make a map download, and tell everyone the map size so they know if they should download it or not. I also need 5 alpha testers, and 10 beta testers (5 of the beta testers will test alpha as well). If you are lucky enough to become an alpha tester, you get to test any of the alpha versions from when you become a tester+. If you become a tester, you get the story line ahead of time. For the testers format, include qwerty at the bottom of it, this way I know you read the thread. Please do not give the map, or story out. Alpha and Beta testers get to decide on the name.

    Progress so far:
    Story:4%
    Characters:10%
    buildings:3%
    Version:
    Alpha 1.1

    This adventure map will have a great story line and I had to make a system so the story is on the thread, but it is still easy to read and find the part of the story the game tells you to look at. The reserved thread below is for the story line later. Since it will be such a big story line I think it will need its own post.

    Pictures so far:
    None yet

    How to become a tester
    Fill out this form:
    Why should I get picked to test:
    If I become an alpha tester, I can contribute by:
    A suggestion for the name is:
    If I become an alpha or beta tester, do I want to go on the credits list:
    If yes above, choose either On thread, in game, or both:
    IGN(Accidentally banned someone because I didn't recognize them and didn't know their IGN, so put it now please):

    If you want to advertise this soon to be adventure map, put this in your signature (picture coming once full release)

    [url=http://www.minecraftforum.net/viewtopic.php?f=1020&t=221673]An upcoming adventure map![/url]


    Alpha testers:
    Darkflere
    Puzzle_Panda
    Pug101
    Beta tester:
    Darkflere
    Puzzle_Panda
    Pug101

    Background info:
    You get kidnapped and you are struggling to find your way back to your family. You don't know another family member of yours was also kidnapped, along with your friend. You meet up with your family member then your friend. Once this happens using your smarts, your friends curiousness, and your family member's undecided (as of yet) power thingy you find your way back home.
    Posted in: Survival Mode
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    posted a message on Simple, Compact, Great booster
    Quote from NekoAli »
    That really doesn't show very well the design or anything, but it looks like the right hand cart travels along with your cart, occupying the same space so both carts are constantly boosting each other?

    Perhaps I shall have to dig out my test world save and give it a try...

    Basically, but it is first boosted by two carts. You could get a better booster if you hooked both the cart that constantly boosts you and the other one that just momentarily boosts you if hook both them up to a booster that will boost them at the same time and your cart would fall down the hill at the correct time, but that isn't simple or compact, as it will take Redstone.


    @Talock Search is done so I didn't know, plus I am about two weeks into Minecraft so that doesn't help either, sorry for posting a redundant thread then.
    Posted in: Survival Mode
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    posted a message on Hidden message in abstract art.
    Quote from DarthRiko »
    I figured at least one of you would have solved it. (and then someone did while I was typing this up)

    Original:
    :Red: :Red: :Red: :Yellow: :Yellow: :Lime: :Lime: :Lime: :Lime: :Purple: :Purple: :Orange: :Yellow: :Yellow: :Yellow:
    :Red: :Turquoise: :Blue: :Blue: :Pink: :Green: :Blue: :Blue: :Pink: :Red: :Yellow: :Pink: :Purple: :Yellow: :Lime:
    :Red: :Orange: :Red: :Red: :Indigo: :Lime: :Orange: :Green: :Green: :Lime: :Yellow: :Lime: :Yellow: :Blue: :Red:

    Numbers:
    111334444002333
    178895889139034
    121164255434381

    Number groups:
    111 172 181 381 396 454 482 485 495 014 033 294 303 338 341

    Now we just take the number groups and look them up on an alphabetical list of the states, and we get:
    HELP ME OBI WAN

    There you go, the answer. A message encoded in wool.

    I thought it was letters, so I got some odd thing I forget. And whenever I past 26 I restarted from A. But I got the number groups part!
    Posted in: Survival Mode
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    posted a message on Simple, Compact, Great booster
    Video added in main post (To lazy to look):
    Posted in: Survival Mode
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    posted a message on Simple, Compact, Great booster
    I have tested this booster for up to 1152 blocks, still no drop in speed, even with tons of turns, and hills + the occasional 1 block dip.

    Side views:
    :cobblestone: :|: = any block with track on it
    :--+: = dip


    Center:
    :cobblestone:
    :cobblestone: :cobblestone: :|: :cobblestone: :|: :--+:

    Both sides: (starts one block behind dip
    :cobblestone: :cobblestone: :|: :cobblestone: :|:

    Now one of the sides (either side) turns and goes straight for 3+ blocks infront of where the dip one ends (preferablly 2 blocks after dip)
    Posted in: Survival Mode
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