Brown hair, blue eyes, and fair skin. Wearing a immaculate dark red tunic, iron belt, light brown fitted pants, brown buckled shoes, and a thin gold neckpeice that wraps around his neck that displays his family coat of arms in a clear diamond on the right side.
Gender: Male
Backstory:
As a son of a noble, much was expected out of him. He was given given the best education that one could buy form early childhood and he succeeded. In the world he grew up in, he didn't need to work much. He was raised in a bubble, he knew of only two types of people, nobles and the commoners (everyone else). He grew to look down at "commoners", "They're not like us" his mother would tell him. Him and his family where caught off guard during a raid on their estate, John was the only survivor. He emerged from his hiding place only to see that much of his home was destroyed and chests looted. He gathered what he could find, a half used iron sword, a few iron, and gold ingots and set off into the real world.
How did you arrive to the tavern where the roleplay will start?:
While walking around on an empty stomach, something he wasn't exactly used to, he spotted a tavern and thought it was a place where he would be able to fill up.
Traits/Personality:
Should in theory be both an excellent swordsmen and archer, but has never truly been in a "combat situation", strong
Don't be fooled my his immaculate exterior, hes a master of deceit. He was taught from a young age to use any means necessary to reach his goals and can be cruel and ruthless, but stays loyal to allies*.
Appearance:Nakamura is a shrine maiden and wears the traditional pair of red hakama (long, divided trousers) underneath a a long, red, slightly pleated skirt tied with a bow, a white haori (kimono jacket). Her black hair is long but neatly contained by a red ribbon. She is a relatively-short and slender build. Pale skin.
Gender: Female
Backstory: Nakamura formally lived on the boundary of life & death, a very conceptual place that skill needed religious service and a place frequently attacked by Youkai, demons of Japanese mythology. Her opponents were more of the argumentative-swindling-conning kind of demon than the throwing of hellfire and crushing kind of demon, but occasionally they needed banishing too. She was taken in as a baby on the doorstep style arrangement, her early years were filled with religious study and various ethical philosophical discussions, a very dull life for a energy fueled child, but it's the only life she knew and was humbled by it.
Becoming a teenager, she moved onto more advanced studies, whereas her duties previously were mainly chanting, now she being more actively trained for the future in hand. She was trained in the use of spell cards to fight her foes, some of her contemporaries preferred power, others speed and agility but Nakamura preferred accuracy. She could be as slow and patient as she wanted, but always got her target.
Her life however would inevitably get turned upside down. She was dueling a demon who was the concept of banishment, he demanded access to the mortal world to cause a 'great migration of a million' to feed his increasing hungers and desires. The fight began well but the demon revealed Nakamura's past, her own banishment from her parents was a source of great pain and that was enough to weaken her and for the demon to finish her off by banishing her.
She awoke in a strange world, a place where she didn't know where she was, but she felt great disappointment in herself for failing. Further investigation took her to a village that kindly took her in until she got her bearings, it was a strange world, a place where people could craft tools with little skill and few resources but it was a place that was calm and peaceful. Yes, the undead did rise at night but at least they had limited mental capacity. She discovered pretty quickly that her amulets and spell cards were useless in this world but a catalpa bow was still particularly effective. A demon was a demon, and she took herself to village to village, shooting a few of the denizens of the night from a high vantage point and offering prayers in the morning. The farmers got some bonemeal for their crops and in exchange she got some food and water and enough supplies to travel around. The prayers were just to add to the belief of the boundary shrine, the more belief they have in worlds like this, the more power they get. Even though she was a plane of existence away, she would do all she could to help them and maybe even one day, return home.
She was exploring North along the great road, she had never been this far but wanted to know if there was any need for her services, she arrived late at night at Creeperton and doubted the village head would recieve her at this time. Instead she went to tavern, hoping to secure a hot meal and a bed for the night.
Personality: Humble, professional, philosophical on the outside, inside she feels guilty about her past and actions. This could either be pushed towards self pity or improved with a bit of self-humility. She also has an inner demon of laziness, but she can't stop for the fear of more guilt and actually surviving. Her long term goal is to somehow get to home and make amends for her failure. She would also like her magic to work in this world but that's a minor frustration at this point.
Character Traits:
-- Low Strength (Slender, rejects Power-style)
-- Low Agility (rejects speed-style, Lazy)
/ Average Constitution
/ Average Charisma (+ Sociable, - Self-guilt)
++ High Dexterity (Bow Training, Prefers Accuracy-style)
+ Above Average Perception (Fought Intelligent Demons)
++ High Intelligence (Theological upbringing, Philosopical)
+++ Very High Wisdom (Spellcasting lifestyle, Theological Upbringing, Humble)
excuse me,if you had finished the roleplay,may i join?
Name:Matilda
apperance:yellow long hair with a pink strip,wears a blue hoodie,wears red and purple sneakers,red eyes,wears a necklace with a heart on it,
backstory:born in the woods,her parents died in a war,she walked down a stream of water,waiting for a person to stop by and rescue her,but,no one came,she sit on a branch,thinking, "my life is the worst.'' then came rain,a farmer passed by,looking at her.''hey whats wrong kid?'' she said: ''well my parents died in the previous war we had'' the farmer said: ''why not i take you inside the farm house because its raining,come on lets go in''. the farmer gave her some fresh milk,and fruits and bread.9 years later,she lived with the farmer.
Name: Gold
Appearance: Elf, long blonde hair, green medieval hoodie, brown leather shoulderguards, gloves, and hood, brown pants, iron knee guards, has a iron sword on back, iron lined boots, red eyes, mecanon glove
Gender: Male
Backstory: Begins in Elfia, but sent away with mecanon glove to guide him, became warrior in torturous camp, eventually killed them all with iron sword and decided to be good
How did you arrive to the tavern where the roleplay will start?: Sit on stool, sharpen iron sword with whetstone.
"Killed them all with iron sword and decided to be good" Um... Approved.
Also, this is how the roleplay will work: You have one IC post per round and rounds start when I post an answer to your actions and end when I do it again, starting another round, so if you post twice in a round, I'll just ignore your second post (This doesn't includes OOC posts).
Brown hair, blue eyes, and fair skin. Wearing a immaculate dark red tunic, iron belt, light brown fitted pants, and brown buckled shoes.
Gender: Male
Backstory:
As a son of a noble, much was expected out of him. He was given given the best education that one could buy form early childhood and he succeeded, becoming a well trained swordsmen and bowman. In the world he grew up in, he didn't need to work much. Him and his family where caught off guard after there was a raid on their estate, John was the only survivor. He emerged from his hiding place only to see that much of his home was destroyed and chests looted. He gathered what he could find, a half broken iron sword, a few iron, and gold ingots and set off into the real world.
How did you arrive to the tavern where the roleplay will start?:
While walking around on an empty stomach, something he wasn't exactly used to, he spotted a tavern and thought it was a place where he would be able to fill up.
Um, I think you forgot to name your character. Do this and you're approved!
Steve Craftwood opened the door of the Creeperton tavern and walked in, with a carrot in hand and Cubie behind him, following him. The pub used to be a farm, but the current owner, Eror Mistei, had bought it and turned it into a comfortable place for eating and making friends.
A glowstone candelabrum hanged from the wooden roof and the seats around the two tables in the building were unusually empty. Only one villager stood behind the counter, Steve had visited the tavern many times, and instantly recognized him as Alaric, the cook.
"Hey, Steve! What do you want to eat? As usual?", Alaric said smiling.
Name: MetaDestroyer (The people who know him call him Meta)
Appearance: A black robot with some red and gold spots in his suit. (Like in the image)
Gender: Male
Backstory: He was created in a laboratory when the scientists were trying to create a human robot with feelings, hunger and all the human things. After three years the scientist could create him. When they finished the project they called him MetaDestroyer. Some days later he escaped from the laboratory and he lived outside many years looking for someone like him but nobody was like him; a human robot. At the age of 17 he gave up because he haven't found someone like him and he lived alone; eating fruits and hunting with a bow that he made. But he wanted to meet people so he went to a lot of villages and meeting the people in forests and mountains.
How did he arrive to the tavern: He needed a better bow because the one he had was very damaged and he wanted a new one. So he found a village where he bought one and later he saw a tavern where he could meet more people so he went there.
Character: He knows that he's in a story.
The ability to break the fourth wall is not part of a character's personality, it's a power. Edit that out and you're approved.
Appearance: Short, dark brown hair, bright blue eyes, fair skin, a cyan t-shirt, blue jeans and grey sneakers.
Gender: Male
Backstory: Steve was born in the small miner's village of Craftwood Reach, deep in the Great Eastern Forest. He lived in the village with his parents, and his younger sister, Alex. His father died while Steve was barely a child in a mining accident, and his mother worked as a wheat farmer to bring in enough emeralds for the family. When Steve was old enough, he got a job in the mines, and quickly developed a reputation for working hard, taking the dark caves nobody else would, and bringing in results. In one fateful adventure, Steve was nearly killed by a Creeper, if it hadn't been for a piglet, lost in the caverns, which knocked it out of the way. Steve had always wanted a companion after Alex took in a baby slime one night, and he and Cubie became fast friends. Eventually, Steve packed his bags and left Craftwood alongside Cubie, in search of adventure, and a better source of emeralds, as over the years the mines had began to grow sparse. He bid farewell to his mother, and Alex, who had begun training as a ranger in defense of the town, and set off into the unknown...
How did you arrive to the tavern where the roleplay will start?: Looking for work, and also because they make good steak.
Name: Deneth "Dee" Farmer
Appearance: A violet-haired girl adorned in a simple teal cloak. Underneath the cloak she wears a light red dress with a huge silver belt. The belt (as well as the hood) have many different pockets, making storing and hiding items a breeze. There is also a stone short sword holstered on her belt.
Gender: Female
Backstory: Deneth was born to a pair of raven-haired farmers, who were quite alarmed by her unusually colored hair, which reminded them of the bright eyes of Endermen. Because of this, Deneth's name is an anagram of the words "The End". Deneth was often picked on by other children because of her name, causing her to become a bit of a recluse in her village. She shortened her name around this time to the more girlish "Dee", but she was still picked on and called Deneth nonetheless. Eventually, frustrated, left home at age 18 and became a lone wolf. Due to her years of bullying she has a deep hatred for endermen and the end in general, blaming it on her unusual name and hair.
How did you arrive to the tavern?: Dee walked into the tavern looking for people to help people for cash - or mug someone, if it came down to it. She was running low on funds and desperately needed a better sword than she currently had.
Name: Ataktos
Age: 100
Gender: Male
Race: Goblin
Appearance: Ataktos stands only one feet tall. He has leaf green skin, no hair and thin, bony limbs. His ears are pointy and; like his head, feet and hands; are large comparing them to his body. Ataktos also has a childish face with a big smile and wears his green pointy cap all the time.
Stats:
Strenght: 0
Defense: 1
Dexterity: 3
Intelligence: 3
Magic: 3
Skills:
Goblin's Hand (Mage Hand): Goblins have the natural ability to move light things, useful for their mischievous activities.
Stealth: He was trained in being stealthy since he was little, also useful for the goblins' mischief.
Creature of the Forest (Nature Bond): Goblins are spirits of the woods and have a special connection with plants, specially trees.
Weapons:
A wooden staff, 2 feet tall.
A sling.
Other: Where should I place him so he may meet the other characters?
This is, as you possibly guessed already, a Minecraft Roleplay. It will be about a group of adventurers (you), going on an adventure guided by a GM (me). You'll face many challenges and fight many mobs and rude people. The world is like Vanilla Minecraft, but you're gonna face many special mobs and traps and weird stuff like that, like if you were playing an adventure map, except I may be too lazy to make an actual adventure map. I´m not sure what else I may say so let's get moving!
Rules:
No godmodding.
No powerplaying.
No metagaming.
No swearing.
Character application:
(Your character can't be a mob, it must belong to the "player" species, but you can say they are a robot or a humanoid lizard or a creeper-man as long as they don't have any special powers).
Name:
Appearance:
Gender:
Backstory: (You don't have to keep vanilla in this part)
How did you arrive to the tavern where the roleplay will start?: (Because all the cool adventures begin in a tavern )
(You can also mention your character traits and personality, if you want to)
Then why did you state, and I quote: "When a bedrock block is mined with a dragon pickaxe during a whole minute without stopping, the bedrock block is replaced by a dragonrock block." If it's not supposed to be obtainable, why can it be harvested anyway with an achievable item? I also forgot to clarify, destroying Bedrock should not happen, as Bedrock blocks off the Void, the thing we shouldn't open and fall down in. If there is something I am misinterpreting please state.
I definitely made a mistake by posting this without completing the suggestion, sorry. The bedrock is replaced by a dragonrock block, which won't let the player get to the Void, but neither bedrock or dragonrock ever gets to the player's inventory. And...
There are some things I have an issue with. Why would I want to get an achievable item that only replaces one block? It doesn't really have a use. Sure more customation on your worlds' end. But it wouldn't be worth it.
The armour seems pretty OP if you ask me. It can make Enderman in a 15 block raidus attack other mobs. (What happens in the end? Or when an enderman WALKS OUT of that area?)
Also, the Heated Egg doesn't really have any use.
No Support aka my name
yes, the dragonrock is completely useless because (sorry again) this post isn't finished.
You can only get 9 dragon ingots in the entire game, so you can't make a full set of armor. Remember, a heated dragon egg does have a use, it drops 9 dragon ingots, and you can't get more than one heated dragon egg.
I wasn't clear on this one. The endermen will become neutral again if they leave the 16 block ratio, and so they will only protect the player from mobs inside this ratio.
I admit I was irresponsible by leaving this unfinished, I'll complete it as soon as possible.
Responses in bold, overall these items are extremely OP in various ways. The Dragonrock is basically obtainable Bedrock, and having an item that is practically indestructible will lead to more problems than 'solutions'. The Dragon tier sounds unnecessary and overpowered, and to some extent can go against what 1.9 is trying to avoid doing, making things unbalanced. No tier should be as powerful, or more powerful than Diamond, and this tier is more powerful than Diamond. Diamond is the maximum tier, and should stay the maximum tier. To conclude, theres nothing really missing in the End of Minecraft, as there technically is no End. There are many things to do. I'm also not saying you shouldn't make End-game features or items, but that they are heavily challenging to make. These End game items have very little chance, and are extremely OP.
No support.
Thanks for replying!
hugeexplosion is only a particle effect, that appears when you defeat the Ender Dragon, dragonrock is supposed to be unobtainable and the dragon sword teleports mobs 3 blocks up in the air causing fall damage, it never places them away from your grasp. The other things you mentioned are right, and I will consider them.
0
That's best, approved.
Approved!
How did she arrive to the tavern?
"Killed them all with iron sword and decided to be good" Um... Approved.
Also, this is how the roleplay will work: You have one IC post per round and rounds start when I post an answer to your actions and end when I do it again, starting another round, so if you post twice in a round, I'll just ignore your second post (This doesn't includes OOC posts).
0
Um, I think you forgot to name your character. Do this and you're approved!
0
Yes you can! Welcome!
1
Steve Craftwood opened the door of the Creeperton tavern and walked in, with a carrot in hand and Cubie behind him, following him. The pub used to be a farm, but the current owner, Eror Mistei, had bought it and turned it into a comfortable place for eating and making friends.
A glowstone candelabrum hanged from the wooden roof and the seats around the two tables in the building were unusually empty. Only one villager stood behind the counter, Steve had visited the tavern many times, and instantly recognized him as Alaric, the cook.
"Hey, Steve! What do you want to eat? As usual?", Alaric said smiling.
0
OK, approved and I think we can start. What do you guys think?
0
The ability to break the fourth wall is not part of a character's personality, it's a power. Edit that out and you're approved.
Nice, approved!
0
Approved!
0
We may also start alone if you want to and other people may join later.
0
Name: Ataktos
Age: 100
Gender: Male
Race: Goblin
Appearance: Ataktos stands only one feet tall. He has leaf green skin, no hair and thin, bony limbs. His ears are pointy and; like his head, feet and hands; are large comparing them to his body. Ataktos also has a childish face with a big smile and wears his green pointy cap all the time.
Stats:
Strenght: 0
Defense: 1
Dexterity: 3
Intelligence: 3
Magic: 3
Skills:
Goblin's Hand (Mage Hand): Goblins have the natural ability to move light things, useful for their mischievous activities.
Stealth: He was trained in being stealthy since he was little, also useful for the goblins' mischief.
Creature of the Forest (Nature Bond): Goblins are spirits of the woods and have a special connection with plants, specially trees.
Weapons:
A wooden staff, 2 feet tall.
A sling.
Other: Where should I place him so he may meet the other characters?
0
Totally joining this! When are you starting?
0
Cool! Fill the form.
1
Intrduction:
This is, as you possibly guessed already, a Minecraft Roleplay. It will be about a group of adventurers (you), going on an adventure guided by a GM (me). You'll face many challenges and fight many mobs and rude people. The world is like Vanilla Minecraft, but you're gonna face many special mobs and traps and weird stuff like that, like if you were playing an adventure map, except I may be too lazy to make an actual adventure map. I´m not sure what else I may say so let's get moving!
Rules:
No godmodding.
No powerplaying.
No metagaming.
No swearing.
Character application:
(Your character can't be a mob, it must belong to the "player" species, but you can say they are a robot or a humanoid lizard or a creeper-man as long as they don't have any special powers).
Name:
Appearance:
Gender:
Backstory: (You don't have to keep vanilla in this part)
How did you arrive to the tavern where the roleplay will start?: (Because all the cool adventures begin in a tavern
)
(You can also mention your character traits and personality, if you want to)
Players:
Deneth Farmer - MisterSkeltal
MetaDestroyer - MetaDestroyer
John de Montfort-l'Amaury - ayvik
Nakamura Michiyo - Meritania
Matilda - Cakeandcookies1
Mimi Hunter - SuperYuki5
Nate - Ethansito
Darren Malkwood - Sabertooth1114
0
I'm not sure about my Top 5, but my favorite is Omanyte.
0
I definitely made a mistake by posting this without completing the suggestion, sorry. The bedrock is replaced by a dragonrock block, which won't let the player get to the Void, but neither bedrock or dragonrock ever gets to the player's inventory. And...
yes, the dragonrock is completely useless because (sorry again) this post isn't finished.
You can only get 9 dragon ingots in the entire game, so you can't make a full set of armor. Remember, a heated dragon egg does have a use, it drops 9 dragon ingots, and you can't get more than one heated dragon egg.
I wasn't clear on this one. The endermen will become neutral again if they leave the 16 block ratio, and so they will only protect the player from mobs inside this ratio.
I admit I was irresponsible by leaving this unfinished, I'll complete it as soon as possible.
0
Thanks for replying!
hugeexplosion is only a particle effect, that appears when you defeat the Ender Dragon, dragonrock is supposed to be unobtainable and the dragon sword teleports mobs 3 blocks up in the air causing fall damage, it never places them away from your grasp. The other things you mentioned are right, and I will consider them.